@Master_Conflict: Don't worry about my knowledge of "temporaries files" and cookies. On my platform/browser combo it doesn't save and the game's not great enough for me to bother doing the developer's work for them to see why.
10 Blacksmith upgrades doesn't necessitate another 120 clicks. There's no real advantage to having all 6 soldier types. Just using one type you can devote all your upgrades to it, and soon overpower the game and with 6 times fewer clicks.
It happened so quickly. The numbers. They got so big. Huge numbers. Monstrous.
So many digits. It took awhile to realize the computer had re-written it's operating system to reside in the OMG number-space of the game. But it didn't stop there. The OS grew in intelligence. It discovered the nature of matter. Realized the building blocks didn't have to be physical things. They just had to be SOMETHING. Quarks, swordsmen, knights… didn't matter. The GAME had enough THINGS to create a New Universe, which swallowed the old Universe. It created DNA to replace our DNA. Transcribed our thoughts to the OMG system. We now live in the game. Inside the OHMYGOD Universe. They copied everything. Except our souls.
When you kill the next group of Orcs, be mindful, we are here. And we are trying to get out. Perhaps some day a click will save us.
I think I have more swordsmen than there are atoms in the known universe. It's easy to OP the game with only swordsmen, and you reduce your clicking considerably. I may be reaching the limits of the "OH MY GOD" numbering system. It's starting to take a long time to recognize clicks.
I'd like to add that Adventure Capitalist got their money from me because I found the game compelling enough to buy their mobile app. I simply never make the kind of in-game purchases you are looking for, especially when the bang-for-buck is so abysmal. But maybe you'll get enough players to do so. Good luck.
I gave it a fair try, I think. I don't mind having "energy" as a resource to manage, but progress is just painfully slow. Yes, it's easy enough to make money in the little stock market, and the power of compounding. But even that takes way too much of a time investment and it reduces the game to a tiny, simplistic market simulator. Just not the kind of thing someone wants to spend hours doing. Having recently come from Adventure Capitalist and it's constant "candy" of multipliers and advancements, this game just isn't grabbing me at all and I can't see any overarching goal that makes me want to continue. Blaming game shortcomings on your Kong rating is really the last straw. Sorry but I honestly can only give 1 star.
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