CoreSector's messages

Public messages for CoreSector

avatar for dnelord
dnelord

18 hours ago

will there be a ghost hacker 3? really love the gameplay n’all

avatar for CoreSector
CoreSector 7 hours ago

There probably won’t be a Ghost Hacker 3. We’re still not sure what our next game will be, but it likely won’t be a tower defense game.

avatar for GGCrono
GGCrono

1 day ago

Hey, big fan of both GH games here. But I logged on today and my save file was gone. I haven’t cleared my cookies recently, any clue what might be up?

avatar for CoreSector
CoreSector 1 day ago

I’m not sure. Neither of the games have been updated for over a week. I checked my save and it’s still there. You might try creating another save game, completely closing your browser, reo…

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avatar for Toastmaster
Toastmaster

May 15, 2013 7:40pm

Thanks for the answer to my question (not enough program slots in level 36). I didn’t expect the developer to answer! I had been playing in challenge mode for so long I forgot there was an upgrade for program slots!

You’ve got a great game, by the way. The complexity is amazing, and the game controls and response are perfect. The ga…

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avatar for Corpserule
Corpserule

Apr 17, 2013 5:39am

hey, just running through levels post-game, i dont think the upgrade Optimizer works as intended, as any tower with damage > 5 benefits more from Optimizers with any amount of Damage upgrades, aka, 3 optimizers is better than 2 optimizers and 1 Damage upgrade

Also, the total damage increase per optimizer upgrade at max level is 67%, stacking mul…

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avatar for CoreSector
CoreSector Apr 17, 2013 8:22pm

Hmm…very interesting, I should have looked at that closer. The optimizer multiplier should probably be reduced by 5%. Not sure if I want to go back retesting that though.

I can’t really ma…

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avatar for Corpserule
Corpserule May 5, 2013 5:14am

came back to look at this after ages, what you have done is good enough to make other upgrades considerable. thx for looking at, gw.

avatar for FateIsEscaped
FateIsEscaped

Apr 26, 2013 6:22pm

Liking Ghost Hacker 2. Small changes I’d make. Call each mode White Hat for the Tower Def,and Black Hat for Monster mode. I might change the name for the Spawners, to Daemons.

avatar for thegoodlocust
thegoodlocust

Apr 22, 2013 10:40am

Did the latest version fix the bug with the Tracer tower so that it can actually damage enemies with a splash upgrade attached? Last time I checked it would go off but wouldn’t actually hurt anyone.

avatar for CoreSector
CoreSector Apr 22, 2013 9:47pm

Oh, good catch. This will be fixed in the next version (2.0.22).

avatar for frogfrogfrogfrog
frogfrogfrogfrog

Apr 21, 2013 2:47am

Okay! I beat the very last level, 150/150. Wow that was hard. Thanks. The only other dynamic I think the game could have is a mode where the player creates the monster path(mazing).

avatar for CoreSector
CoreSector Apr 21, 2013 10:53am

Congratulations, that’s no easy feat completing that level perfectly. :)

avatar for SethB8
SethB8

Apr 19, 2013 8:31pm

how many days did it take for you to create ghost hacker 2?

avatar for CoreSector
CoreSector Apr 20, 2013 12:06pm

A lot, lets just leave it at that. :)

avatar for ihatethisfing
ihatethisfing

Apr 19, 2013 6:30pm

my expander wasnt max level, it was level 0 when i went to purchase the upgrade….thats when i noticed the math was off. either you meant to say -15 cooldown or its subtracting the wrong amount when upgraded.

avatar for CoreSector
CoreSector Apr 20, 2013 11:53am

I’ve changed these to percents in the new version to make it clearer what’s happening. It was working correct before, but it was confusing because the global cooldown upgrade reduces the 2…

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avatar for bloodnok
bloodnok

Apr 19, 2013 5:37pm

Oh, boy, what a pleasant surprise.

avatar for TuoyMatGi
TuoyMatGi

Apr 16, 2013 2:02am

Why is there only walkthroughs for normal mode and not monster mode when the monster modes are fifty times harder. I’m sorry but this is logic at its most retarded.

