Belgarion777's Comments

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The I of It

Play The I of It

Jun. 18, 2011

Rating: +2

This is a veritable masterpiece and a great model of creativity and thematic design for flash games. Congratulations on making such a unique, yet still familiar, game with such simplicity! 5/5.

RPG Shooter: Starwish

Play RPG Shooter: Starwish

Jun. 15, 2011

Rating: +3

That was absolutely beautiful! I'm giving it a 5/5 for the presentation, story, music, etc. and I have one very small request to change in the sequel, should you decide to do one. Please let the bosses take damage the moment they can damage us. As they come onto the stage, they can hit us with two salvos of their weaponry before we can do anything, and I think that's a little odd. Also, variation in the bosses would be great. There's nothing wrong with the repeats, but reaching Iblis and having to slightly change strategy was very nice considering I had fought the same 5 bosses 3 times. Congrats on such a great game!!!

Picma Squared

Play Picma Squared

Apr. 09, 2011

Rating: +12

Two things: 1) Great game! I'm seriously impressed by the quality of this submission. To create a puzzle game like this where it is NEVER necessary to guess is a mark of great craftsmanship. 2) In the light of number 1, the final level available on Kong is lackluster. While the earlier levels were challenging, I got through the last level quite easily because of the insane number of 8s and 9s. Still a 5/5, but I'd like to see a multicolor final level that takes longer to solve than the 6 color 25x25 (45 minutes total).

Insectonator

Play Insectonator

Apr. 08, 2011

Rating: +1

Dropped the nuke with anticipation, disappointment. Realized I had something awesome, then explosions! 5/5 (though this is an exception to my standard of rating these as this is simply mindless fun)

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Jul. 10, 2010

Rating: +1

I absolutely LOVED Chapters 1 & 2, but it's far too late to replay them both and start this right now, so I'll start tomorrow. Congrats on your next chapter! I'm giving it a 5/5 in advance, and I don't expect it to change!

Manufactoria

Play Manufactoria

May. 21, 2010

Rating: +-1

This game is wonderful! I love how I can apply quite a bit of what I learned in Comp Sci last year to this game (Most obvious is Roboplanes with sorting algorithms) . It's very challenging but I look forward to the day when I actually finish the whole thing.

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 12, 2010

Rating: +0

I give it a 4 because, as you said yourself, it's unfinished. This game has some serious unrealized potential, and I think you could make it awesome! No big recommendations other than try to make the shadow casting a little more obvious. Last level I thought one thing was a wall, but it was just a shaded area. 4/5

ImmorTall

Play ImmorTall

Mar. 04, 2010

Rating: +0

3/5 for a badge game. Excellent story, but more could have been done with the gameplay itself.

Infectonator : Christmas Edition

Play Infectonator : Christmas Edition

Dec. 24, 2009

Rating: +0

So I'm loving this game even more than the initial one, but there still needs to be an inhibitor on the day ending before all gold is picked up. I swear I lost at least 50k due to not being able to pick up several Santa drops because of the day ending early. 4/5 though, 'cause it's still great!

Creeper World Training Sim

Play Creeper World Training Sim

Dec. 23, 2009

Rating: +0

So I started the final level by almost dying... then I moved the city up to the third tier and managed to recover enough to finish the level! In fact, I had actually stopped one of the spawners from spawning any more slime! I don't really care if it's a demo, it's got everything necessary to be a full game. 5/5

The Company of Myself

Play The Company of Myself

Dec. 04, 2009

Rating: +0

Beautiful... I don't think any combination of good words can describe how excellently you pulled this off. Props to the musician and artist, as they really helped the atmosphere. I cannot wait to see more! 5/5 (because it won't go to 6/5)

Spectrum

Play Spectrum

Sep. 19, 2009

Rating: +0

Fun game. The retro graphics and old style feel are definitely a plus. 4/5

Death vs. Monstars

Play Death vs. Monstars

Mar. 27, 2009

Rating: +0

I love this game. Amazing manic shooter with good bonuses. Dodging is hard with money lying around though. Maybe no money earned in the unlimited level? 5/5.

Music Catch 2

Play Music Catch 2

Mar. 11, 2009

Rating: +0

I've been waiting for a sequel for ages! Best game on Kong for casual gaming. Also, good for stress relief as long as you aren't extraordinarly concerned about hitting reds. 5/5

Exploit

Play Exploit

Mar. 09, 2009

Rating: +0

Great story, great puzzle and challenge, great idea. 5/5.

Chromatica

Play Chromatica

Mar. 02, 2009

Rating: +0

Lag kills this game. Good concept, but if you can remove the lag after every move, then I'll play it again. 2/5

Neverending Light

Play Neverending Light

Feb. 11, 2009

Rating: +0

Short, but has great potential. I would have not gone with the three chapter/three game thing, rather three chapters/one game. Anyway 4/5

Circle Pressure 2 - Synchronicity

Play Circle Pressure 2 - Synchronicity

Feb. 07, 2009

Rating: +-1

This took me 2115 deaths and 3084 time. 350 deaths were on lvl 45, 400 deaths were on lvl 48. If this was original material, I'd judge it accordingly. But since this entire game mechanic has been done before, it loses originality points. Random obstacles suck in a game like this. Using them does not make the game more "challenging" in a good way, I would liken it to increasing the enemy stats in an RPG by a factor of ten. This game NEEDS a pause button (maybe spacebar) and it also needs to not immediately start. I died two times at least each time I died regularly on reverse gravity levels because of the placement of the ball at the start and the auto-regen. Finally, hit detection is horrible, and needs a lot of tweaking. I did finish though, because I felt that if I was going to give a game a 1/5, I'd better be completely sure it deserved that score. Test it longer next time, then maybe you'll get a better score from me.

Achievement Unlocked

Play Achievement Unlocked

Jan. 05, 2009

Rating: +0

This might have just changed but 53 now reads "60 Seconds - Play for one minute" 4/5

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 02, 2009

Rating: +0

So I know people are just throwing up level designs by the hundreds, but I really liked my level design for Brimstone. c,7,13;t,5,11;t,9,11;b,4,7;b,9,7;m,9,13,0,1,crrrlror;m,13,13,270,2,dlcruoww;m,13,7,180,2,lwwwwcro;m,5,13,270,1,lclllrlo;m,9,9,180,1,rollwwcr;m,5,9,90,1,llorrwwc;m,7,7,270,2,rc11llor;m,4,4,180,2,rr1orwcr;