Since the production times differ it would help to be able to see the gold/second or troops/second of a building, since I currently don't know if I am better off investing in farms or markets.
Also, the +50% output on the achievements isn't really effecting me as much as I thought it would...
So... what do Perks do? The only thing I've found them to be good for are specific upgrades, specifically the Device of Power ones, but... is that it? Is it just another resource?
They look so much more important, considering they're given out on level-up and everything... I guess I was instinctively looking for a "profile page" or something to set my perk.
Too many things that are unclear from the start (e.g. what perks are for), too many things that offer one-time bonuses but still have a scaling cost (e.g. Drones) and no clear way of how to progress or what things are for... not a great first impression (after ~2 hours), I must say.
....such a polished experience, but so much designed in an odd way. I have a 175 power weapon and am struggling to get the Medium badge, we're supposed to remember both icon and name of each skill as well as what they do and personal level, though capped, doesn't seem to actually do anything...
This did not make a great first impression with me, but it totally grew on me as I came back for a second try. You really pushed home your core concept of gratuitous violence and silly humour, well done.
Kind of low impact on upgrading units/traps/spells outside of battle (and only limited to level 10). Would've enjoyed the chance to get a unit up to level 100 and just winning a level with one of that unit and nothing else.
Yes, it would break the game, but people would have to play a hundred hours to get to that point, so... please?