Better tech demo for newest version of flash then game.
A platformer with inconsistent rules to platforming is NOT a good platformer. Also, nice to see the classic "I can't design challenging platforming so I'll just shake the camera around!" return, stay classy.
Also, the unmuting with the start of every new level tells me you didn't ever attempt any QA.
After Protector 3, I hope you learned that making something more needlessly complex and grindier doesn't make it more complex.
And now every single unit has their own talent tree.