An auto-level upgradeable perk would be great! Something like: "automatically hire heroes (if enough money is available)" at 1st level. Higher levels could upgrade heroes to 10th, 25th, 50th, 75th and 100th level.
Pro tip: if you can consistently defeat a monster before the money you got from the moster before it are auto collected (i.e. without crit fishing, aka getting lucky and doing a lot of crits in a row) on a level that ends with a 4 or a 9, then you're 100% ready for the boss on the next level.
The games is really nice. I just have one little complaint: when you reach the edge of infinity, the guardian's names (except Apocateq's) cover the last power up and make it illegible. Could you move them somewhere else? Alternatively, could you make each power up smaller so that the last one isn't covered by the guardian's names?
I completed the game. It took just about 9 hours, which is remarkably short for an idle game, but it was quite enjoyable. I expected a bit more realism after the atomic level, though (apples?). Still, a solid 4/5.
A truly impressive game. I spent quite some time trying to beat 1-X, loved the 2-X and now I'm facing 3-X. I feel the main selling point of this game is the fact that you can use any button as your "one button" at the same time: I always use 2 buttons for tricky turning points and the adrenaline rush is immense. 5/5 and favorited. Eagerly waiting for more levels to be released.
It would be useful to know how many inventory space we've bought and how many of them are empty at any given time: adding a counter on top of the inventory or making the inventory's scroll bar always visible could solve the issue.
"I entered the arena as nothing more than a newbie. My name, Walroar, didn't strike fear nor awe into my enemies' hearts. Nevertheless, striking my swords into their skull was easy as a walk in the park, even on Hard setting. Things changed when I met the Woodcutter: I realized I had no style and all I was doing was just spinning into my foes without any tactic. I lost, but I didn't falter. I quickly learned how to elude Woodcutter's longer weapons and mastered the parry, which made me able to slaughter both the Woodcutter and the Insane 2-0. I approached the king of the arena, the Butcher, with the intent to easily dispatch him. How foolish. I lost 1-2. Parrying a cleaver wasn't that easy. It took time, but I finally managed to develop a hit-and-run style based on a parry-hit-evade rotation. I was crowned king of the arena after a 2-1 match against the Butcher. But I won’t give up. There are just too many matches I still need to win.
This is my story."
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