Aurian's Comments

Game Comments
Play NoNoSparks: Genesis NoNoSparks: Genesis Mar. 17, 2015
Could be a great game. I normally love this type of puzzle game, but the horrendous interface ruins it for me.
Play Roadkill Revenge Roadkill Revenge Nov. 10, 2014
It's nice when mute actually mutes. But since it doesn't, have a 1/5.
Play 300 miles to Pigsland 300 miles to Pigsland Oct. 20, 2014
Gave it 1 star the first time I played for a badge of the day, and that ranking remains. The controls are really not well thought out, and not at all intuitive. Flying is more of a hindrance than help, for me.
Play Pretentious Game 2 Pretentious Game 2 Mar. 02, 2014
What a sweet game, and unexpected end. I also liked the music, which is a huge compliment because I auto-mute everything normally, but I left it on throughout the game.
Play Strand Strand Mar. 01, 2014
Great game, lots of fun. The difficulty level was perfect, and as many others pointed out, the fact that you can remove and retry as many times as you like without needing to reset is a great feature. That way you can focus on the thinking and having fun.
Play Color Pic-a-Pix Light Vol 2 Color Pic-a-Pix Light Vol 2 Jul. 05, 2013
It's a nice game, but the instructions are very unclear. I enjoy this kind of game, and even so I did not understand the rules nor how to play. Took some trial and error to figure it out. For example, it should mention that colors must appear in the order they are listed.
Play Disaster Will Strike 2 Disaster Will Strike 2 Jul. 03, 2013
I really enjoy that solving the puzzles isn't relying on having perfect precision. You just need to figure out the order, and you are done. Good level of difficulty, zero frustration and a lot of fun.
Play Don't Look Back Don't Look Back Apr. 03, 2013
Forcing you to jump over something repeatedly that your jump is barely high enough to get over... cause that's a great idea for a game. Not. Not worth the trouble to get this badge.
Play JumpingLine JumpingLine Jan. 15, 2013
Borderline too difficult to be fun, and it could really use a way to tell how far in you are. Aside from that, neat game. Very clever. Just, you know, give us a chance to know if we should ragequit or if we should push on since we're almost there.
Play Focus Focus Jan. 14, 2013
If the controls had not been slippery and shoddy, this would have be fun. But since they are, it's awful to play.
Play Dark Cut Dark Cut Jan. 12, 2013
This would be fun if you didn't have to start over from scratch each time you fail. Is it not enough to re-do the same patient? Not all of us have great reaction for quick moving bars.
Play Vertigo: Gravity Llama Vertigo: Gravity Llama Jan. 05, 2013
Great concept, nice graphics. Would be a lot of fun if the controls weren't so shitty. It's too sensitive, which makes the fine-movement the game requires painfully difficult. No game is ever fun if the controls are shoddy.
Play Icycle Icycle Jan. 02, 2013
Great concept, but the terrible controls kill the game. Jump is completely unreliable, and breaking is nearly impossible, which makes this frustrating and not fun at all.
Play i saw her standing there i saw her standing there Jan. 01, 2013
Absolutely fantastic. Perfect mix of cute, platform and zombie love.
Play Boomshine Boomshine Jan. 01, 2013
I don't know how many times I got 54, 53 and 52 on level 12. Then I go to bed, come back, and my second try gives me 60/60.
Play Innkeeper Innkeeper Dec. 20, 2012
I would have liked to be able to view all comments from customers that day, as I quite often can't read them due to bubbles appearing over each other. I would also have liked a move room ability, to better organize things once you get a few more floors. Other than that, neat.
Play Ubooly & Friends Ubooly & Friends Dec. 19, 2012
Very clever. I felt lost at first, but caught on quickly. Some puzzles were a bit farfetched imo, but others were brilliant.
Developer response from BeardshakerGames

Thank you :)

Play Papa's Hot Doggeria Papa's Hot Doggeria Dec. 14, 2012
When I first tried I went "Oh no, another flipping one" as I tend to dislike the ones that require flipping during cooking step, but I've rather come around to it. Through all the games I've aimed for a full day with perfect orders, and now I finally managed to in this game. It makes me very hungry though, which previous games have not. Those hotdogs look delicious.
Play Jacksmith Jacksmith Dec. 14, 2012
Making bows out of metal? Makes perfect sense. Or not. Also, I do not understand how people prefer this over other Papa's games. Those I like, this, hell no.
Play Coins Coins Nov. 26, 2012
I wish the graphics were less washed out. I find it somewhat hard to see, and I don't quite see the point of them being so pale. But, interesting concept. Not my favorite, but clever.
Developer response from Onefifth

Stylistic choices, I don't really have a better reason :P It's funny how different it looks very on different monitors too. I appreciate the feedback :)