avatar for Uauf3000
Uauf3000 Apr 17, 2013 8:10am

There are for both, theres a yourube channel:
coresectorghost
Check it out

avatar for GregL11
GregL11 Apr 17, 2013 3:59pm

the monster modes aren’t so hard. I beat all of them and got all the data cores that you would get for challenge mode. You just need to think and it even hints to use weaker first and such. Draw…

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avatar for CoreSector
CoreSector Apr 17, 2013 9:57pm

Too be fair, the monster mode walkthroughs were just added last night.

avatar for Corpserule
Corpserule

Apr 17, 2013 7:33pm

i finished survival mode on hard… im now missing 5 cores. this will haunt me the rest of my life

avatar for thegoodlocust
thegoodlocust

Apr 16, 2013 11:22pm

Hey, I really love the new Ghost Hacker. It is definitely one of the best tower defense games out there. I do have one quibble though, and it is that my programs keep on getting reset to some old setup of mine. I keep on having to change it back and it does get tedious.

avatar for thegoodlocust
thegoodlocust Apr 17, 2013 12:44pm

Just to be clear. The reset of my program bar appears to occur every time I finish a level.

avatar for GregL11
GregL11 Apr 17, 2013 3:56pm

well if you go back to a level it will do that but when you move forward you just have to add new stuff in but also if you remove your extra spaces they will do the same thing

avatar for thegoodlocust
thegoodlocust Apr 17, 2013 4:30pm

Well, I’m doing the hard levels right now. I think it should be a simple thing to have the current setup saved.

avatar for sammiege
sammiege

Apr 17, 2013 3:31pm

Hey, a small comment. I noticed Ghost Hacker 2 by a comment with a link. But clicking links you to ghost hacker 1 instead of 2. nice sequel btw. gr Sam

avatar for TuoyMatGi
TuoyMatGi

Apr 16, 2013 2:00am

You honestly think I haven’t tried that already?

avatar for jeffmakesgames1
jeffmakesgames1

Apr 15, 2013 1:03am

Could you proofread the walk-through? I peeked over it and… find many errors with it. Level 32 for example, doesn’t say what tower is placed first. I see two step 9’s, 11’s, and 14’s.

avatar for CoreSector
CoreSector Apr 15, 2013 9:41am

Thanks, I looked through them and found problems on 19, 21, 25, and 32. Should be fixed now (I had to manually refresh the walkthrough web page though).

avatar for CoreSector
CoreSector

Apr 13, 2013 8:17pm

Looks like tomorrow the 14th is going to be the day. Just finished the last testing playthrough but it’s a bit too late to release today.

avatar for grimmoire
grimmoire Apr 14, 2013 3:54am

Go go go! I feel as impatient as a kid on christmas! :D

avatar for jensj
jensj Apr 14, 2013 9:07am

update? release? at least you’re online =)

avatar for CoreSector
CoreSector Apr 14, 2013 11:16am

It’s up now: http://www.kongregate.com/games/CoreSector/ghost-hacker-2

avatar for retrorocket1
retrorocket1

Apr 8, 2013 4:42am

any update on progress?

avatar for CoreSector
CoreSector Apr 8, 2013 8:27am

Progress has been good. We’ve found a few small level balance issues while testing but hope to get them resolved soon.

Currently, we’re planning for a release either next weekend (13th) or…

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avatar for KingKadelfek
KingKadelfek Apr 9, 2013 1:38pm

Cool ! :D

avatar for captortn
captortn Apr 10, 2013 3:30pm

Definitely looking forward tot his.

avatar for CoreSector
CoreSector

Mar 20, 2013 9:34pm

So the alpha did go out this last week and as expected they did find several problems that need fixing. I’ll be spending the next week fixing these problems but I do hope to get the beta out soon.

