There should be some connection between food production/cars and tools. I have 100+mil people with no cars, no medicine, no tools. only farms... Seriously, there should be some constraint for all this. I don't see civilized society living without tools or cars. How about limiting territory?
Summary: 1) description is wrong. There is no challenge. Pure increasing of stats, population can't die out by itself. 2) Only tools, medicine and cars. Bring only income. No life increasing, proportional benefit to production of other items, etc. 3) Add statistics graphs fro like last 5-10 minutes 4) Development automation? 5) I don't think people will make children if they know, there is nothing to eat. 6) I want to set proportions of how to split my workers. Not just 10% steps. 7) Future tab is the worst possible. If you want to ask for money and promise something if you get N amount, please, go to crowd funding platforms or at least add counter of how much money you have already got. So far overall negative impression.
Just a matter of free-source. PitForest, please, open up players/monsters stats/skills. Hiding this doesn't make game more interesting since it is too complex. Showing -- lets design your party and shows that game is interesting in itself, not because of some hide-and-seek reverse engineering.
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