The hit box for this game is really weird. If you put your cursor right on the enemy, it often misses, if you put it just past the enemy, it still often misses. I'm hitting most the time, but I can't really figure out how to aim better. If it were just that I was bad at the game that would be fine, but I can't figure out where the hitbox is, so I don't even know where I "should" be aiming.
There's really nothing new here at all compared to the first game. I was really excited when I saw you made another in this series, but I feel like I just played the first game over again :S
Also, it feels REALLY short.
KRAKEN ADVICE = if you use the "Mustard Pro Medic Suit" and have the cooldown at 50%, you can spend almost half the fight shielded. With the forcefield in that level activated too, you spend the majority of the fight perfectly safe. Put all your stats into cooldown, health, and healing. Literally ALL your stats. The cannons do everything in this level.
Just make sure to ALWAYS have the shield up when the tentacles slap, because he heals if you don't. Just keep shooting him in the eyes with the cannons.
It's actually REALLY easy. I beat him first try with this approach.
In my opinion, the biggest problem is that your own shots make it hard to see what's in front of you. Perhaps making an option where you can make your own shots transparent?
I'm finding this particularly annoying on level 19.
WHAT!? I was checking out Goldrush, and I turned it on by accident (didn't read everything carefully) and now I can't turn it off, so my savegame will never get any badges for Kongregate!? So this whole game has been totally useless to me now, and I have to start over from the beginning? I hadn't even played one level with it on! This is a terrible game flaw. This has made me never want to touch this game again.
Woah, wait a second, Golin store opens up, I click things to check them out, apparently I bought them? How do I equip them? Where's all my money?
Terrible game design at that part. Everything else runs okay (except for the shot accuracy) but this Goblin store thing is terrible...
It's a little on the slow side in terms of reaction. I'll fire, and move the mouse, but I'll still fire the next blast in the previous spot. Makes it kind of annoying to have many times when you fire at absolutely nothing, just because the game can't keep up with where you're mouse is.
Very generic. Click the attack button, click it again, click it again, oh heal, click attack again, click attack again, heal again... walk around, click through dozens of dialogue... like, FF1 had more to it than this, and that's like 30 year old.
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