Arcanis87's Comments

Game Comments
Play MARDEK RPG: Chapter 3 MARDEK RPG: Chapter 3 Sep. 28, 2014
My first impossible badge :3 i love this game
Play 9 9 Sep. 19, 2014
That hard badge took a while
Play Curl Up and Fly! Curl Up and Fly! Aug. 28, 2014
mute option and upgrade tree already gained it 5 stars :)
Play StrikeForce Kitty StrikeForce Kitty Jul. 02, 2014
The concept is likable. The optimization is soo poorly! It has a lot of memory leak and after a few run you have to reload the game because of the extreme fps loss -.-
Play Epic Boss Fighter Epic Boss Fighter Apr. 07, 2014
Nice game :3
Play Kids Vs. Santa Kids Vs. Santa Apr. 04, 2014
So... you have enemy you can do nothing about it (sniper that hit you from outside the screen) AND fully upgraded guns still take forever to kill them. That is the very definition of fake difficulty, player skill is a non factor in this game... need serious rebalancing
Play Kids Vs. Santa Kids Vs. Santa Apr. 01, 2014
the sniper kid can take you out from outside the screen???
Play Tinysasters 2: rise of the nexus Tinysasters 2: rise of the nexus Apr. 01, 2014
Nice game, i liked it
Play Mechanical Commando Mechanical Commando Nov. 28, 2013
I like cutting trought enemy like butter. The lack of minimap is a problem, also why can't the transporter wait for me? and why the enemy respawn after killing the boss? I would have liked to choose the wepon setup at start instead of relying on enemies drop that can mess up your run by downgrading you
Play Bloons Super Monkey 2 Bloons Super Monkey 2 Nov. 16, 2013
I feel that the game is too fast and the upgrade are too expensive. The average replay will yeld you about 500 unit, upgrade cost up to several 10k which mean more than 20 replay to unlock an upgrade... Also this kill the strategy, if i can't max out multiple weapon, how can i choose the right setup for a level? it's a mess. The level design on the other hand is quite creative
Play Ghost Hacker 2 Ghost Hacker 2 Nov. 12, 2013
I really like this game, a lot of thing feels right like being able to built during pause and vast customization of turrets with upgrade. I didn't like the monster mode, probably using a scheduling sistem for monster spawn like in the light bot flash game would have made it better, since a lot of trial and error is required to get the right combination of monster and it's hard to remember what monster spawn at which time in which lane
Play Obliterate Everything 2 Obliterate Everything 2 Nov. 10, 2013
Some level need a different strategy to be beaten For example in one level your base is very close to the enemy base, and the ai beat you by spamming missle rack, i had to move the base away using command center to win Also some weapon are unfair, for example if a single acid fighter get past your defense, it will take down several structure (even big ones) The general strategy i used to beat the level is to use barricade in the front line then spam tank ship and interceptor, expand the base and go for assault carrier. In the next game i'd like to see the structure stats (like range, damage, fire rate) otherwise you need a lot of trial and error to figure it out. For example i still don't know if i am better of with 4 small power generator or a big one since there are no power meter Another thing i'd like are the count down for the black hole instadeath and a fix for the minimap in the foreground I really like this game overall, i'd like to see a sequel!
Play Battalion Commander Battalion Commander Nov. 07, 2013
I got the hard badge maxing all upgrade and using the following army -2 marksman to counter enemy foot soldier -4 AA infantry for homing damage -fill the rest with rifleman and automatic rifleman for the forward damage I equipped the shotgun but the missle launcher work too The best skill is the napalm wave, it has short cooldown and with upgrade it heal the army as well For the strategy, just avoid bullet and keep the napalm wave for the helicopter and with a bit of practice, you'll make it
Play Lucky Tower 2 Lucky Tower 2 Jan. 04, 2013
4 star for the quest book :)