ChaoticBrain's Comments

Game Comments
Play Idle Blacksmith Idle Blacksmith Sep. 01, 2014
I like how it prioritizes selling enchanted items over non-enchanted ones.
Play The Wizard The Wizard Aug. 22, 2014
There is a distressing lack of California in this game.
Play Robo Trobo Robo Trobo Aug. 14, 2014
Level 7: Hit random buttons and hope it doesn't kill you. What a load.
Play Simple Squares: The Game about Squares Simple Squares: The Game about Squares Aug. 09, 2014
Support the original developer and play a smoother version at http://gameaboutsquares.com/
Play Inner Demon Inner Demon Aug. 09, 2014
Red gems don't look dangerous to touch. Harmful obstacles should always look dangerous, unless it's a deliberate subversion of expectations.
Developer response from trynewgames

thx, thats come up a few times about the red gem - it was a bit of a lazy choice!

Play Vex 3 Vex 3 Aug. 07, 2014
The very first time we're introduced to electrified water, the spark moves so fast that you need split-second precision to get the key. That speed is fine for challenge mode, but when you're introducing an obstacle for the very first time, don't make it that difficult.
Play Vex 3 Vex 3 Aug. 06, 2014
Giving me gold even though I was .46 seconds too late? That's... surprisingly merciful. I'm very grateful.
Play oO oO Aug. 05, 2014
Oh, you can indeed exit a level, and return to the last checkpoint you hit. That makes the length of these levels a bit more tolerable, though not by much.
Play oO oO Aug. 05, 2014
First level, 31 deaths. Second level 22 deaths. 3rd level, TWO-HUNDRED-AND-FIFTY-TWO DEATHS. I think there might be a bit of a difficulty spike there.
Play oO oO Aug. 05, 2014
Being able to stop in the middle of a level and pick it up later would be a much welcomed feature.
Play oO oO Aug. 05, 2014
That part in the third level, with the nine circles with rotating spikes AND regular spikes, was a goddamn nightmare.
Play Simple Squares: The Game about Squares Simple Squares: The Game about Squares Aug. 05, 2014
You lied to me. This game is also about circles and triangles. -9001/5, right triangle bracket colon left parenthesis.
Play Helixteus Helixteus Aug. 04, 2014
And indeed there is already a dedicated button for Universal Statistics. In my defense, it's in an awkward place.
Play Helixteus Helixteus Aug. 04, 2014
A couple more suggestions (and fair warning, I am not going to stop any time soon; I'm annoying like that). 1) It should be possible to sort achievements by how close you are to completing them. 2) Clicking the Crystals or Money in the top bar should also open the Convert Resources window. 3) Clicking the planet icon in Solar System view should open the Universal Planet Statistics window (and there should also be a dedicated button to that function, because it's easy to get lost, and it's easy to miss the instruction to press "I").
Play Helixteus Helixteus Aug. 04, 2014
The numbers on buildings which show how full they are are difficult to see. Perhaps replace with a small meter that fills from left to right? Also, instead of having a Collect option, whatever the building has stored up should be collected when you click on it (also opening the upgrade/destroy menu in the process).
Play The Company of Myself The Company of Myself Aug. 03, 2014
Also, IT'S ANTEROGRADE AMNESIA, YOU HACK PSYCHOLOGIST.
Play The Company of Myself The Company of Myself Aug. 03, 2014
Buddha, the clones are your past selves. Clone 1 does exactly what you did on your first run, Clone 2 does exactly what you did on your second run, etc.
Play 1Quest 1Quest Aug. 01, 2014
The UI on the top and bottom of the screen can block your view of attacking enemies.
Play American Racing American Racing Jul. 29, 2014
Also, the developer apparently thinks "drifting" = "tailgating".
Play American Racing American Racing Jul. 29, 2014
Look at me, I'm "drafting"!