Good to see Aerodrone featured on here. Would have preferred Gary Zon's other project, Dismantled, but his stuff with Aerodrone is surprisingly catchy.
@StefanTadic If Kong didn't want their users to share their opinions on these games, they wouldn't add comment boxes. Secondly, a vast majority of the games on here ARE enjoyable, and I challenge myself to get all the achievements possible. That IS the fun for me. It's why I come here instead of other sites. Do you see my level? Do you think that comes easy? I've played a lot of games on here for the challenge and the fun of reaching that next reward. It appears that a lot of people on here are very upset that such a poorly designed game is given badges. In my quest to get all the badges, I am required to load this game multiple times in order to get a medium badge. Don't get me wrong, I've played "grinding" games. However, most of the long grinding games have some element of luck, skill or otherwise. The game might be significantly better if they raised the maximum energy cap so that 3 clicks doesn't completely halt your progress. That is not fun.
I am upset that I have to grind my character to lvl 30 in order to get 15 points and my badge. If I wasn't an achievement whore, I would not waste my time playing this piece of junk. 1/5, thx for points.
Very repetative when it comes to monsters, locations. Lots of weapon randomization, but if you get lucky and get some Legendary items, then you hardly need to update them. By island 3 I had 3 legendary items, and my damage relied on the overabundance of Blood Lust skills books, endurance, weapon mastery, and armor masteries. With plenty of levels, the passive skills, and Blood Lust, my warrior is unstoppable. I am killing Legendary creatures with a few hits and rarely taking any substancial HP/Mana loss.
Neo, that isn't a glitch. Both the spawn creeps and the hoppers can slip by cracks. The first Desktop TD game had the spawn creeps and they could slip through as well. If it was a glitch, it would have been fixed.
@Flooded: Maybe I should have been more specific. Its not that the game doesn't have a story, but once you begin the game you are given a constant barrage of enemies to fight without any real rhyme or reason to the fights. The story should develop as you get farther into the game. For me, this is kinda like a bread sandwich. Where's the meat?
This game is rather challenging on Epic mode, as I have yet to best The Guardian. The animation is decent, the characters are cute, and I can play with boobies, which greatly lengthens my fight time. Unfortunately, there doesn't seem to be much of a story persay. 3/5
So it was Jigsaw. Quite an odd game. Pretty sure that using Saw in the ending is a pretty large copyright infringement. Wouldn't want anyone to get sued.
Good luck with never buying a Tesla coil if you're going to beat the Thunderstorm campaign. And its honestly not that bad once it has some time to level.
And now for something completely different, here's the same damn game! 2/5 cause these are getting old, they haven't really changed, they still lag horribly, and the controls can be sticky.
Thewhiteninja232 Aug. 20, 2009
"its puts the orbs in the basket haha south park right there"
Seriously? I hope you're joking, because you can't honestly be that dumb. The badge isn't referencing South Park. The Badge is referencing Silence of the Lambs. Which, incidentally, South Park was spoofing on the episode you are thinking of.
That was awful. Graphics were poor, gameplay was shoddy, and there's no real point. There are several things that could have been done a lot better, which I'm sure have been mentioned previously.