AnotherDuck's Comments


Hidden in Plain Sight

Play Hidden in Plain Sight

Apr. 21, 2016

Rating: 0

It's borderline unplayable because of how the game doesn't capture the mouse, so it stops the moment you hit the edge of the screen. Can't turn around properly.


Play SpaceWreckedHD

Nov. 18, 2015

Rating: 2

While it's not without its (minor) flaws, it's not a bad game. The controls are okay enough for the difficulty, with the only real problem I had was in the laser hallway before the armour upgrade. Which is a nice touch, compared to the boring (but practical) "take less damage" armours you usually find (especially since I had a sliver of health left then). There's not a lot to the game, but it takes advantage of what is there, and there's nothing wrong with it that needs to be fixed, just tuned for smoother gameplay.

Developer response from gardnerj

Thanks for the feedback. There are a lot of improvements I have in mind for a sequel.

Rainbow Castle

Play Rainbow Castle

Nov. 18, 2015

Rating: 2

Cute, but the controls are oddly configured, and you sometimes drop through floors.

Bullet Heaven 2

Play Bullet Heaven 2

Nov. 09, 2015

Rating: 3

I would probably like the high-contrast mode more if it still showed the regular bullets behind their hitbox. Best of two worlds. Also, what does the Blend Bullets option do?

Developer response from kupo707

Blend Bullets kind of... blends the bullets together. They look like they're glowing.

Family Rush

Play Family Rush

Mar. 09, 2015

Rating: 1

Not exactly hard, but I don't think that's the point, either. It's at least fun for the short while it lasts, which is what actually matters.

Big Cheese Roll

Play Big Cheese Roll

Mar. 05, 2015

Rating: 0

Well, it's cheesy; can't argue with that. I like how the abilities are mostly just there to give you the illusion that you can actually do anything with them. Sure, they do some minor stuff, but in the end, you're still rolling and/or tumbling a cheese down a hill with more or probably less control.

Dungeon Warfare

Play Dungeon Warfare

Feb. 28, 2015

Rating: -1

I found this fun to play. I'll echo that the upgrades are a too expensive. I'm undecided about the blocks, since the ability to re-path the enemies is extremely valuable. Until you get dwarves. The demon door seem a little weird sometimes, but they still work once you figure out how many times you need to click. By the way, I call them "doors" because that's what they're useful as. Demon door + spike trap + bolt trap is a very effective combination.

Tap Heroes

Play Tap Heroes

Feb. 27, 2015

Rating: 1

"Try to play in Chrome and it should be lag free" I am using Chrome.

Tap Heroes

Play Tap Heroes

Feb. 27, 2015

Rating: 45

Too unresponsive and laggy for a clicker.

Developer response from VaragtP

Try to play in Chrome and it should be lag free

Questian: Chapter Three

Play Questian: Chapter Three

Feb. 27, 2015

Rating: 0

I enjoy these simple and cute games. They're relaxing. Except maybe when I can't find that last difference and I'm too stubborn to click the hint button.

Epic Boss Fighter 2

Play Epic Boss Fighter 2

Feb. 25, 2015

Rating: 1

The Yeti is just annoying. With those ice walls, you can only hit him once in a while, and between that it's boring idle time, unless you want to hang around where bullets spawn randomly on top of you. It just wastes time while being less difficult than the rest of it. The real danger is impatience, which is rather bad for a bullet hell shooter.

Swarm Simulator

Play Swarm Simulator

Feb. 17, 2015

Rating: 1

+1 for Touhou ref.

The Awakening RPG

Play The Awakening RPG

Dec. 04, 2014

Rating: 1

That much customisation, and you still have to play a male character? I mean, I know a gender option would probably take a lot of stuff to change, but that's something that would make it a cut above most games.

Developer response from RockLou

I thought the ammount of customization already made it cut above most games. In hindsight I definitely would have added a female option. But at the time I thought I sucked at drawing female characters, and it would require tons of dialogue to change. It just didn't seem necessary at the time.

Carpet Rider

Play Carpet Rider

Nov. 22, 2014

Rating: 0

Interesting game and funny story. I find that it's rather cheap in how you get hurt, though. There are several situations you absolutely need the shield, and without it you're screwed. That's in particular when a boss blows you back, and then rain fire on you, which is impossible to avoid.

Developer response from FinalWave26

Thank you! :D I assume you mean the third boss, right? Well, actually, that was my intention. There is a specific condition that triggered the boss wind blow, so shield usage should be planned in advance. But it seems I did not make that condition clear, sorry.

Angel Escape

Play Angel Escape

Nov. 21, 2014

Rating: 3

It was harder to figure out that sometimes, there's a room to the right, than the puzzles themselves.

Zombo Buster Rising

Play Zombo Buster Rising

Nov. 07, 2014

Rating: 11

Not being able to pick a character drags the enjoyment down a bit.

Idle Conquest

Play Idle Conquest

Nov. 04, 2014

Rating: 5

Props for being on the ball with problems, even if there's nothing to do.

Area-X Demo

Play Area-X Demo

Sep. 28, 2014

Rating: 3

Seems like a decent game, but there's no way it's worth the price of the full game. That's just way too much for the production value shown in the demo.

Escape from Jay is Games

Play Escape from Jay is Games

Jun. 29, 2014

Rating: 3

So if you don't succeed with the chalkboard counting one way, why not try another? It's not that hard. Either they're coordinates, or they're counting numbers. I had more trouble finding everything clickable.

Death lab

Play Death lab

Mar. 02, 2014

Rating: 7

I've played a lot of these projectile/grenade games, and this feels very fresh despite the genre not exactly being new. The puzzles are fun, especially with the added star challenges. It's a nice feeling when the level hinges on bouncing a bullet around the level, and you pull it off with a headshot in the end.