Guys, resetting does work. Your browser will temporarily freeze for about 2 minutes, maybe less or more. You can't see the results until you switch to a different hero and then back again, however.
Okay, let's talk about a hypothetical situation here. You walk into an ice cream store expecting absolutely nothing, and they give you free ice cream, except it has no sprinkles on it. Then you notice that the ice cream store right next door is giving out free ice cream WITH sprinkles. Do you complain about not getting free sprinkles?
Sweet, got through hard mode with no failures! When your pressured, it gets really easy to make mistakes like accidentally dragging a piece and letting go a bit too early, or clicking near a piece to grab it by not on it by accident, among other things. It'd be nice if the buffer time were a little more lenient IMO
So basically you stole this game(Futility, here's a link: http://www.newgrounds.com/portal/view/518819), made a few graphic changes, made it more unresponsive, and changed it into a single long hectic run instead of multiple short levels that can be individually played. Your sponsor link doesn't even work, and you don't even mention the actual game(Futility), insinuating that you made it.
What I think is that you should change it so you get 1 cash every 100 frags in a room, and after 250 frags in a room, you get +1 money and exp per frag in that room with a cumulative effect, and after getting 500 frags in a room, you get an additional 10 cash with a +1 cash effect that is also cumulative.