BloodDragon2011's Comments

Game Comments
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Oct. 10, 2014
Milo... 0rava works hard enough already, I feel if he makes a deadline it would just add stress... But that's me.
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Oct. 09, 2014
I want a gun.... That shoots rockets/missiles/bullets/flaming bullets/ frost bullets/ lightning bullets/ grenades/ poison bullets/ gravity bullets/ blunt bullets/ boom bullets/ vine bullets/ wind bullets/ super bullets/ and erm... just about everything... The best idea I have ever come up that is just barely above the rainbow power.
Play Of Guards And Thieves Of Guards And Thieves Oct. 08, 2014
Can you at least show what the premium character classes have to offer for us free players? Allowing us to gain knowledge and intel on these premium classes and if we like what we see potentially buy the game? Just allow us to see what they can do and what they have...
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Oct. 08, 2014
An idea: Joint curving, this would allow us to curve the joints we make, creating U shaped joints and Arc shaped joints, possibly even circle joints.
Developer response from 0rava

Not possible. Joints are one of the most complex part of the engine, and solving them is a pain even when it comes to straight line joints, freely twisting joints would be ridiculously complex to achieve.

Play AdVenture Capitalist AdVenture Capitalist Oct. 07, 2014
... My game hard reset itself after I finally earned 35 billion angels >:(... I was doing the export thing and it says saved to clip board... If possible I would like to know what to do to earn my game back...
Play The Visitor The Visitor Oct. 05, 2014
Gotta love when you get to the end and you have the gun out, if you don't shoot the gun the alien won't do anything. It just stands their and stares at you in the funniest way I believe.
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Oct. 04, 2014
One thing I think should be added for better role plays and adventure levels, text boxes. An open able tab placed in a level by the creator that allows for text written by the creator to be read in any language needed by the player playing the level or roleplay, this would allow you to make proper tutorials for role plays and actually build a story for some levels... It could be cool but is it possible? (Yes I understand there is a description part but for better story telling and what not, text boxes can beat kongs description setup any day)
Developer response from 0rava

Not happening. Text is simply way too easy to abuse in various ways. I've already received enough complaints about people sharing offensive titles/descriptions, and Kong doesn't really support any sort of reliable content moderation.

Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Oct. 01, 2014
I have a possible suggestion that just might work... In order to stop people from asking "How do I flip something" or whatever... You should rename "Play Tutorial" to "Super awesome center of pure epic-ness and intelligence." I believe this would encourage people to go into the tutorial and read through it... (Also a nice Halloween update would be nice, unless something awesome is already coming)
Play Of Guards And Thieves Of Guards And Thieves Sep. 22, 2014
Can you at least allow us to see what the hidden characters have in terms of health, weapons, gadgets, etc... Like when you click on the little character for premium it just shows you what they have...
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Sep. 21, 2014
Some items for thought: Coins, Dollar stacks (stacks o money), bars of metal, Star fist (a boxing glove blunt weapon which when hit upon any object a bunch of stars jets out, instantly knocks out head), guitar's and other musical instruments (using the brand new detail tool, you can choose to change the note of said instrument to make noise and in some cases music), A better spade or shovel (seriously the spade is really fraken strong right now), Super real guns pack (Lots of guns from real life, doesn't matter what guns just a bunch of guns).
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Sep. 19, 2014
Some tool ideas... Slider joint (These joints basically are like the pin tool, however they allow you to put the object in a sorta fixed "path" and can be moved in a certain direction like up, right, left, or down), rotation joint (rotates the object either left or right, at a certain speed of our choosing), Rubber joint (Much stronger pull than the rope), Wall tool (creates small "bricks" of the invulnerable and indestructible wall, only these can be moved), Word box tool (allow us to create word boxes to give out info or something you just feel needs to be shared about the game map)
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Sep. 14, 2014
Would offline saving be possible? Like saving whole maps to the cookie for you to open up later? (If not possible, do you mind allowing us to increase the size of the save box so copying would be easier?)
Developer response from 0rava

Untick the "Make this level public" checkbox in the Kong UI where you name the level and fill in a description. No-one else will be able to see the level, but you can browse them via Content > Browse > My Levels.

Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Sep. 13, 2014
Some things for thought: Opened crate (basically the box but with the top part missing), Fake shark, Laser shotgun, laser minigun, laser sniper rifle, laser grenade (like the rend grenade only with lasers), Alphabet tool (for making signs and such for people to read), Soda bottle and can (Explodes when hit too hard or shaken), and finally fake coins (VERY small coins that can just simply make you feel rich as you spam them and throw your ragdoll into the money pool)
Play Obliterate Everything 3 Obliterate Everything 3 Sep. 12, 2014
I thought of something.... A beam halo/plasma halo meant for medium... the Med plasma halo would have 4 plasma casters and low health, where as the med beam halo would have 8 regular lasers and a pathetic amount of health... Good idea yes? no? yes?
Play Of Guards And Thieves Of Guards And Thieves Sep. 07, 2014
I had a game mode idea... Masterminds: In this team deathmatch type game mode, blue and red both have a mastermind they need to protect. The masterminds has a slight glow around him that is either red or blue he and looks like the vip but with a bald head... The masterminds job is simple: Stay alive till your minions kill the enemy mastermind, whichever team can kill the enemy mastermind win's the game. All classes are available to the minions use (all thieves with their night vision, and all guards without night vision, maybe even zombies if they can be implemented) This game mode takes place at night so thieves can utilize their night vision... Using both guards and thieves is a smart idea for the guards power and thieves tactical advantage when in the dark.
Play PokemonNXT 0.1 PokemonNXT 0.1 Sep. 06, 2014
I ran off the map
Play Of Guards And Thieves Of Guards And Thieves Sep. 05, 2014
Just the name, keep the class the way it is... Heavy (tank) is bad ass now and can really stop absolute stalemates (that one scout that finds the perfect camping spot...)
Play Of Guards And Thieves Of Guards And Thieves Sep. 05, 2014
Aww... bring back the name of the original heavy.... I missed shouting "SANVITCH MAKES ME STROOONG!".... Now I can do is make the gurgling sounds that the tank makes...
Play Elements Elements Sep. 05, 2014
Those shops sure look empty... Maybe some more cards would be nice? (ones that don't destroy balancing but add variety to the game) mono's I feel are always brought down to one or two strategies that actually work...
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Sep. 04, 2014
Most of all of our responses after we figure out how to make a ragdoll come back to life after chopping it into little bits and pieces: Its......... ALIIIVE!