AldenRogers' Comments

Game Comments
Play A Duck Has An Adventure A Duck Has An Adventure Jun. 02, 2013
not really a game, but instead, a graphical icon based choose your own adventure story.
Play A small talk at the back of beyond A small talk at the back of beyond May. 15, 2013
'I have spent some time with the AI without realizing those were my last moments'... so... what was supposed to have happened?
Play Card Monsters Card Monsters Feb. 25, 2013
There's a bug in your rewards regarding surviving swarm waves... I noticed that it gave me several of the survive X# of waves awards after not completing that full wave, but only when I got partially through it... including the 'survive murky swamp wave 7'... I recieved that a long time before completing that full thing, when I was able to survive just a few of the enemies in that wave.
Play Code Fred: Survival Mode Code Fred: Survival Mode Feb. 24, 2013
nice style and concept, the control scheme didn't seem very intuitive, and could use more explanation or change to be easier to control intuitively.
Play 400 Years 400 Years Feb. 24, 2013
It still won't let me walk accross the left ocean? but I wanted to explore America...
Play Just Another Shadow Just Another Shadow Feb. 17, 2013
this game just gets to be obnoxious
Play Demons vs Fairyland Demons vs Fairyland Jan. 28, 2013
The skill for the kids to walk back to their start point is almost pointless if you don't keep your star rating if they walk back.
Play The Grinns Tale The Grinns Tale Dec. 18, 2012
You devs on this game seem to ignore people's frustation with the boxes... You give them a bunch of useless items, hoping that people will buy keys because of it... however, when you piss off your players, they are more likely to leave and never play again.
Play Bubble Tanks Tower Defense 2 Bubble Tanks Tower Defense 2 Dec. 16, 2012
You still have bugs in your game that allow splitter spawn to act like a ghost, and moves over all towers... also a new bug that just lost the game for me where the info box tooltip describing a future wave became stuck on screen, and I was unable to select the towers below it to remove/place new ones! because of that bug, this last half hour was a waste!
Play Snail Bob 3 Snail Bob 3 Dec. 09, 2012
on level 17, my third snail is turning invisable when walking forward.
Play Cargo Bridge 2 Cargo Bridge 2 Sep. 28, 2012
tried restarting the first level after testing and watching him fall to his death, but the crappy bridge pieces didn't get removed...
Play Nightmare Runner Nightmare Runner Jun. 12, 2012
this game got boring fast. sorry.
Play Kingdom Rush Kingdom Rush Jan. 28, 2012
everything completed.... 23 upgrade points to spend... nothing left to buy... no endless missions to attempt high scores... such a shame.
Play Roccato Roccato Sep. 05, 2011
This is a fun and compelling concept, but begins to get old quickly. This could be very improved with the ability to get upgrades, like a wider cursor area. Starting with larger firework bodies, you could then have decrease in size to make it more difficult in later songs. It could also be drastically improved by creating a wider variety of explosion patterns as well, besides those you've already included. Not being limited by actual pyro-technic and physical laws, you should be able to create very interesting patterns not able to be done in real life.
Play Wonderputt Wonderputt Aug. 15, 2011
A very fun game with a great concept... there are some design additions that would make it better, however, like a 'skip into' action to skip right to the ball's placement on a hole when trying to redo a level, like when collecting the rainbow segments... for example, on hole 15, having to wait through the hot air ballon animation over and over is rather tedious when needing to restart that level if you miss one of the rainbow segments on the first runnel.
Play Sweatshop Sweatshop Aug. 12, 2011
I really have to wonder why it takes sooooooo long to load...
Play Caatastrophic Construction 2 Caatastrophic Construction 2 Aug. 09, 2011
A great concept, but things still do spin and float too much to be anywhere near realistic and user friendly in placement of objects. 3 stars now, but would be more if the control was better.
Play Flagstaff: Chapter One Flagstaff: Chapter One Feb. 20, 2011
Fun humor and a seemingly bug free world... how dare you release a game that has no giant bugs!
Play Arcuz (Full Version) Arcuz (Full Version) Jan. 28, 2011
I'd really suggest fixing the severely unbalanced enemy battle system to make this game more fun. Otherwise, you've left some very obvious spelling errors that detract from the professionalism of this game.
Play Aurora Aurora Jan. 25, 2011
The visuals are great, and lots of fun to look at, but the playability needs a lot of work to make it something that I would come back to, as it lacks true objectives, and more depth than trying to create basic orbits.