Designing this game must have been rather time-consuming. I can only imagine the amount of guess-and-testing that went into making sure each ball acted like it should. Though I don't see myself re-playing it since I beat all the levels, this is still a well-made and enjoyable game. I look forward to Civiballs 2. =)
A game like this isn't testing skill, it is testing memorization. And while that may entertain some, it is questionable how worthwhile an experience this presents.
A pretty shooter, hurt by the lack of a few options and, for me, an awkward default button layout. The lack of pausing also hurt. Wish it didn't lack some of these basic features. I still want to play it more, though.
Not an impressive game yet. It feels clunky and uninspired. I strongly recommend reading the comments very carefully, and thoughtfully tweak this into a better game.
A ridiculously impressive game. Exceptional interface, visuals, and music. Strategic fun, enticing characters; I can't say enough good things. Is the soundtrack available, and if so, how much? Yes, I'd pay for it.