2074red2074's Comments

Game Comments
Play Slingoween Slingoween Jun. 28, 2015
Two tries on touchpad, and the first failed because I didn't know how big the grab radius was. Not medium.
Play Globetrotter XL Globetrotter XL Jun. 28, 2015
Would be easier if not for the lack of state/province borders.
Play Scribble! Scribble! Jun. 26, 2015
No idea why everyone thinks this is difficult. I got the badge with a touch pad on my laptop.
Play They Took Our Candy They Took Our Candy Nov. 02, 2014
Oh noes a wall is coming at me better use my special. SPACE SPACE SPACE SPACE SPACE SPACE I died :/ Fix the responsiveness of the space bar.
Play Necronator Necronator Oct. 26, 2014
To win only put souls into passives, spells other than ice, skeletons and skeleton archers, and the resurrect lady.
Play MINE MINE Oct. 04, 2014
Save works great for me, though one attempt doesn't really make a thorough study. I would like an auto merchant and the option of maxing item stats instead of waiting until one breaks to equip a better one.
Play Pirateers Pirateers Sep. 19, 2014
Boring grindfest. 2/5
Play How Dare You How Dare You Aug. 30, 2014
Sorry but both control modes suck.
Play Dangerous adventure Dangerous adventure Aug. 23, 2014
It would be great if the chests were always solvable.
Play Epic Boss Fighter Epic Boss Fighter Jun. 12, 2014
"I can stand right here and he won't hit me. Oh, wait, I have that mental tick preventing me from firing in any direction other than north."
Play Kids Vs. Ice Cream Kids Vs. Ice Cream Jun. 12, 2014
Terrible. Kids attach themselves to the truck in a way that you have to aim up and hope that they get hit when the icecream falls back down.
Play Warlords: Call to Arms Warlords: Call to Arms Nov. 07, 2013
@doganayd it's pretty clear that you get one charge per 20 kills.
Play Diggy Diggy Nov. 06, 2013
The only thing I don't like is that I found it more time-efficient to end the day rather than going up to recharge.
Play Live Puzzle 2 Live Puzzle 2 Oct. 12, 2013
I'm sorry, but the hard mode was more of a chore than a puzzle. I didn't like it much.
Play GemCraft Labyrinth GemCraft Labyrinth Sep. 05, 2013
I'm not sure how I feel about choosing your gem. I like the randomness but I like this too.
Play Spectromancer: Gathering of Power Spectromancer: Gathering of Power Aug. 23, 2013
This game is surprisingly easy. The "very hard" appears to just be a smarter AI. I started on very hard mode and am playing through the arena mode fairly easily, even at midnight while half asleep. It's a fun game, but the simplicity gets to the point that if you're skilled enough, it's the choices of which creatures and spells you have in the deck that matter, not the actual game play.
Developer response from fighter106

Because of many request for making the game easy I made a bit easy. Today I felt that it really become very easy. I updated the version for making very hard and hard modes a bit challenging.

Play Min Hero: Tower of Sages Min Hero: Tower of Sages Aug. 18, 2013
Ok, how do hatcheries work? This needs to be explained somewhere. Do I get the same minion no matter what? Is it random? Why did I get a different stat increase on the same minion?
Play One Step Back One Step Back Aug. 12, 2013
in the level with all the squares where it's easy to fall, a lot of solutions can't be passed on the way back. I don't want to restart the whole game.
Play The Peacekeeper The Peacekeeper Jul. 14, 2013
@Drallop If I throw and axe in the air, you shoot me, and then the axe hits and kills you, then did you survive? No.
Play JellyGo! JellyGo! Jul. 08, 2013
I would like to be able to set automated activity, such as "send all/half/excess to this jelly when full" or "send to this jelly as produced" and definitely "upgrade as soon as able" because the human hand can't keep up with a computer, especially on a touch pad.