thanks yaoifreak, seems the trail of shadows can actually be activated every jump if you time it well and hold the button down a bit longer than usual, I've made an entire 250+ run without stopping the trail once.
Anyone else sometimes get crazy speed boost things that leave a trail of shadows... don't like them, too unpredictable if you'll get it or not: even if it is based on some sort of timing and not totally random.
When a zombie is looking for a target person, and doesn't find one, could you program them use a wider range, and then to check for zombies who have found a target, and implement it as a zombie IQ upgrade, pretty please. Even if you just put it in the infectonator 3 that probably isn't being made that'd be great.
"SPECIAL" skills should be available to be learned twice, because it would be so useful to have more than one character know, say, revive/syphon/dispell/any special skill... and two other things: Guys have no armor resistant to the holy element D:< AND could characters have some undergarments to speed along switching things from one to other, or at least "stolen" items that another character is wearing could be replaced by a random one from the relevant category, please? (example: Matt equips the army jacket, Lance is now wearing the casual shirt instead of the jacket)
A warning when vehicles are near would be most helpful, as I often keep the geek off of the ground with "hell raisers" and accidentally keep said geek away from tanks, trucks, and other helpful stuff :(
Who is selling me these cruddy vehicles, why don't they just give me everything and drive through the zombies with me?!? It's not like the zombies have money... and who gives me all that money for driving really far.... hhmmmmm....
Make this into a super-better sequel, I know that's hard since I'm about ready to say that the game is worth a good 9/10, but the best thing I see in it is the potential... for better versions, yes, but also even within the game as is, there are many choices and whatnot that will create radically different styles of play.
Gauntlet gear is about 10-20 levels lower than you need to be to beat the gauntlet... causing the immediate sale of the shoddy gear... if gauntlet rewards get better it would be nice if we could receive it again, even if it meant fighting the last gauntlet level again or something... perhaps purchase sold gear back from the store?
If you haven't clicked anything but take melee damage you should automatically react, or at least prioritize baddies higher than piles of gold when clicking. Please plus to bring to the developer's attention.
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