Bookend's Comments

Game Comments
Play Zombo Buster Rising Zombo Buster Rising Nov. 26, 2014
You know what would be awesome? An "automatically avoid shooting refugees" skill. I'd trade in my "spawn more refugees" for some agility training for those soldier guys, because, really, if one runs across the top of the screen in late game, then that guy will die from collateral damage.
Play Sky Quest Sky Quest Nov. 16, 2014
It's a strange situation where getting through to the final boss is actually more difficult than the final boss himself... I didn't even manage to see his first form before my ship had turned him into mush!
Play Rogue Soul 2 Rogue Soul 2 Oct. 10, 2014
Only annoying element is that trying to do a stomp on an enemy on a platform, you end up dropping THROUGH the platform, too... Maybe a powerup of some kind to prevent that?
Developer response from SoulGame

You have to be accurate regarding how long your hold the drop down key. If you just want to stomp on an enemy below and land on his platform, just press the key quickly and release it.

Play Papa's Burgeria Papa's Burgeria Sep. 07, 2014
Watch customer enter shop. Make entire, fresh burger for customer before they even reach the counter. Watch customer take ages putting down their order. Observe customer complain that their patty is cold. Next day, wait until customer has placed order, cook patty so it's scalding at time of serving. Observe customer complain about the wait.
Play Curl Up and Fly! Curl Up and Fly! Sep. 05, 2014
I love the idea of the Kongpanions - finally a use for them! The only thing I'd love was if there was a minimum forward speed, such as 0.2 or something. It gets a bit silly with maxed bounciness, and often find your armadillo simply hopping up and down on the spot until you boost (that, or a 'stop current run' button).
Play Papa's Cupcakeria Papa's Cupcakeria Sep. 04, 2014
Can't we get the option to hire someone who does nothing but take the cupcakes out of the oven, or puts the toppings on perfectly centered..?
Play Papa's Pastaria Papa's Pastaria Sep. 02, 2014
And Papa continues his trend of forcefully 'employing' people. Hasn't that guy heard of job interviews?
Play Papa's Cupcakeria Papa's Cupcakeria Sep. 02, 2014
Coming up next: Papa's Diabetes Clinic! Make sure people get the right doses of insulin in their chosen syringes!
Play Kick The Critter Kick The Critter Jul. 27, 2014
My only complaint with this game is that after the first kicker, the other devices aren't as much 'kickers' as just 'guns'. Would have loved to see the last mecha punt the critter rather than just shoot it away in a cannon.
Play Pursuit of hat 2 Pursuit of hat 2 May. 28, 2014
I've lost track of the amount of times I've accidentally and gleefully punted a suck-and-spit ball waaaaay off the side of a cliff after uber-careful manouvering to get the hat into the right spot and left my limbs scattered in strategic positions everywhere...
Play Decision:Medieval Decision:Medieval May. 16, 2014
Lesson learnt: If it is breakable, it WILL explode. Even if it's a cart of hay.
Play Cursed Treasure 2 Cursed Treasure 2 Oct. 24, 2013
I hereby dub level 13 "The Passage of Oh Look Your Head Is On Fire". Because building anything but demon towers ain't as much fun as nothing but.
Play Cyber Chaser Cyber Chaser Oct. 14, 2013
It would really, really help if we could turn off some of the effects. Alone the white gleam when I pick up something causes tremendous amounts of lag - especially so when I have the big magnet equipped and thus suck in everything but keys...
Play Arzea Arzea Jun. 10, 2013
.. I want a way to smash those floating blocks. Perhaps a spell that can ONLY smash blocks, and not any other enemies.
Play Fear Less! Fear Less! Jun. 07, 2013
I would love half a second's worth of invincibility after getting hit - especially as you get knocked out of a jump. I hate getting knocked out of a jump by a flying skull, and then immediately land on a mushroom and a bunny and then I wake up...
Play Super Duck Punch! Super Duck Punch! Jun. 06, 2013
Bah, white screen upon death. The game is fun enough, though, even if the kick seems a bit inefficient compared to speed-jabbing things in the jaw.
Play Hexagon Hexagon Oct. 04, 2012
I can manage about 15 seconds before getting too dizzy to continue and then slamming into a wall. Seriously, can't the camera hold still just for a moment? I don't mind the spinning, but the random flailing back and forth is really just adding to the fake difficulty.
Play Papa's Pancakeria Papa's Pancakeria Mar. 12, 2012
Apparently, the customers are of a very specifically picky breed... Carefully arrange each piece of fruit and whipped cream to ultimate distribution? Get 94% build. Throw the whole onto the pancake and just be happy that you managed to hit the plate in the first place? 100% build. I'm starting to suspect that these guys are so hungry from eating nothing but junk food that they consume the plate as well. Seriously, we need a Papa's Saladeria, just to give these fellows some vitamins!
Play SCGMD4 SCGMD4 Feb. 12, 2012
Oh holy gods above the Switch vs. EvilDog 3 boss battle... Still can't get through it once they start on the Fusion part.
Play Lab of the Dead Lab of the Dead Nov. 11, 2011
Right. So I shoot, punch, beat and generally laugh at the zombie trying to claw my eyes out. 2 hours later I'm about to start crying when I get the advanced reaction to a dead cat, and the zombie looks completely surprised at the fact that the cat is dead. Then I see that the zombie's mood goes down because it gets sad. CURSE YOU FOR MAKING ME CARE ABOUT A ZOMBIE'S FEELINGS!!!