BeatrixKatamba's Comments

Comment

William the Conqueror

Play William the Conqueror

Jan. 15, 2015

Rating: +7

If a fully maxed character can't idle through the last 10 waves then I feel the upgrade ceilings are too low...

Idle Conquest

Play Idle Conquest

Oct. 25, 2014

Rating: +5

Since the production times differ it would help to be able to see the gold/second or troops/second of a building, since I currently don't know if I am better off investing in farms or markets. Also, the +50% output on the achievements isn't really effecting me as much as I thought it would...

Developer response from CodeRiftStudios

We are working on something like this for a future update! Though it will probably be gold per second instead of a time. Also, some of the achievements don't calculate correctly, working hard to bring out a patch for that, as well as some nice cost adjustments. Stay Tuned!

Idleplex

Play Idleplex

Apr. 09, 2014

Rating: +4

@crossxfire - It's the 'work mode', it makes it look less like a game. You CAN close it, there's a cell with the text Close in the top right

Idleplex

Play Idleplex

Apr. 08, 2014

Rating: +2

Would have loved to see the purchase of level 3 in an upgrade make upgrades 4-10 cheaper by that amount. Without it I always feel bad taking the intermittent steps...

Idle God 3

Play Idle God 3

Apr. 07, 2014

Rating: +1

...and it crashed after reloading the page and now just shows NaN for each value. I'll stop now, good luck with any further games you make.

Developer response from belgarionriva

The save issues in idle god 3 have been fixed.

Idle God 3

Play Idle God 3

Apr. 07, 2014

Rating: +0

So... what do Perks do? The only thing I've found them to be good for are specific upgrades, specifically the Device of Power ones, but... is that it? Is it just another resource? They look so much more important, considering they're given out on level-up and everything... I guess I was instinctively looking for a "profile page" or something to set my perk.

Idle God 3

Play Idle God 3

Apr. 07, 2014

Rating: +0

Too many things that are unclear from the start (e.g. what perks are for), too many things that offer one-time bonuses but still have a scaling cost (e.g. Drones) and no clear way of how to progress or what things are for... not a great first impression (after ~2 hours), I must say.

Bit Battles

Play Bit Battles

Oct. 21, 2013

Rating: +0

That was a ton of fun, go wizards!

Royal Offense

Play Royal Offense

Oct. 17, 2013

Rating: +1

Redoing a mission on a lower difficulty overwrites the "highest difficulty won" indicator on the map...

Mauled Zero

Play Mauled Zero

Sep. 07, 2013

Rating: +0

Conceptually not bad at all, but unfortunately also not really anything special there... Later levels appear to get longer instead of harder.

Battalion Commander

Play Battalion Commander

Sep. 07, 2013

Rating: +2

I don't get it, was this game made before Band of Heroes? That game is so much better in every way. Better upgrades, a story, more enemy variety, proper balancing. I just don't get it....

Developer response from IriySoft

we just tried a game concept tweak with this one.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 02, 2013

Rating: +445

Not a bad follow up, but so many weird design choices. Having to hold down a button to speed up? Clickable pickups? reduced targeting on the undead towers? What happened IriySoft?

Developer response from IriySoft

Check out the update (ver.1.3.1) - some of the issues were addressed there.

Spectromancer: Gathering of Power

Play Spectromancer: Gathering of Power

Aug. 25, 2013

Rating: +0

The dragon king sure is hard...

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Jul. 20, 2013

Rating: +4

I kept wondering when the plot turned out to be one big joke or the irony to show... but it never did :|

Berzerk Ball 2

Play Berzerk Ball 2

Jul. 20, 2013

Rating: +3

....such a polished experience, but so much designed in an odd way. I have a 175 power weapon and am struggling to get the Medium badge, we're supposed to remember both icon and name of each skill as well as what they do and personal level, though capped, doesn't seem to actually do anything...

The Peacekeeper

Play The Peacekeeper

Jul. 15, 2013

Rating: +-1

This did not make a great first impression with me, but it totally grew on me as I came back for a second try. You really pushed home your core concept of gratuitous violence and silly humour, well done.

Defendless

Play Defendless

Jun. 16, 2013

Rating: +3

Not much use for mazing if you're not giving us any poison towers... That's a simplification, of course, but the tower variety, even with the fusion system, is a bit sparse.

This is not a minimalist game

Play This is not a minimalist game

May. 02, 2013

Rating: +1

Loved it! Hope you did well in the Ludum Dare

Game of Thrones Ascent

Play Game of Thrones Ascent

Apr. 23, 2013

Rating: +1

Unplayably laggy at times, which is a shame since there's no justification for it and the game is otherwise nice...

Hordes of Hordes

Play Hordes of Hordes

Apr. 10, 2013

Rating: +3

Kind of low impact on upgrading units/traps/spells outside of battle (and only limited to level 10). Would've enjoyed the chance to get a unit up to level 100 and just winning a level with one of that unit and nothing else. Yes, it would break the game, but people would have to play a hundred hours to get to that point, so... please?