Beerduck's Comments

Comment

Yin and Yang

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Aug. 17, 2015

Rating: 0

What is this, Published Aug. 12, 2015, with comments from 2012?

Idle Conqueror 3

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Jul. 10, 2015

Rating: 0

And the amount of 'free' diamonds keep increasing with the more diamonds I gain with each reset.

Developer response from joopoofoo

Its fixed, should rest to 0 on reset

Idle Conqueror 3

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Jul. 10, 2015

Rating: 0

I did my first reset with 75 diamonds. Now, everytime I reset I can instantly reset again and gain 33 diamonds. No play required, go to achievements->reset, and I gain 33 diamonds. Not sure if this is linked to my first reset or not.

Idling to Rule the Gods

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Jun. 12, 2015

Rating: 0

Didn't answer my question, but did give me a few answers I hadn't thought of. Also, posted in Dec 2014, probably before this power upgrade was added.

Idling to Rule the Gods

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Jun. 12, 2015

Rating: 0

I usually don't give much (any) thought to the forum section of games, but I'm now reading the 'God Power Currency Guide' from the forums which will hopefully give me an answer to my previous question.

Idling to Rule the Gods

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Jun. 12, 2015

Rating: 0

Anyone, please tell me why the 'Improved Next at' upgrade is of any use? I've been saving up for it for my last two resets because at first it seemed like a valid thing to save for. Now that I almost have the power for it, I can't figure out why I would want to buy it?

Developer response from Ryu82

if you don't have the upgrade, you need to set in the number of clones when they change to the next training. If the number is too low, then it just removes the clones of the current skill. If you have the improved version, you just need to toggle it on and put in 1. Then it will automatically move to the next skill as soon as it is unlocked.

Popup Simulator

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May. 22, 2015

Rating: 1

Good idea, but my game quickly turned into "keep the network paused, and just upgrade cpu and gpu to get more money". That's the idle part, the only idle part. Sure you could keep clicking popups and eventually make a lot more money but that requires constant attention to the game. Good idea but not my cup of tea in a game like this.

Game Experiment: Beta

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May. 08, 2015

Rating: -1

No, absolutely No. I've been playing games since 1989 and I don't see anything as just rectangles. I see things/objects absolutely as they appear to be in the game. The fact that someone sees 2D/3D models as anything else than they what appear to be in a game indicates a mental disorder. In this game, the animals were easily identified, but the vehicles were not. There were some pictures that seemed to be neither, but I was still forced to choose between one because you told me of the time restraint beforehand, bad move. There should have been a 'neither' option. I'm not sure what you hope to get out of this 'experiment' but your method of test, to me, tells me that you haven't thought this through, and should go back to the drawing board.

Time Clickers

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Mar. 28, 2015

Rating: 13

@Atalan, no, you get 10 timecubes at lvl 100. After that each boss has a 25% chance to drop 1-2 cubes. That is as far as I know and have read on the subject. http://www.reddit.com/r/timeclickers will give you a lot more answers.

Dragons of Atlantis

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Mar. 28, 2015

Rating: 5

This game is old. Like a few years old. At least that's when I played it.

Time Clickers

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Mar. 24, 2015

Rating: 0

Does it matter when you shoot the rainbow circle? I'm having a hard time figuring it out.

Developer response from Kenzie55

Nope, once it appears on screen it always has the same value so it doesn't matter when you hit it.

PlinkyPlinky!

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Feb. 23, 2015

Rating: 0

The plinkagon upgrades chance can go over 100%.

Developer response from InfernalLogic

That was intended - once you have over 100%, the effect has a chance to proc more than once.

PlinkyPlinky!

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Feb. 23, 2015

Rating: 1

This should be an idle game. It is an incremental in a good way, just not idle. An upgrade that made the balls drop by themselves would make this so much better. Could start off slow, like once every 2sec, and then pick up speed, even cost a ton of money. What I pretty early did was set up an autoclicker to click the window every .3 seconds. After that I enjoyed it much more. By itself, I imagine it gets really tedious after a while. Good game, just needs a bit of automation.

Developer response from InfernalLogic

I meant for it to be incremental and not idle, but I think people will have a lot more fun with it if there is an idle-type upgrade. I'll be adding that in the near future.

Swarm Simulator

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Feb. 19, 2015

Rating: -3

Please don't let the mouse scroll wheel affect the outside of your game window. When I scroll inside the game window and the scroll bar is at the top or bottom, the whole game moves up/down. Not acceptable.

Developer response from swarmsim

Harder than it sounds, unfortunately. Do you know of another page that works this way? (HTML, not Flash) Seeing another example of this might make it easier to add here.

Swarm Simulator

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Feb. 19, 2015

Rating: 1

@Bugandbees. You are only safe because of the walls around your house. Try sleeping outside and you'll know how accurate this game is.

Swarm Simulator

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Feb. 19, 2015

Rating: 0

@Bugandbees doesn't know how many insects actually surround him at any given time.

Dungeon Warfare

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Feb. 19, 2015

Rating: 0

Also, comping @blastterhole, how maky kings does this Kingdom have? Seems the Emperor has a few too many Kings to spare.

Dungeon Warfare

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Feb. 19, 2015

Rating: 3

In a map, the Pause Options window is empty.

Dungeon Warfare

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Feb. 19, 2015

Rating: 1

The Steam Greenlight Sure button opens the Steam page inside the game iframe. Not good at all. It should open in a new window.

Dungeon Warfare

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Feb. 18, 2015

Rating: 0

Very good and interesting take on the TD genre. It's like Orcs Must Die! in 2D without the hero. I like it :)