BloodDragon2011's Comments

Game Comments
Play Obliterate Everything 3 Obliterate Everything 3 Jul. 13, 2014
Hey I had an idea for quite some time now, a sandbox mode where you can make scenarios and bases before hand and then test it out, not only would you be able to choose what is where and what they start with (for example you set down two bases and make one of have lots of turrets and the other lots of fighters) you can choose whether they are both AI's or which one you control. In this sandbox mode you will be given access to all usable techs, ships, and auxiliaries. A sandbox mode would not only be good for testing out strategies before you go in to a real match but it might also be fun to just fool around and fight an AI's armada with your own self made armada...
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jul. 13, 2014
Can you make it so we can have more power with our environment? For example giving us options whether or not to make the left or right side walls, options for whether or not we could have a ceiling or even a floor for that matter, and possibly... If its easy enough, distortion of the ground and ceiling walls to make things like hills and spikes made from the wall itself. (Basically that last part meaning when we go into the blue prints mode we can click on any part of the wall to raise or lower that single part of the wall)
Developer response from 0rava

Terrain modifying probably won't happen for saving reasons, but wall options should be doable, at some point.

Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jul. 12, 2014
When it says functionality wanted on the mist sword do you want us to comment in the comments section about what should happen when we trigger the sword or do you want us to do something... Mad labby?
Developer response from 0rava

Just ideas. The model is already done after all.

Play Eternal Red Eternal Red Jul. 12, 2014
There is a terrible problem where the machine gun would not fire and just make a clicking noise, but it says the ammo is full and the gun does not need to be reloaded...
Play Of Guards And Thieves Of Guards And Thieves Jul. 12, 2014
I have an idea for a grenade to be implemented with the shadow and the guardian, flash bangs. What these flash bangs do blind a single target making the screen suddenly turn a bright white and the sound is altered to a ringing noise if the player is looking at the grenade. If the player is close enough to the grenade when it takes effect the ringing noise still happens. The flash bang has a moderate range and creates a massive illuminating light for a split second before fading back into darkness (assuming you threw the flash into a dark room), Flash grenades are a dark green color that way you can identify what grenade is either flash or smoke.
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jul. 11, 2014
THE BOOMERANG NOW RETURNS TO THE MOUSE!?!?! What sort of black magic is this?
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jul. 09, 2014
Have any of you made "Wub womp woosh" light saber sound effects from star wars whenever flinging about the light saber?
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jul. 09, 2014
Is it possible to re-install the blood coloring that was back at the first mutilate a doll?
Play Obliterate Everything 3 Obliterate Everything 3 Jul. 09, 2014
You gotta both love it and hate it when a stalemate happens later in the game and you get to watch in awe as the ships battle eachother, later in the game when both you and your enemy has capitals and mediums and fighters all working together, its a beautiful sight to watch the massive battle take place...
Play Of Guards And Thieves Of Guards And Thieves Jul. 07, 2014
I had an idea for maps, main power switches, when the lever is pulled by a thief it turns off all the lights and keeps them off until the power switch is turned back on by a guard. These could be implemented in places such as the office, mansion, and police department.
Play Bloons Tower Defense 3 Bloons Tower Defense 3 Jun. 25, 2014
Tack shooter, super range. Shows a picture of a tack going over a mountain, only increases the range by a couple centimeters...
Play Of Guards And Thieves Of Guards And Thieves Jun. 25, 2014
I have an idea for zombie rush. A rock throwing zombie and a drone zombie. The rock throwing zombie throws small rocks which deal moderate damage to the player 4 rocks can kill a scout and 5 rocks can kill an assault, however the rock thrower has low health and does not attack in melee. And the drone zombie, this zombie is NOT FOR COMBAT, it cannot attack however it can send out little green worm creatures out to the other zombies which increase their speed and give the zombies regeneration for a short while (this regeneration is slow and is mainly meant to heal those who were wounded in battle), the drone zombie can also explode after death, killing both zombies and humans alike if they are caught in the bloody blast. Sadly the drone zombie is slow and cannot deal direct damage with melee attacks.
Play Of Guards And Thieves Of Guards And Thieves Jun. 21, 2014
I had an idea for a gadget for the Cobra. Dart blowgun (1 dart only!) The darts of this blow gun are not normal darts, they cause disorientation of the screen (so it causes the targets screen to go fuzzy and wobble) this effect wears off very quickly. The dart makes no light and no projectile, also must hit the back of the target, if it hits the front it will not do anything. This is meant to either get to some place or help make a single kill.
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jun. 13, 2014
To 5* not by 5
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jun. 13, 2014
How to make perfectly thin sheets of "metal", Decrease the time speed by 5 (Your gonna need it to be this slow), place a square at the top of the screen (the ceiling), then drop a lightsaber right under the square so when you activate it the whole laser will be the length of the square, make sure the square has a running start. The lightsaber should fall slower than the square and the square will pass right through the laser part.
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jun. 12, 2014
Small gold coins? for decoration purposes and as a fake currency for in game shop keepers?
Play Brotherhood of Battle Multiplayer Brotherhood of Battle Multiplayer Jun. 08, 2014
At this point, the most Ive ever seen so far are 4, I used to see like 18-20 people a day...
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jun. 04, 2014
Two ideas for tools and gear that would help make pause mode and level construction mode easier: Multi-selection tool, allows us to select and move multiple objects all in one piece and Quick painter tool, allows us to select a color and then paint certain parts of the object either freely or fill (fill as in make the object that color)
Developer response from 0rava

You can already select multiple objects with the Select Tool, and it already interacts with most other tools (Drag when paused, Scale, Rotate, Trigger, and Delete.)

Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Jun. 03, 2014
FAKE bones? Not to be implemented into the ragdoll, just a bunch of skeletal parts that you can use in decoration and as weaponry.
Play Brotherhood of Battle Multiplayer Brotherhood of Battle Multiplayer May. 30, 2014
This game deserves more than what it got, I wonder what killed it or just made people stop playing it. Its quite sad when an actually good free game dies out...