A true masterpiece. Not just as a game, but as a source of learning, too. I have learned more about those philosophic ideas in this game then in 2 years of philosophy at school.
Aaaaand I'm totally going to search the web for a download of Ace Attorney games now :O
Wait, they're promoting SMNC on flashgame sites now? Oh well, let's hope it does revive the game from the dead (because the last time I checked it was pretty much dead, with a playerbase barely reaching the 200 mark).
WHY the hell did you put the first 3 weapons onto buttons 3-5? Wouldn't 1-3 make more sense here?
I really dislike tha automatic mode, but are having a hard time pulling the right weapons because, opposed to any other game I've ever played, this game actually switches the order of weapons.
*faceclaw* @ all the track-maker-n00bs rating their own track both 5 star... Guys, the second rating is FOR DIFFICULTY! No problem with yourself voting your track with 5 stars for fun, but please vote the difficulty accordingly... a single loop is NOT 5 stars difficult.
The basic idea isn't bad, but the game is to short and even for being short kinda repetitive. Level 6 kept bothering me with combining an special boss-element with spamming special obstacles where i ned to use different elements (ergo: couldn't attack him a couple of times). The Time Rewind is often bugged (i kill 2 enemys, rewind the second kill and suddenly both enemys are back), the controls are... uhm...
However, it would be 3-4, but for being an ad-game you get 1/5
Lets see: Some weapons don't fit their cost and are overpowered. F.e. Machine Gun is far superior since Cannon, since the tanks rush at each other either way. Additionally, there should be some kind of "fall back" command... otherwise long range tanks are completely useless. Also it always tells me i got 5 Prestige points after each battle (though i get the amount of points defined in the level).
... Just used 2 "Hautvernichter"s at once... it got bugged and kept damaging him forever ^^
However, basic, not-translated (though it seems to be useable without instructions etc XD) Kill-it game... 3/5
Nope... If my 200 centaurs loose against 220 elves in melee then something with the "elves are weak in melee" just can't be right. Also, enemy humans seem to take full dmg by any kind of arrow (thought they should only take 1 dmg?). Nice idea in general, but next to that bugs it gets too repeatetive quick... 3/5
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