And also, if I work as an apprentice for a year, my health and stamina are not restored as a matter of course of a whole year passing. And yet, resting at an inn doing f--- all restores me to peak fighting condition. How does that make any sense?
This game is supposed to be a race against time, correct? It's supposed to be a struggle to make the most of every year. But there's really nothing to stop you from grinding enemies for EXP or cash, because the weakest enemies available deal no damage, respawn infinitely for your convenience, and it doesn't consume any stamina to fight, meaning that it is an infinitely more profitable choice than being an apprentice. And despite the promising fact that this is a Game Maker game, I somehow doubt that this game is going to pull an Undertale on me.
To help the people trying to solve this game without relying on a complete walkthrough, here is a list of all items which can be safely sold: bitter candy, bread roll, cigarette, empty bottle, encaeclypoadiae, english tea, glasses, holy picture, lollipop, pen, shoe polish, tarot card.
Now cometh Mateusz, Lord of Mazes, and with him his minions of Confusion and Despair. And to the world he doth bestow one last trial, beckoning heroes of great intellect and persistence to brave its corridors. To the courageous soul who dares challenge this labyrinth: thou art a fool. Ye shall be cursed to wander over a dozen overwhelming worlds, each containing puzzles of ever-mounting insidiousness. And as victory is forever kept from thy grasp, thou shalt know only the bitter tears of defeat.
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