I originally thought that this game was a CCG, but I don't know... Anyhow... I believe that this is GOOD material, after checking everyone saying "best CCG on kong!" and stuff like so. However, I sort of feel like the game gets a bit old quickly... Or at least it was the case for me. I'm experiencing HEAVY delay problems due to my internet, though ¬¬ So intead of "1/5 game sux, do u even lift bro?" I'll just leave it in my playlist (which is blank, lol) to play it after I fix my net problems :P Also, I'd like you guys to recheck the RNG's for armor, because I'm being REALLY unlucky with armor rolls xD (jk)
The ONLY thing I dislike about this game, is that it is VERY old... It's so old I remember barely even knowing how to type when I started playing it... But it was ALWAYS fun to play it, nowadays, though, it gets REALLY annoying xD
If only the devs could fix the bugs on it :x
The only reason why I would complain about the game is that some of the mechanics arent completely responsive... Sometimes I know I pressed block because my keyboard has a hole on the down arrow) but my character doesnt block. Seriously, its not lag, the commands just seem to be unresponsive, I dont know why.
Well... After reading LordBucket's interpretation, I came up with my own...
It seems to me that you're in a world where you'd like to be many things, but sometimes you can only be one at once in order to fit into a group. That's what the colors are. Gray is a mix of every color, but darker, which sort of seems to me as an analogy to the fact that you can't do everything in a perfect way. When you find the last square who actually likes you, you find someone who actually "brightens" you up and shows that it's possible that other people may have your ways to things. I may be wrong, but that's what I thought of it. It's a constant quest to find where we belong. While we're on to it, we try to fit ourselves into different societies, trying to find what do we want... When we do, we feel good, which is why gray becomes white. That's it.
S:Veradux, the enemy is almost dead, you take the last hit on him and we'll be done. - V:No, I think you need to recover that 10 hp that you're missing. *later on that same day* S:VERADUX, HELP ME I HAVE ONLY 10 HP LEFT!! V: No, attacking that guy with full hp who has charged damage is more important. **** What did we learn? We learned that Veradux is an idiot.
Okay, so I got to the "T" level, and I must say: The game has absolutely no connection to origami. It's only using the basic fold type, which makes me (and anyone else who does origami) to feel like we're not using all of our tools in an environment where they should be allowed.
I like how legit it is that I can't move only one of the layers. Really. Besides, there are some supposed origamis that are ridiculous, because there is no such thing as a maximum number of folds to do them... This should not have any origami relation IMO, but it's a great relaxing game regardless.
One thing I noticed is how retarded it is to grab boss crafting items sometimes... I've had a streak of 8 rubies when I started playing, but I didn't know that they were so good for the later sets, now I'm punished for creating lower lvl items and not having enough to craft the better gear : / ------------ One more thing, there are a few items that don't actually build into anything... Maybe we could get something (a building) that "breaks" those items and gives us crafting materials back? Because I'd like to know what else I should do with a survival knife : /
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