{"message_id":12021784,"content":"\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/AethosGames\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for AethosGames\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn1.kongcdn.com/assets/resize-image/40x40/user_avatars/0468/0372/FGL_Icon.png?3328-op\" title=\"AethosGames\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/AethosGames\" class=\"sender_name hover_profile_simple\"\u003EAethosGames\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  4, 2012   4:07am\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cdiv class=\"show_more_text_block\"\u003E\u003Cdiv class=\"truncated_text\"\u003E\u003Cp \u003EForgive me for not being willing to take game design advice from someone who doesn\u0026#8217;t make games. Yes I have a lot to learn about making games, especially super casual games such as Zombies, Inc.\u0026hellip;\u003C/p\u003E\u003Ca class=\"show_more spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.truncated_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.full_text\u0026#x27;).show();\n; return false;\"\u003Eshow more\u003C/a\u003E\u003C/div\u003E\u003Cdiv class=\"full_text\" style=\"display:none;\"\u003E\u003Cp\u003EForgive me for not being willing to take game design advice from someone who doesn\u0026#8217;t make games. Yes I have a lot to learn about making games, especially super casual games such as Zombies, Inc. But Zombies Inc has a good score on a lot of sites and 1.5 million views in the 10 days after it\u0026#8217;s release, so it can\u0026#8217;t be all that bad.\u003C/p\u003E\u003Ca class=\"show_less spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.full_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.truncated_text\u0026#x27;).show();\n; return false;\"\u003Eshow less\u003C/a\u003E\u003C/div\u003E\u003C/div\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/felipe970421\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for felipe970421\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn1.kongcdn.com/assets/resize-image/40x40/user_avatars/0329/4624/pixel_AI_avatar.png?3726-op\" title=\"felipe970421\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/felipe970421\" class=\"sender_name hover_profile_simple\"\u003Efelipe970421\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  4, 2012   2:54pm\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cp\u003EBoth are right to an extent, Aethosgames have to work on nonlinearlity, but the game is awesome and fun neverless (is the spelling of that correct?)\u003C/p\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/Raven1417\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for Raven1417\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn3.kongcdn.com/assets/resize-image/40x40/user_avatars/0110/9622/avatar-joker.jpg?1141-op\" title=\"Raven1417\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/Raven1417\" class=\"sender_name hover_profile_simple\"\u003ERaven1417\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  4, 2012   4:49pm\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cdiv class=\"show_more_text_block\"\u003E\u003Cdiv class=\"truncated_text\"\u003E\u003Cp \u003EJustin Beiber has millions of fans and he\u0026#8217;s a talentless hack\u0026#8230;so\u0026#8230; \u003Cbr \u003E\u003C/br\u003E\nEither way my point still stands. The upgrade options are ultimately useless as you have to upgrade a specific way \u0026hellip;\u003C/p\u003E\u003Ca class=\"show_more spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.truncated_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.full_text\u0026#x27;).show();\n; return false;\"\u003Eshow more\u003C/a\u003E\u003C/div\u003E\u003Cdiv class=\"full_text\" style=\"display:none;\"\u003E\u003Cp\u003EJustin Beiber has millions of fans and he\u0026#8217;s a talentless hack\u0026#8230;so\u0026#8230; \u003Cbr /\u003E\nEither way my point still stands. The upgrade options are ultimately useless as you have to upgrade a specific way to win. It might as well upgrade for you on it\u0026#8217;s own when you have the funds.\u003C/p\u003E\u003Ca class=\"show_less spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.full_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.truncated_text\u0026#x27;).show();\n; return false;\"\u003Eshow less\u003C/a\u003E\u003C/div\u003E\u003C/div\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/AethosGames\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for AethosGames\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn1.kongcdn.com/assets/resize-image/40x40/user_avatars/0468/0372/FGL_Icon.png?3328-op\" title=\"AethosGames\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/AethosGames\" class=\"sender_name hover_profile_simple\"\u003EAethosGames\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  5, 2012   1:47am\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cdiv class=\"show_more_text_block\"\u003E\u003Cdiv class=\"truncated_text\"\u003E\u003Cp \u003EComparing