Braingeyser's Comments

Game Comments
Play Prime World: Defenders Prime World: Defenders Aug. 22, 2014
Cool game. Really wish it were playable while not in fullscreen mode, and more details about fuse and evolution were given in-game, but it's a fun, successful combination of tower defense and ccg.
Play Running Fred Running Fred Aug. 17, 2014
It says "click screen for Instant Action!" Throwing me an ad is not Action.
Play The Last Stand: Dead Zone The Last Stand: Dead Zone Aug. 08, 2014
I found an egg beater and a placemat. I WAS LOOKING RIGHT AT THE CURTAINS ON THE WINDOWS AND SHEETS ON THE BED. WHO LEFT THOSE BEHIND?
Play American Racing American Racing Jul. 30, 2014
People complaining about the slalom courses: try not going your maximum speed, it gives you much more time to get to the gate. People complaining about the "hit things" courses: try laying on the boost constantly; it refills when you hit something.
Play American Racing American Racing Jul. 30, 2014
No, upgrading tires should NOT increase handling. That would help for the slalom only, and would make all the regular races a *nightmare* as you veer right off the course.
Play Kick The Critter Kick The Critter Jul. 29, 2014
Grinding for money/crystals isn't so bad (max first launcher, use it until you can buy last), but the XP grind is a little severe.
Play Kick The Critter Kick The Critter Jul. 29, 2014
Unlock Bizaro Gravity (third passive). Reset upgrades to max Bizaro Grav and On Fire. Put rest in Batties. Fire and forget.
Play Royal Warfare Royal Warfare Jul. 18, 2014
Click a character, click to move him anywhere near another character...and the second character gets selected. Would be really nice to have a way to move people near others or into a crowd.
Developer response from platon_skedow

Use tactical pause for a more precision pointing.

Play Royal Warfare Royal Warfare Jul. 18, 2014
Recruiting is extremely unwieldy when you're on a clock. Would help to give more or unlimited time, or at the very least, keyboard shortcuts.
Developer response from platon_skedow

I had to limit deployment mode by time due to balance reasons. Otherwise players would hire too many troops, and I'll had to increase the amount of enemies in each wave dynamically. And it would be a real mess. And yes, shortcuts will be added soon.

Play StrikeForce Kitty StrikeForce Kitty Jul. 11, 2014
Yes, there's lag and some interface and farming problems...but honestly, this game is pretty amazing if only for the vast array of character outfits. Also, it's crazy cute.
Play StrikeForce Kitty StrikeForce Kitty Jul. 11, 2014
We have to repeat levels like mad to look for (and then scramble for) keys, just to get empty chests? Either let the RNG screw us with rarely finding keys, or let it screw us with empty chests; not both.
Play atWar atWar Jul. 07, 2014
Is there any way to play a single-player scenario? FAQ isn't helping me here.
Play Papa's Wingeria Papa's Wingeria Jun. 29, 2014
Wow. Worst Papa's game yet. That's impressive.
Play Cardinal Quest 2 Cardinal Quest 2 Jun. 24, 2014
Strongly dislike the side-step feature. Only go in the direction I direct, thank you. I can't tell what can and can't be walked through with this graphics style, and the "helpful" redirect just sends me into the hands of my enemies.
Play Last Legacy: Null Space Last Legacy: Null Space Jun. 23, 2014
Why the hell does he sometimes just NOT GRAB the ledge he's pressed up against, even when I'm holding the A or D key? It makes these stupid wall ladders *infuriating*.
Play Snail Bob 6: Winter Story Snail Bob 6: Winter Story Jun. 20, 2014
It's not that it's a *bad* game, it's just...we're kinda done with Snail Bob. He's getting to be as played out as Papa Louie.
Play Nether Runner Nether Runner Jun. 16, 2014
It would also be nice to be able to turn off upgrades. Or the game could automatically not drop gold once you've bought everything, dropping more magic points, fuel, or health instead. By the endgame, not only is gold useless, it's just more clutter on the screen.
Play Nether Runner Nether Runner Jun. 16, 2014
Cool game aside fRom the clutter. Some enemies are the same color as bullets, others the same as the drops, while some are the color of the weaponomicons. Some things chase us, some things we have to chase. It's all chaos. Can't see a damn thing starting on stage 3. Can we at least have an option to turn off the blood/explosions/flying body parts animations? They're cute, we just really need less stuff moving on the screen.
Play Dangerous adventure Dangerous adventure Jun. 15, 2014
A little grindy and slow, but a really fun concept!
Play Dangerous adventure Dangerous adventure Jun. 14, 2014
Oh. Clicking on an item in your inventory while in the shop just throws it out. Couldn't give us a little warning on that?