Burnstreet's Comments

Game Comments
Play Idle Civilization Idle Civilization Mar. 23, 2015
can you please enable entering e-notation on the marketplace? and please let me enter something there before choosing what to convert - and do not erase it if I choose something else.
Developer response from vsistudio

Yeah, I'm working on making the marketplace more user-friendly

Play Idle Civilization Idle Civilization Mar. 22, 2015
As it seems, Workforce Allocation multiplies with wages, while Apprenticeship does not. Researching the latter brought me from 38B/s (Metal, 430 allocated workers, 18 T4 buildings, 8400% wages) to 38.4B/s
Play Idle Civilization Idle Civilization Mar. 19, 2015
Nice concept. However, balancing is much in need of improvement. 1. praying is worthless - what good are a few M resources when I have got trillions? 2. the market is imba with 1:1 conversions. If you have that, metal rules, since it has the highes yield and can be boosted by wages. 3. wages need modificator keys. ging to 160000% is not fun, even with an autoclicker. 4. resetting the wages to 0 when you don not get eoungh money sucks in that context 5. many research items are underpowered - e.g. Field Experts braught me effective 2% more income. 6. the gods are not balanced as well. In addtion, I found some bugs: a. researches dont turn yellow when gotten through divine act. b. losing some people to wolves while hunting still resets all work forces to inactive. thats 99% less income for me. c. there is an archievement for having all 6 gods - but there are only 4 available. Can you please add that the market remembers what you exchanged the last time?
Developer response from vsistudio

-Praying is currently a faith dump until I introduce more uses for faith which is soon -I'm considering adding a cap of 3:1 on the market, but I'll see in a few days -You can hold ALT and click on +/- to increase decrease wages to max - Once I release combat, I'll take another look and refine researches as well as adding some more - 2 more gods are coming soon :)

Play Dungeon Warfare Dungeon Warfare Feb. 23, 2015
even 2% bonus per level is not really noticeable - combined with the big cost of higher upgrades makes upgrades ignorable and unfun
Play Jelly Lam Jelly Lam Nov. 30, 2014
nice concept, flawless execution - 5/5
Play Idle Mine EX Idle Mine EX Jun. 29, 2014
What exactly do miners do? ater the first one they seem to omehow affext damage - nbut not linearly
Play Notorious Inc Notorious Inc Jun. 26, 2014
Nice game! I liked the graphics, the sound, the writing and even most of the gameplay. 2 Things could be improved though: It seems to be completely random what is traded where and for which price. I bought artifacts for 11k at argentina, went to Britain, sold them there for 20k, returned to argentina were they were now at 40k. Another time I couldn't sell my things for 10 weeks because they weren't traded anywhere. Second thing is that if you have your warehouse filled with something and you cannot trade it at your current destination, there is no possibility to discard it. at least 3x I had fuel or some other low price item and got to a city with artifacts for 11k - having enough money to buy 150 but I couldn't :(
Play Astrox Astrox Mar. 27, 2014
When new pirates show up, they are not added to the pirates list :/
Play Second Person Shooter Zato Second Person Shooter Zato Dec. 10, 2013
very nice idea. could use some polish, though
Play Ultraman Maze Adventure Ultraman Maze Adventure Dec. 10, 2013
quite nice ingame graphics, but gameplay is sub standard
Play Plunder Mars Plunder Mars Jun. 20, 2013
if you finish the game with the rocket, the rocketsound continues to play during ending and main menu
Play Truck Launch Maniac 2 Truck Launch Maniac 2 Jan. 25, 2013
I managed to go above 50k before the last archievement - it didn't count for it (that's ok) but it also didn't register in "your best so far" - it was set to 50k
Play Wild Heroes Wild Heroes Jan. 21, 2013
it would also be nice to see what you have to do to unlock the challenge mode maps
Developer response from Global_Pixel

if you complete the forest world in Quest mode, will unlock the world of the forest in Challenge mode, the game will tell you when this is unlocked, best regards

Play Wild Heroes Wild Heroes Jan. 21, 2013
it would be nice if you could see how much upgrading something gets you
Developer response from Global_Pixel

Hi Burnstreet, clicking over the tower, at the edge of the screen displays a parchment, with the tower info

Play Wild Heroes Wild Heroes Jan. 21, 2013
nicely done tower defense. pretty graphics, standard gameplay as far as I can see after the first two levels.
Developer response from Global_Pixel

thank you!

Play Doomsday Run Doomsday Run Dec. 17, 2012
games like this were cool in the 80s
Play Villain Glance Villain Glance Dec. 17, 2012
nice idea, very good execution
Play Symbiosis Symbiosis Dec. 14, 2012
nice short game.
Play Earn to Die 2012 Earn to Die 2012 Nov. 30, 2012
unfortunately, when you have the spikes on the bus, the cannon did not have any noticeable effect
Play Shameless clone 2 Shameless clone 2 Nov. 28, 2012
nice idea. too easy, not enough enemy shots for a bullet hell shooter. coin collection harder than avoiding bullets and shooting stuff. second hero is the only worthwhile one because you can aim the super weapon - and it has imba damage. bosses are much too easy with it.