Antwan2's Comments

Game Comments
Play Colorize Colorize Sep. 15, 2014
Very relaxing and creative. I think it would be awesome if we could set our own color schemes in the sequel. 5/5
Play Building Rush Building Rush Sep. 14, 2014
It's a nice concept. It feels kinda relaxing seeing my company slowly get profit over time as my trucks drive by slowly. I think it might be a little too luck-based though as it depends on getting good buildings that pay high and are close to you to get gold sometimes. 4/5
Play Puzzle Fuzz: Episode 2 Puzzle Fuzz: Episode 2 Sep. 13, 2014
Huuuuuge improvement over the last one. It definitely feels like we have a lot more control here with manual attacks, army editing, and the opponents gaining charge in an entirely different way. You're definitely on the right track! 5/5
Play The King's League The King's League Sep. 11, 2014
Doesn't conquering all the lands and then the king feel like I'm creating an army of freedom fighters? It sure feels that way. Oh well, great game anyway. It was a bit repetitive after a while, but I was compelled to beat the King even after a few defeats, so I definitely felt satisfied pulling it off. 5/5
Play Candle Man Candle Man Sep. 08, 2014
Very creative concept. I like how obstacles can help as well as hinder you since they light the way. I also like how the button codes are randomized to prevent memorization. My only complaint is that trying to get under par is really difficult, especially when timing moving platforms. I wish you luck in expanding this game fully. 5/5
Play Effing Hail Effing Hail Sep. 05, 2014
Fun as hell, but I agree with the others, we need a sandbox mode so we can relax while we bring icy doom to the planet. A pause button would help too.
Play El Papel El Papel Sep. 02, 2014
!Qué payaso! You definitely made a unique game here. Great difficulty progression too. 5/5
Developer response from killa_bunnies

Thanks from the whole development team

Play Necronator Necronator Aug. 24, 2014
It does feel nice to have more control of your army here, but I feel like there are a couple of problems. Selecting units can be a pain sometimes as I find myself accidentally clicking on one unit and only controlling that while my army lies behind. Moreover, trying to beat the time limits are extremely frustrating as citizens run around randomly and trying to chase them down costs too much time. It's a good game, but it kinda needs a few adjustments so it can be even better. 4/5
Play i saw her across the world i saw her across the world Aug. 23, 2014
i saw this game here. it was simple, yet creative. and pretty funny too. i decided to give it a five. then i ate the developers' brains because i was a zombie. the end. 5/5
Developer response from krangGAMES


Play Jelly Lift Jelly Lift Aug. 20, 2014
Well, it's Jelly... and I can make more of it. It's a pretty bare bones idle game, but not bad for a first game. 4/5
Play Jelly Lift Jelly Lift Aug. 20, 2014
@dregatron1075: The garden level basically spawns boxes that you have to click on to get. As you upgrade the garden, the boxes appear faster. The final upgrade will collect them automatically.
Play Fixation Fixation Aug. 19, 2014
Hey guys, just a heads up, when I played it on my old computer, it kinda lagged when I reached the rain levels due to the particle effects for the rain drops. So you might get some slowdown.
Play Knightmare Tower Knightmare Tower Aug. 18, 2014
@mopthet0p It destroys monsters with a wider kill area. So if a bunch of monsters are together, they all take damage instead of one at a time.
Play Knightmare Tower Knightmare Tower Aug. 16, 2014
Man, I don't even know what to say to this except, "Dang this is awesome!" 5/5
Play Robots Initiate Work Sequence Robots Initiate Work Sequence Aug. 16, 2014
I really dig the concept here: being efficient and speedy is the key, causing me to plan ahead, knowing when to get more workers, and being careful not to over mine. I'd give it a five, but there seems to be some glitches, especially with the battery regens and the speed boosts. Fix those and this game would be excellent. 4/5
Play Arkandian Revenant Arkandian Revenant Aug. 15, 2014
I feel this sequel took a couple steps forward, but a few more back. The defense quests are much better than last time and potions are more powerful and therefore more useful. However, like everybody said, the inability to buy crafting items makes gold worthless once you obtain the largest backpack (I find potions often enough to have no need to buy them), making crafting extremely risky. Combat also lags a bit more than the first chapter, possibly due to memory leak issues. I feel like this is a bit of a step down from the first chapter, but it's still alright to play since crafting isn't required to beat the game. 4/5
Play Valthirian Arc Valthirian Arc Aug. 15, 2014
There are just two things that keep me from giving this a five. First, the pathfinding is horrible as enemies and allies constantly get stuck on lakes. The other are the quests themselves; how my characters gain exp feels rather lopsided as one character barely gets a level while another gets five levels easy based on who makes the final blow. Not to mention errands give much less reward than hunts. 4/5
Play Papa's Pizzeria Papa's Pizzeria Aug. 14, 2014
Oh man, this poor game's gonna get downvoted to hell for being the badge of the day just because it's a Flipline Studios game. They probably wouldn't get this reputation if they mixed up the series a hell of a lot more instead of adding small tweaks for the next installment.
Play Hood Episode 3 Hood Episode 3 Aug. 13, 2014
@AshSoul If you have bothered to read the description, you'd know that Space mutes the game.
Play Hood Episode 4: Memories Hood Episode 4: Memories Aug. 13, 2014
Quite a twisted take on Red Riding Hood, but overall, the ending felt rather anticlimactic. Considering what the hunter did, not seeing the result of what he's done is unfulfilling. At least it was an interesting story overall and the final episode did have some really trippy visuals. 4/5