who the **** decided to make this game a badge of the day, it doesn't even make any sense? im upside down for no reason, and no matter which way i pull the band it always does the same thing with almost no effect on how high i go. I can only hope the game is actually broken and needs to be fixed. if not then kong has lost their ****ing minds :P.
great... another tower defense game that is in no way any different from the ones i can play for FREE and get all the same stuff, now i have to reach vip levels just to speed the level up ? have you no shame? anyone who gives a dime to these people would have to be a freaking moron, i mean even amongst p2w games this is just sad.
If you are having trouble seeing the arrows due to other fish getting in the way just remember the arrow is always facing the opposite direction the fish going towards, just watch the fish and pull him back.
After you implemented the new speed adjustment option, my character is getting knocked back further than before and the camera is having a much harder time keeping him on screen even on the lower speed settings. It seems as though adding the speed adjuster somehow brought back some old problems
a bit too easy, though sometimes that's ok just for a more relaxing game, but the hidden stars were a bit too easy. same repetitive hiding place int he wallpaper was kinda lame. other than that this was a fun and relaxing little game. :)
fall damage is a bit glitchy if i go down a HILL the wrong way even though there is a good slope it still counts as falling and even small falls off of bumps in the ground seem to cause damage sometimes because of a silly low height requirement for fall damage. other than that this game was great, scared the crap out of me and had lots of fun running around the map, tho died once because i wasted all my ammo on those damn ghosts >.<
fun, though the incoming indicator was rather uselss that late in the game seeing as your already tough enough and hopefully skilled enough to deal with whatever comes at you :P, honestly it kind of messed me up a bit at first as it was more of a distraction from dodging/fighting what was on my screen when suddenly little icons started popping up on the right side. and once you hit higher speeds they are nonstop anyway so they are kind of pointless.
Hire 300 units during a single mission.... O)_(O.... dafuq ? do you have any idea how long that would take you would have to intentionally not win without being too weak to where they push you back beyond point of no return... and it would take... FOREVER... i don't think i have ever hired more than 40/50 units and i have completed all hard mode levels. how are we supposed to do that ?
Way to easy to mess up in this game, off by so much as a pixel can fail you which is incredibly easy to have happen considering the little dude doesn't shoot to the exact pixel my mouse is pointing (my pointers spot on in other games so i know its not just me), the targeting is off and some of these angles seem to require a bit of dumb luck to get which is a pain when u are retrying for a perfect score but have to memorize every pixel to aim at.
Also, maybe its just me, but on level 29 the little human on the bottom right of the left half of the screen has a pretty strong tendency to have his arm fall off in the way of the ball. After I hit the explosives the arm either caused the ball to slow down and not reach the last guy, or it would cause it to bounce up and hit a corner and just fall back in place.
other than that I thoroughly enjoyed this game especially the head shots :D, spent about five minutes just shooting people in the head ^^
fun game, but a little too easy, no real point in the various classes as you can simply go with set up A and somewhat evenly just level them all in the first class choice, that took me all the way through the game with perfect scores, not one zombie passed. maybe i just got lucky and picked a good upgrade order and setup, but i never found myself needing to change to another strategy and from what I'm seeing on this board others had their own and never had to change as well. perhaps make it a little more challenging with some bigger differences between the upgrade paths and how certain monsters are affected by them. increasing the difficulty a bit could make this game a little less repetitive ^^