me to Justin Beiber is a little rude, isn\u0026#8217;t it? As I said before, I have a lot to learn about making games. I\u0026#8217;m inexperienced at super casual game design, and I am prepared to gr\u0026hellip;\u003C/p\u003E\u003Ca class=\"show_more spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.truncated_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.full_text\u0026#x27;).show();\n; return false;\"\u003Eshow more\u003C/a\u003E\u003C/div\u003E\u003Cdiv class=\"full_text\" style=\"display:none;\"\u003E\u003Cp\u003EComparing me to Justin Beiber is a little rude, isn\u0026#8217;t it? As I said before, I have a lot to learn about making games. I\u0026#8217;m inexperienced at super casual game design, and I am prepared to grow as a casual game designer. This game was a good learning experience, and I am not denying that I messed up things on this game. However, that doesn\u0026#8217;t make me a bad developer and it doesn\u0026#8217;t mean my games aren\u0026#8217;t fun. I\u0026#8217;ve made plenty of games besides this one. None of them are perfect, but they are far from being terrible. Most of them have several millions of views. I\u0026#8217;ve made my case, so I won\u0026#8217;t continue to argue any further. No point in arguing with a troll, after all.\u003C/p\u003E\u003Ca class=\"show_less spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.full_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.truncated_text\u0026#x27;).show();\n; return false;\"\u003Eshow less\u003C/a\u003E\u003C/div\u003E\u003C/div\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/xyzabc198\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for xyzabc198\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn3.kongcdn.com/assets/resize-image/40x40/user_avatars/0019/1542/avatar_atlas4.png?2670-op\" title=\"xyzabc198\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/xyzabc198\" class=\"sender_name hover_profile_simple\"\u003Exyzabc198\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  6, 2012  11:13am\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cdiv class=\"show_more_text_block\"\u003E\u003Cdiv class=\"truncated_text\"\u003E\u003Cp \u003EWell said AethosGames, personally, I actually really enjoyed your first two games, I mean whats the point in a game you can win any way you play it? I think its right to have to choose the right path,\u0026hellip;\u003C/p\u003E\u003Ca class=\"show_more spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.truncated_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.full_text\u0026#x27;).show();\n; return false;\"\u003Eshow more\u003C/a\u003E\u003C/div\u003E\u003Cdiv class=\"full_text\" style=\"display:none;\"\u003E\u003Cp\u003EWell said AethosGames, personally, I actually really enjoyed your first two games, I mean whats the point in a game you can win any way you play it? I think its right to have to choose the right path, but I think that\u0026#8217;s the main point, there are millions of games out there, and nobody likes every game ever made, and I think that although Raven 1417 might not like it, I did!\u003C/p\u003E\u003Ca class=\"show_less spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.full_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.truncated_text\u0026#x27;).show();\n; return false;\"\u003Eshow less\u003C/a\u003E\u003C/div\u003E\u003C/div\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/AethosGames\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for AethosGames\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn1.kongcdn.com/assets/resize-image/40x40/user_avatars/0468/0372/FGL_Icon.png?3328-op\" title=\"AethosGames\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/AethosGames\" class=\"sender_name hover_profile_simple\"\u003EAethosGames\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  8, 2012   2:02am\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cp\u003EThanks! (btw I\u0026#8217;ve made more than two games, it just that I only have 2 of them on my AethosGames account. My old account was Psyflash, before I rebranded).\u003C/p\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/gabeguiaotiti\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for gabeguiaotiti\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn3.kongcdn.com/assets/resize-image/40x40/user_avatars/0579/9052/Castlevania_Portrait_Of_Ruin_SNASH_.jpg?12073-op\" title=\"gabeguiaotiti\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/gabeguiaotiti\" class=\"sender_name hover_profile_simple\"\u003Egabeguiaotiti\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  8, 2012  11:53pm\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cp\u003Eare you going to make a sequel? :D\u003C/p\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/AethosGames\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for AethosGames\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn1.kongcdn.com/assets/resize-image/40x40/user_avatars/0468/0372/FGL_Icon.png?3328-op\" title=\"AethosGames\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/AethosGames\" class=\"sender_name hover_profile_simple\"\u003EAethosGames\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar  9, 2012  12:26am\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cp\u003EYes, but I have a new IP in development already, so it will have to wait a while.