BlackSuzaku's Comments

Game Comments
Play Seeds Seeds May. 22, 2013
The obsessive-compulsive perfectionist in me is slightly irked that after completing the game, there is no way to go back to the tutorial (for the achievement) or the shop (to finish the upgrades). Maybe this can be fixed in a future version?
Play Sym-a-Pix Light Vol 1 Sym-a-Pix Light Vol 1 Oct. 25, 2012
I find it easiest if you work from the outside in. It can be a little hard to figure out the tricks, but once you do it just flows.
Play NoNoSparks: The Ark NoNoSparks: The Ark Sep. 14, 2012
The hard badge's name is a reference to this: http://www.youtube.com/watch?v=Gg1tTmLzAI4
Play JumpingLine JumpingLine Aug. 25, 2012
After hitting a save point that killed me immediately afterward (on one of the spinning spike blocks), I was glitched into flying forward until the end of the game, but of course was not credited with completion. Upon restarting the game, I was killed immediately and sent back to the START OF THE GAME. I suggest removing that particular savepoint.
Play Stellar hunter 2 Stellar hunter 2 May. 17, 2012
The stars represent the creative minds of children, free to wander in beautiful, artistic patterns until swallowed up by the demands of society (as represented by a circle of magnetism). They are consumed entirely by the illusion of a stable society, forced to conform, and lose all individuality.
Play Japanese Nonograms Japanese Nonograms Apr. 28, 2012
I enjoy this game, but with the time I spend trying to figure out a puzzle I would love to have a save feature.
Play Musaic Box Musaic Box Jan. 18, 2012
This game is STOLEN. The COMPLETE version can be purchased on Steam.
Developer response from Badim

Plz, do the research before accusing.

Play William and Sly 2 William and Sly 2 Jan. 10, 2012
"Dismantling the crown all over my floor." Ah, foxes. Gotta love 'em.
Play Color Link-a-Pix Light Vol 1 Color Link-a-Pix Light Vol 1 Dec. 25, 2011
Could use a pause button
Play Pinata Hunter Pinata Hunter Dec. 18, 2011
This reminds me of the time I covered a pinata in duct tape and had kids try and break it...
Play Words and Physics Words and Physics Dec. 14, 2011
I like how "water" creates water, but so does "ocean".
Play Grinning Cobossus Grinning Cobossus Oct. 22, 2011
There needs to be some sort of preparation between unpausing the game and gameplay starting up again. Too many times I got hit because my ship immediately moved into a bullet once I unpaused the game.
Play Infinite Monkeys Bending Reality Infinite Monkeys Bending Reality Jul. 23, 2011
It must be said... this game is more fun than a barrel of monkeys!
Play Bela Kovacs and The Trail of Blood Bela Kovacs and The Trail of Blood Apr. 24, 2011
Pixel hunting for that last tiny bit of evidence is ANNOYING. Maybe put a "hint" option in there somewhere?
Play Picma Squared Picma Squared Apr. 14, 2011
I love that Master puzzle with all the colors. It's easy, and it ends up as a pretty picture
Play Particle Wars Extreme Particle Wars Extreme Apr. 08, 2011
The music sounds great... now if only it would stop skipping.
Play Bullet Heaven Bullet Heaven Apr. 02, 2011
The key to this game, as with any bullet hell game, is SLOW, CONTROLLED MOVEMENT. Unless you're being CHASED by the bullets, watch where you are and slowly weave through them.
Play Bullet Heaven Bullet Heaven Apr. 01, 2011
It's a little easier once you find out that your hitbox is only one pixel.
Play Roadkill Revenge Roadkill Revenge Mar. 29, 2011
What determines how many vehicles you get in a level? For level 17, I've had 12 trains pass, then the next round only 4. It makes it really difficult to STRATEGIZE to get the second challenge, knowing I may only get 4 trains total.
Play Roadkill Revenge Roadkill Revenge Mar. 27, 2011
The physics are completely RANDOM on this game. What may destroy a vehicle in one go won't on the next. And explosions REALLY need to do some collateral damage, or it's just pointless.