An amazing game of more delicious endless dungeon delving! The only complaint I would have is that the inventory system and crafting is clunky (probably due to mobile ports, but it's easy to get used to).
Hrm. It's rather obvious that the publisher has used fake alternate accounts to boost the rating of this game. Not exactly what I would call I good idea.
The game itself is nothing special, move along.
This game is way too easy, the dialogue is abysmal, paying gives a huge advantage, and the fact that this is released by R2Games, which has yet to release one game that is not of mediocre or downright horrible quality; don't bother with this.
Ridiculously addicting and fun while retaining a true competitive spirit and constant updates, this is the best CCG on Kong by far. It's a true step up from FifthColumn's previous games (including Top Shot).
I find it annoying how in order to progress, there are timers EVERY. WHERE. It ruins the experience of getting new items (8 hours to make a new weapon!??!)... And while one does not have to spend money to play, the experience a non-paying player will get is much less fun than a paying player.
I find that using Mjolnir as the core (orbital strikes home onto enemies and are not random), Ferromag, Groundhog, and Raven allow you to basically become a huge bullet spammer with Ferromag allowing you to use orbital strikes extremely efficiently.