@FlighFree12 Place a Combonly tower next to a working combo and it will allow you to 'fuse' the towers together into a single one which only fires the combo you had set up. I haven't played properly in a while but I think the targeter allows you to allocate a tower a single target or something along the lines of that.
@wsketerboy101 Well if you really did work for Ubisoft then you wouldn't call me a retard seeing as I could phone up and accuse one of their employees for mistreatment of a customer. Good plan for saying your 27 but again I don't believe you. Go give the game back to their promotions department and shut the hell up.
Your first game you say? I clearly remember playing this roughly 4-5 years ago and it was not uploaded by you nor on this site. The game also clearly states that the console version it is based on came out June 11th and after a quick Google search it was released(the console version, Pandora Tomorrow) in 2004. I find it hard to believe you have been coding from a young age, at least your username gives me the idea you are young. Flagged.
Aslo , the targeter affects which enemy the towers aim at if you click on the targeter , press J and click on a tower , the targeter increases it's range to the targeters boundaries , so if you use Incoming , then put a nuke combo in the bottom right and it doesn't reach the top left , you put a targeter in the middle of the map , link them up and the nuke should be able to reach most of the map.
there is no limit to the waves , also to d2gamer , it depends which map you use for the railgun.
If you use Inspired you can place 2 railguns in a straight line facing the spawn point and , if you upgrade them , you can get past 350 or so.
I'm still getting to the late 300's.
Nick12506 , I think (I don't know though) the AI actually notices about certain enemies and if their shielded or not , if they have lower defence or not, its quite clever actually. Whoever coded this game is a brilliant coder.