@rwpikul: Screw anybody that says I suck because I don't build twenty Blasters and frickin' inch them toward the Creeper constantly, or fill the map to the brim with Collectors and Reactors. I carefully align everything to a square grid, so I don't achieve maximum collection, and don't build more than six of each type of weapon. I wouldn't suggest that strategy to people, but it worked for me, at least before this shit happened.
Wanna be able to press E and Q to go forward and back in weapons. Gets so frantic my hand shifts, not used to keeping four fingers on four buttons in a line, and I use a Rifle instead of a Machinegun, or Anti-Tank instead of a Machinegun for example.
Draconians should have more decent stats. I mean, how does a Human start with all those resistances when they have such soft skin, and Draconians get nothing but fire breathing with all those scales? I suggest at least 10 for Electric and Poison, 20 for fire, and 0 for Ice. Possibly -10 for Ice because they're "cold-blooded," and start with 1 point to Armor due to their scales. Also, perhaps different colors(Sub-Race?) for each race that offer different optional statistics? Like, say, an Earth Golem would have a boosted resist to Electric, but lowered resist to Fire, and a Metal Golem would have the opposite, as they would conduct electricity but be difficult to melt melting. A Timber Werewolf would have boosts to Ice Resist but penalties to Fire, an Arabian Werewolf would have the opposite. Etc, you get the point. Up this comment if you like.