Balbanes' Comments

Game Comments
Play Relive Your Life Relive Your Life Apr. 18, 2014
It's a Dr. Seuss nightmare and it just won't end. XD
Play Kingdom Rush Kingdom Rush Apr. 18, 2014
As hard as the Iron and Hero challenges are, I think you should get AT LEAST two stars instead of just 1. That actually makes sense when you think about it. As if to say: "You can blow through the levels if you want, but if you want to get more stars to make the main game easier, you'll have to complete harder versions of the levels you've beaten." A good setup for each level would be- 1 star for normal fight, 2 stars for Hero, 3 stars for Iron.
Play Crush the Castle Players Pack Crush the Castle Players Pack Apr. 13, 2014
Definition of Insanity: doing the same thing over and over again and expecting different results...... Thanks to the mechanics of this game, I think there is now yet another established scientific law of the Universe that needs to be revised. XD
Play Heir Heir Apr. 11, 2014
Did anyone else find the second monster's time trial easier than the first? I did; probably because of way less zooming out compared to the first monster, vastly reducing the amount of lag from having to take in the whole thing.
Play Hero's Arms Hero's Arms Apr. 10, 2014
Does the dungeon music remind anyone else of the underground music for Super Mario Bros?
Play Dungeon Defender Dungeon Defender Apr. 03, 2014
"Plus" this comment if you have NOT been able to get any of the treasure chests on level 4 on Meduim or Hard modes because you can't spare a single unit from the main double corridor.
Play Music Catch Music Catch Mar. 30, 2014
Sometimes you just need one of those games that you can fairly easily get all badges in one playthrough.
Play Cursed Treasure: Don't Touch My Gems! Cursed Treasure: Don't Touch My Gems! Mar. 24, 2014
It would be nice to be able to switch two like towers around, even if it costs around 10 - 20 Mana (but no more). The towers nearest the entrances get most of the experience, and then when I need the towers near the gems to be decent to get the stragglers before they touch the gems, they're underleveled because not enough enemies made it there to be killed by them. Being able to switch like towers will help in this regard vastly.
Play Legend of the Void Legend of the Void Mar. 23, 2014
It would be nice to have the regular (not boss and sub-boss) enemes all respawn when you leave and reenter an area (not go to another room inside an area, but leave completely). That would make it so people could max out skill 2 or 3 trees if they wanted to.
Play Toss the Turtle Toss the Turtle Mar. 21, 2014
"Hints and Tips: Use your gun to shoot the turtle away from hazards." And how can I even Humanly see them coming when the turtle is going 15,000 ft. per second? Or is that particular tip only for those Jedi out there who can see that kind of thing in time to actually do something about it? XD
Play Zombotron Zombotron Mar. 17, 2014
Why is it every time I quit a level, select "levels", click the level I want to do again, the screen stays stuck on "Pleaase wait... Loading Level (#)" and I have to refresh every time?
Play Monster Arena Monster Arena Mar. 17, 2014
About the Phoenix Feather that revives to 100% HP when killed: DO NOT BUY IT. Upon revival, the combat will just stop and stay like that. The game itself doesn't freeze or anything like that, everything is still moving and you can still pause and mute and stuff. The item's revival will cause the blue action meters to not fill up, so the fight will just stay eventless until you refresh the page. The bad thing is, when you do, whatever items you've used are saved to the file. (I have to refresh the page and start the fight over :( ... oh but THAT aspect is saved, how convenient) XD.
Play SCGMD4 SCGMD4 Mar. 15, 2014
"There's a hole in the ground and I wanna be a worm, oh no no no no" I'm pressing buttons the whole song feeling like Robocop or the Terminator having to sing camp fire songs by a fire with some cub scouts. Same thing with "The Toys and Us". XD
Play SCGMD4 SCGMD4 Mar. 14, 2014
OMFG! This is a keyboard, not a guitar. People can't do three different keys at once, overlapping four different other keys at once, and then three eight-packs of double keys one fifth of a second apart and random keys betweenthem all within six of seven number holds with three staggered holding overlaps. To even get a perfect on that kind of song you'de need at least two people, one doing numbers and the other doing letters. And even if one person could do that, good for them; I'm sure the rest of humanity will join the dozen or so in the world eventually when we are growing beyond our normal bodies. XD
Play DuckLife 4 DuckLife 4 Mar. 14, 2014
"There's no flying in my race. I just don't like people with more skills than me". Oh, OK, I see; so, after over an hour I now have to blow another hour raising another duck 2/3 of the max because you're a pussy.
Play SCGMD4 SCGMD4 Mar. 13, 2014
BTW, I think I may actually pay money to see someone at a computer (that I know doesn't have a bot) get a perfect diamond star on ALL ameture and pro songs. Basically a perfect on everything of everything.
Play SCGMD4 SCGMD4 Mar. 13, 2014
Quite a few times I've thought: "FFS, THIS is Ameture? Just what all more am I going to have to do in Pro for this song? Plus this if you've had the same experience.
Play SCGMD4 SCGMD4 Mar. 13, 2014
Wow, is this series of game ever going to end? Or are they going to just keep on going, making the gameplay even more and more complicated and the pace more frantic until even the fastest typists can't even do a half ass job?
Play SCGMD4 SCGMD4 Mar. 12, 2014
Who else got the 20 achievement badge before the 25,000 points badge?
Play Talesworth Arena: Death Watch Talesworth Arena: Death Watch Mar. 10, 2014
Actually, the exact words above Goal Checklist are -Defeat the final boss on the "normal" difficulty setting with all 3 character types- here is a screenshot to show you :)