how many recruits is max per type? It also seems that the 10x buyer thing is off. I'm just starting out, but say the one i'm on is 500 and the tenth one is 1500, there's no way that buying those same 10 should be in the millions, as listed if I click on 10x. =/
*comment continued 2/2*
3) Some better way to tell what factories are producing what. Maybe something as small as how many jobs are in each factory's queue would be helpful in the later levels when managing 3+ factories and deciding where to put new contracts.
4) The smaller scale map is appreciated, but i ended up having to zoom in on my flash player to see the numbers. 2's, 3's, 5's, 6's, and 8's all look way too similar in that font at that size and I was wasting too much time clicking and wondering why my money wasn't going down (ie thinking it was a 6 slot contract but it was actually 2). 1's and 7's also, but to a lesser extent.
All badges obtained. Nice little game; unlike most other things on Kong. 5 stars from me.
A couple of things I would improve:
1) definitely add an untimed mode or an alternate mode where you have to get X profit and the time it takes you is your score. Or a simply untimed mode where you just climb as high as you can. Just playing around in this kind of game is half the fun.
2) The method of new contracts coming online seems to be a little too random. There were points, esp when replaying early levels, where there were NO available contracts on the map for a solid 20 - 30 seconds. When trying to improve a score, that's game breaking. Maybe force a new contract to show up when there's only 1 or 2 on the map and they're all full?
*comment too long 1/2*
How in the heck do you do the final level with 3*s on everything? I've golden leafed every level, have all the skills but one maxed out, beat every other level on golden leaf difficulty with ease, but suddenly I can't make ANY headway on the final level... anyone have any tips?
I have been staring at this one for over an hour now with no progress. I don't want to cheat and I don't want to do trial and error... can anyone point me in the right direction? http://i616.photobucket.com/albums/tt247/Ciffy/stuck.png
A great concept that gets bogged down by luck and having more money than the other guys. Having better cards means you will do better; that shouldn't be the case if you call the game balanced (maybe you do, maybe you don't). Either way, I can't even bring myself to finish the main missions b/c it all boils down to luck (getting the right cards, hoping my abilities activate / don't miss fliers and hoping his abilities do miss) and the odds are HEAVILY stacked in their favor... nothing that's truly 50% will happen 6 and 7 times in a row multiple times in the same session; the odds of that happening ONCE is 1.5% let alone twice in the same game.
needs a way to see what level your various power ups are during the game... is it just me or did I go from AV level 4 to AV level 1? that shouldn't happen when you get a pick up unless you warn someone first. Also seemed like my level 4 firewall just up and stopped at some point... do the power ups just run out? none of that is explained.
needs a keyboard setup option. none of the available controls work for me being a left handed person on a laptop with a trackpad. I use my right hand on the arrow keys and left on the trackpad; there's no easy way to change weapons that way. Maybe the ?/ key could act as a mouse scroll / weapon change?
broken game, shouldn't have gotten achievements... can I rate it a zero? Practice mode typically lets you practice your moves against an immobile opponent; not get the crap kicked out of you before you even get started. Broken game that should NOT have been released, let alone given badges... I hope they paid a lot of money to Kong to get this crap published with achievements.
Needs a death toll so you know how close you are to the 25 and 50 deaths achievements. Also, the kamakaze cells need to be shaded differently or have a sound effect play when they come in, they look too flat, like the circles that you absorb when you collect a power up. It's extremely frustrating trying to get the impossible badge when you just see your health go down and have no idea that you've been hit by a kamakaze cause it blended in with the other effects. =/