ChaoticBrain's Comments

Game Comments
Play A Tough Sell A Tough Sell Sep. 15, 2014
It wasn't that tough a sell.
Play Falling Guy Falling Guy Sep. 15, 2014
Why would you make some birds the same color as the harmless clouds? WHY?
Play Colorize Colorize Sep. 14, 2014
The levels are different, and the effects are less polished, but this is otherwise exactly the same as Color Zen.
Play A Temple of Two Worlds A Temple of Two Worlds Sep. 09, 2014
When entering info to watch footage for the second meeting in the lounge, capital letters don't work, but lowercase does.
Play Curl Up and Fly! Curl Up and Fly! Sep. 06, 2014
There's no change in scenery no matter how high you go or how far you travel. Most of these launchers usually have some kind of changing sky or landscape to encourage you to keep going. But nothing ever changes. No matter how high the numbers go, the game still feels exactly the same.
Play El Papel El Papel Sep. 03, 2014
Greg, here are some badge suggestions for you. Easy: Eso Diablazo Diabólica! - Complete 15 Levels. Medium: Hay Está El Papel! - Complete all 41 Levels. Hard: Me Comí Todos Los Tacos! - Get a perfect score of 522,500.
Developer response from killa_bunnies

You are the man!! jajaja we love your user icon :D

Play El Papel El Papel Sep. 02, 2014
Wait a minute... I don't think he ever flushed!
Developer response from killa_bunnies

You'll not believe us... but we haven't noticed it until you mentioned it

Play Demons Down Under Demons Down Under Sep. 02, 2014
Striking left or right with your sword is effective enough. Striking down is less effective, because you cannot swing in a full arc downwards; your arc must always begin above you, and take a precious split second to reach your target. Striking up is even worse; you swipe an even smaller area upward than you do downward, and the range of your upward attack (the distance between the tip of your sword and your squishy body) is much smaller. Your character should instead be able to melee attack in all directions with equal effectiveness.
Play Idle Blacksmith Idle Blacksmith Sep. 01, 2014
I like how it prioritizes selling enchanted items over non-enchanted ones.
Play The Wizard The Wizard Aug. 22, 2014
There is a distressing lack of California in this game.
Play Robo Trobo Robo Trobo Aug. 14, 2014
Level 7: Hit random buttons and hope it doesn't kill you. What a load.
Play Simple Squares: The Game about Squares Simple Squares: The Game about Squares Aug. 09, 2014
Support the original developer and play a smoother version at
Play Inner Demon Inner Demon Aug. 09, 2014
Red gems don't look dangerous to touch. Harmful obstacles should always look dangerous, unless it's a deliberate subversion of expectations.
Developer response from trynewgames

thx, thats come up a few times about the red gem - it was a bit of a lazy choice!

Play Vex 3 Vex 3 Aug. 07, 2014
The very first time we're introduced to electrified water, the spark moves so fast that you need split-second precision to get the key. That speed is fine for challenge mode, but when you're introducing an obstacle for the very first time, don't make it that difficult.
Play Vex 3 Vex 3 Aug. 06, 2014
Giving me gold even though I was .46 seconds too late? That's... surprisingly merciful. I'm very grateful.
Play oO oO Aug. 05, 2014
Oh, you can indeed exit a level, and return to the last checkpoint you hit. That makes the length of these levels a bit more tolerable, though not by much.
Play oO oO Aug. 05, 2014
First level, 31 deaths. Second level 22 deaths. 3rd level, TWO-HUNDRED-AND-FIFTY-TWO DEATHS. I think there might be a bit of a difficulty spike there.
Play oO oO Aug. 05, 2014
Being able to stop in the middle of a level and pick it up later would be a much welcomed feature.
Play oO oO Aug. 05, 2014
That part in the third level, with the nine circles with rotating spikes AND regular spikes, was a goddamn nightmare.
Play Simple Squares: The Game about Squares Simple Squares: The Game about Squares Aug. 05, 2014
You lied to me. This game is also about circles and triangles. -9001/5, right triangle bracket colon left parenthesis.