\u003C/p\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/henningvanwyk\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for henningvanwyk\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn1.kongcdn.com/assets/resize-image/40x40/user_avatars/0541/6278/1365154910.728085326673.png?38985-op\" title=\"henningvanwyk\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/henningvanwyk\" class=\"sender_name hover_profile_simple\"\u003Ehenningvanwyk\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EMar 17, 2012  11:53am\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cp\u003ERaven do i see you designing flash games? no i do not making a flash game is expensive and is a very difficult process Ahthos this guys a critic with no life ignore him and keep up the good work\u003C/p\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/mirosurabu\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for mirosurabu\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn2.kongcdn.com/assets/resize-image/40x40/user_avatars/0186/2987/star-i-pametan.jpg?26526-op\" title=\"mirosurabu\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/mirosurabu\" class=\"sender_name hover_profile_simple\"\u003Emirosurabu\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EJun 24, 2012  12:10pm\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cdiv class=\"show_more_text_block\"\u003E\u003Cdiv class=\"truncated_text\"\u003E\u003Cp \u003EGonna read between his lines and say that I think he\u0026#8217;s merely disliking the fact that the game forces a premature end (that is, it doesn\u0026#8217;t let you play infinitely). I kind of agree with th\u0026hellip;\u003C/p\u003E\u003Ca class=\"show_more spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.truncated_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.full_text\u0026#x27;).show();\n; return false;\"\u003Eshow more\u003C/a\u003E\u003C/div\u003E\u003Cdiv class=\"full_text\" style=\"display:none;\"\u003E\u003Cp\u003EGonna read between his lines and say that I think he\u0026#8217;s merely disliking the fact that the game forces a premature end (that is, it doesn\u0026#8217;t let you play infinitely). I kind of agree with that \u0026#8212; I find simulation/tycoon games more engaging if they let you play infinitely, even when you\u0026#8217;re not doing well. If a really bad situation is inevitable (such as going into huge debts) then a bank loan could be act as a one more chance or something?\u003C/p\u003E\n\u003Cp\u003EAnyways, it is pretty strange someone would complain that different upgrade paths are valued differently. I mean, it\u0026#8217;s a freaking game, there should, and not only should but also \u003Cspan\u003EMUST\u003C/span\u003E be a way to play better and play worse. If all upgrade paths were equal then what would be the point of the game?\u003C/p\u003E\u003Ca class=\"show_less spritegame\" href=\"#\" onclick=\"    $(this).up(\u0026#x27;.full_text\u0026#x27;).hide();\n    $(this).up(\u0026#x27;.show_more_text_block\u0026#x27;).down(\u0026#x27;.truncated_text\u0026#x27;).show();\n; return false;\"\u003Eshow less\u003C/a\u003E\u003C/div\u003E\u003C/div\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/AethosGames\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for AethosGames\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn1.kongcdn.com/assets/resize-image/40x40/user_avatars/0468/0372/FGL_Icon.png?3328-op\" title=\"AethosGames\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/AethosGames\" class=\"sender_name hover_profile_simple\"\u003EAethosGames\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EJul 16, 2012   1:07am\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cp\u003EHoly crap you made depict1!\u003C/p\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n\u003Cdiv class=\"reply media\"\u003E\n  \u003Ca href=\"/accounts/darkness6665632\" class=\"hover_profile_simple img\"\u003E\u003Cimg alt=\"avatar for darkness6665632\" class=\"user_avatar man\" height=\"40\" src=\"http://cdn2.kongcdn.com/assets/resize-image/40x40/user_avatars/0424/2061/427961_209329552503542_1670564848_n.jpg?34221-op\" title=\"darkness6665632\" width=\"40\" /\u003E\u003C/a\u003E\n  \u003Cdiv class=\"reply_details\"\u003E\n    \u003Ca href=\"/accounts/darkness6665632\" class=\"sender_name hover_profile_simple\"\u003Edarkness6665632\u003C/a\u003E\n    \u003Cspan class=\"date\"\u003EJul 16, 2012   6:56pm\u003C/span\u003E\n    \u003Cdiv class=\"reply_contents\"\u003E\n      \u003Cp\u003E?\u003C/p\u003E\n    \u003C/div\u003E\n  \u003C/div\u003E\n  \u003Cdiv class=\"clear\"\u003E\u003C/div\u003E\n\u003C/div\u003E\n","new_url":null}