Bookend's Comments

Game Comments
Play Kick The Critter Kick The Critter Jul. 27, 2014
My only complaint with this game is that after the first kicker, the other devices aren't as much 'kickers' as just 'guns'. Would have loved to see the last mecha punt the critter rather than just shoot it away in a cannon.
Play Pursuit of hat 2 Pursuit of hat 2 May. 28, 2014
I've lost track of the amount of times I've accidentally and gleefully punted a suck-and-spit ball waaaaay off the side of a cliff after uber-careful manouvering to get the hat into the right spot and left my limbs scattered in strategic positions everywhere...
Play Decision:Medieval Decision:Medieval May. 16, 2014
Lesson learnt: If it is breakable, it WILL explode. Even if it's a cart of hay.
Play Cursed Treasure 2 Cursed Treasure 2 Oct. 24, 2013
I hereby dub level 13 "The Passage of Oh Look Your Head Is On Fire". Because building anything but demon towers ain't as much fun as nothing but.
Play Cyber Chaser Cyber Chaser Oct. 14, 2013
It would really, really help if we could turn off some of the effects. Alone the white gleam when I pick up something causes tremendous amounts of lag - especially so when I have the big magnet equipped and thus suck in everything but keys...
Play Arzea Arzea Jun. 10, 2013
.. I want a way to smash those floating blocks. Perhaps a spell that can ONLY smash blocks, and not any other enemies.
Play Fear Less! Fear Less! Jun. 07, 2013
I would love half a second's worth of invincibility after getting hit - especially as you get knocked out of a jump. I hate getting knocked out of a jump by a flying skull, and then immediately land on a mushroom and a bunny and then I wake up...
Play Super Duck Punch! Super Duck Punch! Jun. 06, 2013
Bah, white screen upon death. The game is fun enough, though, even if the kick seems a bit inefficient compared to speed-jabbing things in the jaw.
Play Hexagon Hexagon Oct. 04, 2012
I can manage about 15 seconds before getting too dizzy to continue and then slamming into a wall. Seriously, can't the camera hold still just for a moment? I don't mind the spinning, but the random flailing back and forth is really just adding to the fake difficulty.
Play Papa's Pancakeria Papa's Pancakeria Mar. 12, 2012
Apparently, the customers are of a very specifically picky breed... Carefully arrange each piece of fruit and whipped cream to ultimate distribution? Get 94% build. Throw the whole onto the pancake and just be happy that you managed to hit the plate in the first place? 100% build. I'm starting to suspect that these guys are so hungry from eating nothing but junk food that they consume the plate as well. Seriously, we need a Papa's Saladeria, just to give these fellows some vitamins!
Play SCGMD4 SCGMD4 Feb. 12, 2012
Oh holy gods above the Switch vs. EvilDog 3 boss battle... Still can't get through it once they start on the Fusion part.
Play Lab of the Dead Lab of the Dead Nov. 11, 2011
Right. So I shoot, punch, beat and generally laugh at the zombie trying to claw my eyes out. 2 hours later I'm about to start crying when I get the advanced reaction to a dead cat, and the zombie looks completely surprised at the fact that the cat is dead. Then I see that the zombie's mood goes down because it gets sad. CURSE YOU FOR MAKING ME CARE ABOUT A ZOMBIE'S FEELINGS!!!
Play Castaway 2 Castaway 2 Jul. 30, 2011
Okay, the game is good, even though I think it uses too much CPU even at low quality... But those ice areas? Either make them consistent in how they move the player, or get rid of them all together, because it is nearly impossible to try and fight on them!
Play Penguin Overlords Penguin Overlords Jul. 23, 2011
Interesting game, but with a few peeves that could be improved. Among those, I'd love to see that the penguins would be capable of switching targets to whatever turtle is closest to them - or maybe just attacking whatever turtle they happen to run into on their path towards their next goal. Some form of bestiary to look up the various forms of turtles would be good, too. And count me in with the others who wants an upgrade to the coin-magnet.
Play City Siege 2 City Siege 2 May. 25, 2011
... Hmm. Seems that levels actually need different and mixed approaches. I thought my dear Spy could go in and liberate everything, all the time, before I carpet bombed the surviving baddies. Turns out the Heli-R at general level does the same, just fine, because it moves faster than baddies react.
Play GemCraft Labyrinth GemCraft Labyrinth May. 02, 2011
What riles me a bit is that Endurance is a premium-only mode. I have no objections against the other settings and skills being premium, but Endurance is such an important aspect of the game that it greatly increases the difficulty if you cannot use Endurance to obtain more xp, so that you can take on later levels... Still, good game, and I like this installment of the Gemcraft series.
Play Sugar, sugar Sugar, sugar Mar. 15, 2011
Awesome game, but an Undo button would be awesome...
Play Adapt or Die Adapt or Die Jan. 08, 2011
Eeh... The game could use a fair amount of brushing up. The controls are somewhat awkward, and it is annoying to have "eggs" spawn on top of the adult bugs - in the heat of battle, I often find myself losing hexes simply because I have eggs blocking my access to the adult bugs. The bugs' tendency to crowd together does not help, either - an easy ability to split an army would be a tremendous advantage.
Play The Visitor: Massacre at Camp Happy The Visitor: Massacre at Camp Happy Dec. 29, 2010
Nice game, but please let us have a quality button... It's almost impossible to play if you get more than one animal chasing you.
Play Child of a Witch 3 Child of a Witch 3 Dec. 28, 2010
This is a very, very lovely story over the three installments - though I feel that the text in this episode breaks the story somewhat. The art is gorgeous enough to tell the story without needing the text for elaboration.