Oh thank god there was only one level... its annoying when some people wander and just barely glance at you through a wall(2 pixels of a corner) while turned away and you suddenly have to run them off somewhere
noticed a rather serious bug... if you are on the lower floor of the cave and you "Mine for iron ore" if an enemy walks into you it still starts a battle when it shouldnt and then gives the error "Type Error: Cannot read property 'bitmap' of undefined. Which then results in the game needing to be restarted
progressing a year should really just restore all SP and HP, that or at least leveling up should heal as well... cause its hard to run around in that cave in the starter town without any means to heal besides wasting a year at an Inn (if they even heal you which i dont feel like taking the chance)
I notice as the biggest flaw(s) to this game are attacks/skills, the actual cursor click is sometimes really inaccurate as i will have the cursor at one point and when i click the character goes somewhat off target by a small angle that is enough to change full distance aim to be off by a fair amount, additionally post skill and spawn have massive risk of getting yourself needlessly damaged or even killed. Being mid attack is also a bit irritating against arrows the the full armored knights attack as you can still take damage if you are just a hair off or just get hit somehow. Black archers are very random as they will spawn and insta attack or like green chase you a bit regaurdless of how they spawn in relation to you. This is really great for a Ludum Dare, but there are obvious bugs that now after the fact could use some tweaking and fixing.
Tips for Faster Mining: Move your cursor around as you click. Clicking doesnt process in the same spot till the animation has mostly ended, so moving it in (at least in my case) a small circle while not moving off the rock allows me to mine about twice... maybe 3 times as fast given animation speeds.
I honestly get super tired of these games showing up. there is never any variation in the games, and i feel its really odd a single person is working the entire fast food restaurant alone. These games have lost originality and i cringe every time one of these games show up as the daily. There are so many better time management games out there than the "Papa's" series.
i managed to beat it first time, no refreshing. Through all the lag i managed to get all but like... one object that i guess i missed. but i beat the boss first shot without dying so i'm happy. Game does need to get ride of whatever is causing the lag though. be it leaks, or the game just rendering more and more constantly as you play, since each room auto regens it might be just processing all the found areas all at once and the mass of entities is just causing havoc.
12, 16, 18, and 22 could all be complete with an extra Dark Blue, 23 (the last level) was able to be complete with both Dark Blue's left over. Levels should all be marked because trying to keep track and recounting got a tad tiresome. This game was really clever and fun to play though. The one bug i have found so far is when moving sometime's the blue box will move beyond center, and this causes smaller blocks like teleporters, High bounce, and small (1 hit) and medium (2 hit) blue's to be over shot causing the blue box to miss, and subsequently fall to its doom. Aside from that everything works well, music is nice, interface is simple, trying to figure out the controls when not looking at the game pages instructions/description box was a bit confusing. An option should also allow for WASD or... AD controls as well to suit other players who are used to that format with other games. All in all 4/5 stars.