Achtyn's Comments

Game Comments
Play Flood Runner 4 Flood Runner 4 Apr. 12, 2014
I noticed that if you continue to hold UP key after you jump, the fellow attacks everything he touches. Hope it helps!
Play Castle Crashing "The Beard" Castle Crashing "The Beard" Apr. 10, 2014
Wow! Actually I don't remember this fight being so easy back in 2013... Tips to stay away from attacks: 1)Don't jump on platforms unless you want to knock down the tombstones. Jumping around may distract you. 2)Stay close to the head, whacking at it. You'll level up faster that way and will be aware of what the head's next move will be. 3)Look out for it's tongue: the spreading beard attack is near. You may have to experiment with the beard's attack distance. Usually your weapon outranges it. 4)Keep away from spinning moustache it chases you. 5)When the head goes to the middle, stay below a platform. If something falls down, you'll have some extra time to move from it's way. 6)When you're at max level and want to *keep your distance from the scull and learn its patterns*, you can charge up your magic attack and hit the scull with it, as its moving pattern is predictable. You'll know where it stops and can time the magic attack.
Play Summon the Hero Summon the Hero Mar. 18, 2014
Uses hideous amount of CPU!
Play Kids Vs. Santa Kids Vs. Santa Mar. 14, 2014
This game's controls are broken: the abilities' description say eg. to throw granade press G; to cast a balloons spell, press X (or click on it), but sayed keys don't work at all. Some keys are off (As per game's instructions: Repair is Space (instead of T) and granades are D&F (instead of F&G)), but others don't work at all (1...8, X). Okay, X started to work once I purchased all the ZXC spells Maybe 1to 8 will work once I have all the weapons, but still... I rarely rate games 1 or 5, this game got 1 out of 5 for broken and mismatched controls. Cheers!
Play Road Of Fury Road Of Fury Mar. 13, 2014
UAV-s + Guided Missiles truck = AFK farming. Also I'm pretty sure they're homing missiles, not guided ones...
Play Forbidden Arms Forbidden Arms Mar. 12, 2014
I am getting tired of repeating this: If you make the players read, give them the power to turn the pages. I am not a native speaker, I'm not used to asian names; it takes a while for me to comprehend what has been read. I dislike the feeling of being rushed when reading a story thus leaving me dissatisfied with the process. Thank you!
Play Champions Of Chaos 2 Champions Of Chaos 2 Mar. 11, 2014
Uses hideous amount of CPU.
Developer response from EpicLLama

Yes sorry ! :( thanks for the feedback!

Play Death lab Death lab Feb. 28, 2014
Oh, and the players shouldn't wait until the "next" button appears. I know that you can click for it to appear, but ~100 times of waiting for it to appear is frustrating. Cheers!
Play Death lab Death lab Feb. 28, 2014
This game has potential. It needs to be a bit more user friendly (e.g. you can't access achievs at levels screen; pushing next will always go to shop, even if you have purchased everything; upgrades' need to be better described; upgrades' desctiptions text covers the hero, so I can't see what changed, etc). Maybe let some native English speaker edit some of the game text, so that the reading experience would be more enjoyable... For now it's 6.5 out of 10.
Play Dead Zed 2 Dead Zed 2 Feb. 27, 2014
It's almost impossible to shoot near the bottom of the screen: as the aim circle is above the actual cursor location, I sometimes clicked below the game window, trying to kill the closest zeds.
Play Cover Orange 2 Cover Orange 2 Feb. 24, 2014
Hahaha! First thing I noticed about this game is Деревня Дуроков's theme song. =D
Play Hut Defense Hut Defense Feb. 13, 2014
...And thus has low framerate... Sorry for doubleposting!
Play Hut Defense Hut Defense Feb. 13, 2014
Uses hideous amount of CPU!
Play Dead Paradise 3 Dead Paradise 3 Feb. 10, 2014
FPS too low...
Play Robot Clashes Robot Clashes Feb. 10, 2014
It has low DPS while I see the game... DPS suddenly rises when not looking i.e. scrolling down the window to type this :/
Play Crush The Castle 2 Crush The Castle 2 Jan. 30, 2014
Mute button, where are you?
Play Adapt or Die Adapt or Die Jan. 29, 2014
Also I have a feeling that the units always spawn with their noses pointed upwards... Needs to be verified yet, but if so, you can use this to your advantage...
Play Adapt or Die Adapt or Die Jan. 29, 2014
I used coldman10's strategy to beat the game: As the first egg spawns, command it to take over the next hexagon. By doing so the hatched unit will conquer said hexagon soonest and you can yurn your attention to the other units conquering other squares. Basically you want to spawn as many units to conquer in all directions at once. Keep one unit safe. When conquering begins to stagnate amass your forces on the bottom most boss (long ranged one). Taking him out leaves more of your units alive. Keep advancing and take out the flying boss (lowest armor). Keep advancing and amass your units on the armored boss. I found it easier to move units *onto* the bosses and spawn right there to take these mofos out fast. Keep alive! =)
Play Fantasy Kommander Fantasy Kommander Dec. 26, 2013
I never tire of repeating this to the devs: If you make the players read, give them the option to pick the reading speed. In other words let us turn pages (I could either read or look at the pictures). Thank you!
Play Ninja Painter Ninja Painter Dec. 18, 2013
Needs a "press a key to continue" option.