In the meantime, here’s some new screenshots from the sequel: http://coresector.com/screenshots/

avatar for KingKadelfek
KingKadelfek Mar 23, 2013 10:34am

Good news !

avatar for Echander
Echander Mar 24, 2013 2:17am

It looks great already, can’t wait to play!

avatar for Airies
Airies Apr 1, 2013 7:51pm

YES! I’ve been waiting for this and it looks AMAZING!

avatar for jeffmakesgames1
jeffmakesgames1

Feb 16, 2013 4:26am

Checking in again on progress. :D I don’t know how many more times I can crush Axon with ping towers.

avatar for invaderhive
invaderhive Mar 15, 2013 8:22pm

What game are you talking about? Are you trying to balance ghost hacker or is this a new game? I would absolutely love a second game.

avatar for retrorocket1
retrorocket1 Mar 16, 2013 10:56am

its a second game

avatar for jeffmakesgames1
jeffmakesgames1 Mar 18, 2013 5:36am

I hope progress is going good. I’d love to simply see a few level demo showing off new stuff.

avatar for chemikool
chemikool

Feb 26, 2013 8:58pm

Great game! Can’t wait for the sequel!

avatar for jeffmakesgames1
jeffmakesgames1

Feb 11, 2013 1:52am

I noticed the version number on Ghost Hacker seems different. Did you change some visuals?

avatar for CoreSector
CoreSector Feb 11, 2013 9:03pm

I did update the game a few days ago to fix some bugs I found while working on the sequel. The game was saving when it shouldn’t and memory leak sometimes didn’t stack (only happened 1 out…

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avatar for jeffmakesgames1
jeffmakesgames1 Feb 12, 2013 1:47am

Well, the changes do look good so far. Also, I always wondered if Memory Leak stacked.

avatar for jeffmakesgames1
jeffmakesgames1

Feb 6, 2013 1:37am

jumps up and down Any chance we get to beta test now?! :DDDDDDDDD

avatar for CoreSector
CoreSector Feb 6, 2013 11:33pm

Not quite just yet. :(

I’m currently guessing it’ll be 2-3 weeks before I’ll be ready to start sending out the beta.

I just keep finding things to tweak. Adding a new enemy last week…

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avatar for jeffmakesgames1
jeffmakesgames1 Feb 7, 2013 3:15am

Argh! :U Still looking forward.

avatar for KingKadelfek
KingKadelfek Feb 10, 2013 4:33am

Keep on the good work. :D

avatar for jeffmakesgames1
jeffmakesgames1

Jan 20, 2013 10:23am

How goes the sequel? :)

avatar for CoreSector
CoreSector Jan 21, 2013 11:22pm

The sequel is still coming along, although always slower than I’d like. I’m at the stage now where there’s not much more to add. I just need to play through it over and over again un…

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avatar for jeffmakesgames1
jeffmakesgames1 Jan 29, 2013 9:59pm

We look forward to it!

avatar for Frynge
Frynge Feb 6, 2013 5:48pm

just say the word. I’d love to beta for you.

avatar for Skruntoo
Skruntoo

Nov 17, 2012 8:01pm

Oh, since I’ve found out you’re working on a sequel, I’d like to make a suggestion: controllable target priority such as weakest, furthest along path, closest to tower, things like that. The Focus script helped with this a little, but I still saw a fair number of wasted overkill shots, or beams at silly angles. I’m going to…

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avatar for Skruntoo
Skruntoo Nov 26, 2012 3:33pm

Yeah, that’s what I meant; different settings for which sort of target an individual tower prefers. Maybe even make them upgrades, though you’d probably need a spare slot set aside for it.…

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avatar for Skruntoo
Skruntoo Nov 29, 2012 5:46pm

Oh, thought of something… for the slower per upgrade mechanic, make sure recycled ones don’t add to the count, just the ones in play. Not that selling happens very often in my experience, …

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avatar for KnexWiz
KnexWiz Dec 8, 2012 7:04pm

one idea i had about the colors proplem was that all the slot changed colors all the time, but only showed the upgrade colors you can still place on the tower (ex: if you had a tower that can hold two…

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