2074red2074's Comments


Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Aug. 07, 2015

Rating: 0

I could use a loading bar. I don't know if it just takes twenty minutes or if it isn't loading for me.

Developer response from Codename_Enter

Is it every time or was it just for your first time?

Reactor Incremental

Play Reactor Incremental

Aug. 02, 2015

Rating: -4

I lose my progress constantly, as is common with Unity games. 1 star for not having an export/import feature to combat this.

Lionheart Tactics

Play Lionheart Tactics

Jul. 04, 2015

Rating: 4

This game's only saving grace is that they give you enough crowns to level a character to 20 and get the badge without waiting.

Lionheart Tactics

Play Lionheart Tactics

Jul. 04, 2015

Rating: 5

Never understood why devs can't make the damn game fit within a browser window without 75% zoom.


Play Slingoween

Jun. 28, 2015

Rating: 0

Two tries on touchpad, and the first failed because I didn't know how big the grab radius was. Not medium.

Globetrotter XL

Play Globetrotter XL

Jun. 28, 2015

Rating: -2

Would be easier if not for the lack of state/province borders.


Play Scribble!

Jun. 26, 2015

Rating: 2

No idea why everyone thinks this is difficult. I got the badge with a touch pad on my laptop.

They Took Our Candy

Play They Took Our Candy

Nov. 02, 2014

Rating: -9

Oh noes a wall is coming at me better use my special. SPACE SPACE SPACE SPACE SPACE SPACE I died :/ Fix the responsiveness of the space bar.


Play Necronator

Oct. 26, 2014

Rating: 4

To win only put souls into passives, spells other than ice, skeletons and skeleton archers, and the resurrect lady.



Oct. 04, 2014

Rating: 1

Save works great for me, though one attempt doesn't really make a thorough study. I would like an auto merchant and the option of maxing item stats instead of waiting until one breaks to equip a better one.


Play Pirateers

Sep. 19, 2014

Rating: -4

Boring grindfest. 2/5

How Dare You

Play How Dare You

Aug. 30, 2014

Rating: -10

Sorry but both control modes suck.

Dangerous adventure

Play Dangerous adventure

Aug. 23, 2014

Rating: 4

It would be great if the chests were always solvable.

Epic Boss Fighter

Play Epic Boss Fighter

Jun. 12, 2014

Rating: 15

"I can stand right here and he won't hit me. Oh, wait, I have that mental tick preventing me from firing in any direction other than north."

Kids Vs. Ice Cream

Play Kids Vs. Ice Cream

Jun. 12, 2014

Rating: 0

Terrible. Kids attach themselves to the truck in a way that you have to aim up and hope that they get hit when the icecream falls back down.

Warlords: Call to Arms

Play Warlords: Call to Arms

Nov. 07, 2013

Rating: 0

@doganayd it's pretty clear that you get one charge per 20 kills.


Play Diggy

Nov. 06, 2013

Rating: 3

The only thing I don't like is that I found it more time-efficient to end the day rather than going up to recharge.

Live Puzzle 2

Play Live Puzzle 2

Oct. 12, 2013

Rating: 7

I'm sorry, but the hard mode was more of a chore than a puzzle. I didn't like it much.

GemCraft Labyrinth

Play GemCraft Labyrinth

Sep. 05, 2013

Rating: 3

I'm not sure how I feel about choosing your gem. I like the randomness but I like this too.

Spectromancer: Gathering of Power

Play Spectromancer: Gathering of Power

Aug. 23, 2013

Rating: 1

This game is surprisingly easy. The "very hard" appears to just be a smarter AI. I started on very hard mode and am playing through the arena mode fairly easily, even at midnight while half asleep. It's a fun game, but the simplicity gets to the point that if you're skilled enough, it's the choices of which creatures and spells you have in the deck that matter, not the actual game play.

Developer response from fighter106

Because of many request for making the game easy I made a bit easy. Today I felt that it really become very easy. I updated the version for making very hard and hard modes a bit challenging.