Balbanes' Comments

Game Comments
Play Versus Umbra Versus Umbra Sep. 09, 2014
Here's a good tip: if you stand at the same spot where a human enemy is (except if the suddenly have swords), it can't shoot you. Since your gun goes a bit past it you can avoid damage from it for a moment if more enemies spawn right after. It's not much but sometimes it can mean a big difference especially when those little bits cumulate. Also, if you have the perk where enemies' friendly fire can damage each other, you can use the enemy as a human shield (sadistic eh? XD) until it dies.
Play Versus Umbra Versus Umbra Sep. 09, 2014
I think the second medium badge to get all challenges should be a hard badge because of how long you have to spend leveling up weapons to be able to complete most of them. That, and some of the challenges are kind of hard.
Play The Last Stand 2 The Last Stand 2 Sep. 05, 2014
Maybe it's my flash player or something computer related on my end instead of a game bug, but does anyone else have a problem with bullets going through or past a zombie you hit "dead" on and not doing anything to it? (pun intended, seriously though)
Play Penguin Overlords Penguin Overlords Aug. 25, 2014
This is the first time from anywhere that I've ever seen a regular everyday zombie that is INTELLIGENT. Seriously, the zombie penguin (the fourth box) is worth the money.
Play Fixation Fixation Aug. 20, 2014
At end scene there should be a bit from the end of "The Company of Myself". Something like: he comes out the portal ~ inside walks by a pack of her cigarettes and a pot of flowers with two cutoff stems in front with a ? mark above his head ~ walks by a box of green bags with a bit of her cutoff hair and ripped pieces of her pink outfit by it with another ? mark above his head ~ finds something that could be used dangerously in the sink with a ? mark above his head and he shrugs and puts it away ~ goes outside and waters a "garden" with only the two flowers in it and a tiny just noticable bit of green bag poking out of the ground ~ ending in the chair like this game ~ knock on the door ~ Penelope with tears starting to form grabs Jack's hand with an emploring look and a policeman with a "Missing" poster of Katheryn has a ? mark above his head and Jack has three ? marks above his head while a second officer enters the house to look around ~ then fade to black. Vote up if you liked it. :D
Play Knightmare Tower Knightmare Tower Aug. 16, 2014
"ktberio" in the top 5 comments said "Somewhere around Princess #5, I got the idea that our King might be a bit of a player..." I say "At Princess #10, I realized the King has to be at least a little into beastiality" get the tenth princess or look it up on google or something and you'll see what I mean.
Play Papa's Pizzeria Papa's Pizzeria Aug. 13, 2014
OK, got the easy and medium badges. Now, I'll wait until I've hit rock bottom and to the point of needing to kill myself because I've lost every friend I have and my job and I'm on my death bed and my life is empty and worthless and I have nothing to do with my time and come back for the hard badges.
Play Papa's Pizzeria Papa's Pizzeria Aug. 12, 2014
There's a lot of good video games where they make a stronger version of enemy. The thing is, it's the exact same enemy, with a color swap and different name. That works good with RPG (and I'm a huge fan of the Final Fantasy, Breath of Fire and Wild Amrs series), but with these games you can't expect it as good. Especially when its repeating the same thing every few seconds. For these it should be that you start with SOME ingredients and do SOME things. Also, you have to buy upgrades to be able to do things faster/better. Then after about 1/3 or 1/4 of the progress you get some more ingredients and means or access to a better methods or devices. Then after half progress more stuff and other things and you have most stuff to get. Then after most or all progress you have all things and means and then it just goes by your skill to be able to reach the top. It's just that it is already repetative as it is; it's not the worst to get through one of these games, but to have a bunch of these?
Play Doodle God Doodle God Aug. 09, 2014
I wonder how many stoners tried combining "Grass" + "Fire" or how many wild partiers tried combining "Mushroom" + Vodka"?
Play The Company of Myself The Company of Myself Aug. 02, 2014
If you like this game, you'll love "The One and One Story" also on Kongregate. :D The only thing I don't like is how slow the text rolls before and after the game; but I still give it a 4/5. Nice music :)
Play Pillage the Village Pillage the Village Aug. 02, 2014
OK there needs to be a decent amount of time to loot the coins after a level is finished especially when the game is lagging, that's fu*king ridiculous.
Play Pillage the Village Pillage the Village Aug. 02, 2014
"Hold the spacebar to enable gesture casting, then move your mouse in the direction shown". I like how a tag for this game is "Mouse Only".
Play American Racing American Racing Jul. 29, 2014
OK this game needs to do something when I do it and stop when I stop. Not a day from now, not a minute from now, not a second from now, NOW! Crap like that makes the Slalom and hitting things impossible for gold. I notice on the Slalom I can't weave for shit but on cone hitting, where I need to stay in a line most of the time, I'm jackknifing and weaving all over the place then.
Play American Racing American Racing Jul. 29, 2014
Dale Earnhardt would be turning in his grave if he saw that you get money for hitting other cars. Funny but also kinda serious, ya know?
Play American Racing American Racing Jul. 29, 2014
Slalom... no, no, you DO NOT put side to side weaving on a course that is both curved and with a car that can only turn half ass. You know, I'd like to see the developer get gold easily enough on those.
Play Clockwords: Prelude Clockwords: Prelude Jul. 27, 2014
I don't thing this developer has played defense games before. You always aim at the thing you're going to lose and/or enemy closest to the escape. Three spiders waltzed off with all three notes while I typed away only to have the gun aiming at the spiders right next to it.
Play Clockwords: Prelude Clockwords: Prelude Jul. 26, 2014
Sticks and stones may break my bones, but words will never hurt me- AHHHH!!!! Mommy!! It hurts!! Oh God it hurts!! This doen't make sense; What's real any more?! *Head explodes*
Play Raze 2 Raze 2 Jul. 23, 2014
It's kinda funny how the AI enemy units only ever find Snipers and Rocket Launchers (and of course only get vital hit shots). Only about 3,000 people have the Hard badge; that's among the lowest # for the Impossible badges.
Play I Have 1 Day I Have 1 Day Jul. 21, 2014
To mute the town crier, click the mute button on the screen then talk to the job girl. Yes, the answer is to literally mute the game. XD
Play High Tea High Tea Jul. 19, 2014
ATTENTION - "Plus" this comment to keep it alive. Here's how the scoring works: Multiply the # of Opium crates sold by ten. Then mulitply that by the # of Tea crates shipped; that will be the final score. So: (Opium crates X 10) X Tea crates = Final Score. Although, it doesn't do any good to keep track during the game as there's no total so far in-game. The obvious thing is to buy as much as possible. It works best when the prices get below 20; a disaster of some kind can drive it below 10. >:D When that happens buy the sh*t out of it nonstop, trust me. I have to admit I got 2 or 3 disasters that drove prices down below 20 a couple times and below 10 once. Here's a screenshot (cropped to make my red text bigger) of my final score for those who might want a visual aid. I even lost by not being able to make my last shipment. Can you blame me? It was 720 crates of tea; you'd have to click buy x30 nonstop the whole time and that's almost impossible.