Well, Robin. The game is speeding up (actually the platforms get like 5% faster at max, the spaces between the platforms are getting smaller and the holes too) until a point. But that point is very hard, yet possible to reach and continue from it till infinite. It wasn't a random point ofcourse. I wrote a in-code bot for it and it did just fine, even tweaked it, so it has some worse reaction. The whole point of the game is: Be as low as you can ALL THE TIME. After some time the smallest mistake can ruin the run. So it's easy to score a decent score, but very hard to make an amazining one.