Accoch63's Comments

Game Comments
Play Mushroom Madness 3 Mushroom Madness 3 Jun. 12, 2014
This game is a blast; I always love the Mushroom Madness series!
Play Mighty Knight Mighty Knight Jun. 08, 2014
Also, I freaking HATE that you don't get any gold at all for failed attempts.
Play Mighty Knight Mighty Knight Jun. 08, 2014
Fun as hell, but the AI characters are frustratingly inept. Make them a little more intelligent, and you've got a five-star game. 4/5
Play The End The End Apr. 21, 2014
Controls are terrible. No amount of high concept or philosophical wankage can make up for a game that just isn't fun. Streamline the controls and this game will be gold. 2/5
Play Exit Path Exit Path Apr. 11, 2014
Most of the difficulty comes from the incredibly finicky controls.
Play Bullet Audyssey Bullet Audyssey Apr. 06, 2014
Got kinda sick of the repeat songs, and the final boss was a little bit too easy because it was possible to just wait out a difficult form and unload on the easier ones. Other than that, though, this game is AWESOME. 4/5
Play Mardi Gras Mayhem Mardi Gras Mayhem Mar. 27, 2014
The hit detection is kind of unintuitive. Fun stuff, though, and the ending was perfect.
Play Bowling Ninja Turtles Bowling Ninja Turtles Sep. 08, 2013
Amusing, but...good lord, it'd be nice to see some consistency.
Play Live Puzzle Live Puzzle May. 15, 2013
That was awesome. Can we get more? 4/5
Play After Years in Dark Tunnels After Years in Dark Tunnels Mar. 14, 2013
The hope mechanic is cool, but the controls really need work. Jumping is frustrating as hell, due partly to the imprecise, "slippery" surfaces and partly to the fact that it just feels like that double jump should be timed differently. 3/5
Play FPS-MAN FPS-MAN Mar. 13, 2013
The sound design is incredible.
Play Bubble Sky Bubble Sky Mar. 05, 2013
Good lord. An un-fun mess fraught with artificial difficulty brought on by the buggy, inconsistent gameplay. 2/5
Play Beloved Beloved Feb. 15, 2013
Too damn heavy-handed. I agreed with the message, and I struggled with it. Why? Because I know that you won't convince anyone who didn't already agree. Where's the nuance? Interesting puzzles though. 3/5
Play Caesar's Day Off Caesar's Day Off Feb. 11, 2013
Sheer, unadulterated brilliance.
Play Monster Legions Monster Legions Feb. 01, 2013
Over the last two years, Nerdook has come to represent an undeniable badge of quality game design. 5/5 As always!
Play SkullFace SkullFace Jan. 23, 2013
Controls are smooth as silk. Love it! 5/5
Play Vox Populi, Vox Dei(a werewolf thriller) Vox Populi, Vox Dei(a werewolf thriller) Jan. 22, 2013
I know it's a game design choice, but I'm really not sold on how damn long it takes to kill werewolves. It really ruins the pacing of some otherwise solid gameplay. There should be an instant-kill option that can only be used if no other enemies have seen you.
Play Musaic Box Musaic Box Jan. 11, 2013
If it weren't for the fact that you have to pay to get the medium badge, this would be a 5/5, easy. But, since it's essentially pay to win... 1/5
Play Infectonator : World Dominator Infectonator : World Dominator Dec. 23, 2012
Awesome game, but the money magnet really, really needs to be fixed: I often would have coins and money bags circling around my cursor without getting picked up. 4/5
Play Electric Box 2 Electric Box 2 Dec. 17, 2012
Good, intuitive game. I really wish there were some clearer explanation of the logic behind what a spybot chooses to transform into.