BenzoCorleone's Comments

Comment

Minimen Live

Play Minimen Live

Nov. 14, 2012

Rating: -6

This games is too buggy and has multiple gameplay problems such as soldier positioning and weird shrapnel damage. Rated it quite low. Hope updates come that will improve it. Otherwise good luck.

Sands of the Coliseum

Play Sands of the Coliseum

Oct. 28, 2012

Rating: -2

I agree daniel :)

Jacksmith

Play Jacksmith

Oct. 20, 2012

Rating: -1

Solid game. Gave it a 4/5. However, it is too short and the gameplay and features doesn't have a ton of replay value. For the sequel make campaign mode longer, add a few more features like being able to create my own legendary weapons, and a various other bosses. Maybe add a PVP in there too which would be epic.

Sands of the Coliseum

Play Sands of the Coliseum

Oct. 18, 2012

Rating: -6

Yeah but this game shits on Swords and Sandals.

Jacksmith

Play Jacksmith

Oct. 16, 2012

Rating: 2

Yeah this game sorely needs a metal exchange. I have too many useless iron ores in my stock.

Sands of the Coliseum

Play Sands of the Coliseum

Oct. 14, 2012

Rating: 2

@deathflipingrock, the colliseums are actually very easy...you just need to right team set-up...use 3 throws and shied guys and you should win all the way up to the rome contenders...

Monster Saga

Play Monster Saga

Oct. 09, 2012

Rating: 0

Do you plan on making it a multiplayer? Seems suited for pvp. :)

Developer response from artlogicgames

i think not

Sands of the Coliseum

Play Sands of the Coliseum

Oct. 06, 2012

Rating: 4

Yeah this game NEEDS a sequel. Or a least significant updates to this one. =D

Spartacus: Vengeance

Play Spartacus: Vengeance

Sep. 15, 2012

Rating: 2

why are all the comment getting minuses?

Spartacus: Vengeance

Play Spartacus: Vengeance

Sep. 15, 2012

Rating: -2

Does this game have pvp?

Developer response from LargeAnimalGames

Hey BenzoCorleone, Yes, it does have PVP, and it unlocks at level 5. We will probably be changing it in the future so that it unlocks earlier.

Hero Zero

Play Hero Zero

Sep. 09, 2012

Rating: -4

@flash, no it makes sense cuz it prevents ppl from creating multiple accounts and donating starting donuts to the team

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Aug. 13, 2012

Rating: -9

So, bottom-line this game has an incredibly high production value. From the character artwork, cut-scenes (voice-over and dialogue is fantastic), and just the overall graphics of the game. Probably one of the best-looking flash games I've ever played. However, it is sorely lacking in depth and strategy. Also like I pointed out in my "improvements" section way too many useless features and missed opportunities. Simply put, this is a case of flashy production without substance. I hate to say this because I love the humor and the general idea of this game. For now I will be looking forward to the sequel and hoping that the glaring problems of this game are fixed.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Aug. 11, 2012

Rating: 8

Improvements for the sequel: 1) The game is too short. Finished it in 3-4 hrs. 2) Too easy. Produce enough capital and you can coast the rest of the game. 3) Streamline the menu. Should be able to assign multiple plots to pathsies without going back to start of menu. 4) Useless characters. Too many useless pathsies such as the time management ones. Also your second-in-command are incredibly boring and aren't that much stronger than minions. 5) Certain plots and World Events don't affect the gameplay all that much. Propaganda, Killing, and Sabotage are pointless. 6) A good amount of the weapons become useless very quickly. Towards the end I was only using the flamethrower. 7) There is virtually no reason to buy multiple bases. One word, moon. A pattern seems to be painfully apparent here. You've placed a number of features in this game that have no effect whatsoever on the gameplay or strategy.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Aug. 10, 2012

Rating: 3

There seems to be a glitch where a number of my minions run off during an attack and don't come back. The "danger" status doesn't go away either. I would appreciate it if you could fix this. Thanks.

Ninja Warz

Play Ninja Warz

Aug. 08, 2012

Rating: 1

Worst part of this game are the botters. Kredders are welcome but botters need to stop with the bullshit. XD