Coren's Comments

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Trimps Preview

Play Trimps Preview

Jul. 05, 2015

Rating: 4

3) terretories: in world 30 you still get 5 territories for free. That should also change with world level! The rest with houses, hotels and resort is quite balanced so far. Also the multiplie-upgrade for them is useful. But on the other hand the territory is grwos too slow for the massive amount of coordinate-Upgrades. 4) other ressources (food, wood) on the replayable maps! Also an autofight feature for restarting the maps 5) offline ressorce gathering! So at world 30 i have too many workers that are to expensive to allocate, but way too less for upgrading coordinate-feature! Thanks for this game and the whole work!

Trimps Preview

Play Trimps Preview

Jul. 05, 2015

Rating: 2

Thanks brownprobe for this nice game! Its really fun and has an easy resource system. But the balancing needs a lot of improvements! Some suggestions from my side: 1) Blocking: like many other people announced, the blocking is way too weak, for being useful. In later part you block around 1% or less of the damage with 400Gyms and 7000trainers. In the beginning the workers are to valuable setting them as trainers. I think a book, doubling the effect of gyms every world, can be useful. 2) workers: in World 28 i have 100k idle workers left, and absolutly no ressorces to allocate them. the harvest is much too slow (650B/s -> 1 worker cost 3,7sx resources!!!). Only finding ressources on the worldmap is adequate to hire more workers.

Reactor Incremental

Play Reactor Incremental

Jan. 25, 2015

Rating: 1

I really like the game and the idea behind it. I just played after the upgrade but I think the game has a lot of ptential! ALso the chain reaction idea is very good: combining reactors gives a better money/invest output, but much more heat, till you cant control it anymore (like in a real fusion reactor). My reactor delivers at the moment about 6M$/tick with Quad thorium cells. But I'm curious about upgrading it, because ONE Quad Dolorium cell will need 56 Vents for recooling. For the last cells, there is a urgent balance needed. For cooling ONE Quad Nefastium Cell there a 1400 vents needed, and there 304 tiles in the reactor... So, a good game, but really needs balancing!

BattleCry

Play BattleCry

Oct. 13, 2013

Rating: 31

There should be a possibilty to see how much and what kind of damage a enemy mage will do. If you dont posses the right staff, you didnt know the enemy is doing! Please show the cast damage (incl. Bonuses) in the status windows of enemy and own units!

Bear Grills

Play Bear Grills

Apr. 16, 2013

Rating: 1

Yeah, Im SuperMan! Im wearing the most powerful wall breaking masquerade! *Unstoppable!* Ah, uh no a WASP! Arg, that was too hard, it still hurts and slow me down...

Tyrant

Play Tyrant

Mar. 09, 2011

Rating: 14

I really enjoy the game. And I also like the gameplay, to play only with 10 cards! So, it is rerally important to build a good deck to play with and use a special tactic. But what happen? The computer chosse terrible targets for your airstrikes, healing and rally options. For a game with such an high regard of tactics it will be important to choose these Targets manually! Please consider this.

Flight

Play Flight

Jan. 29, 2011

Rating: 3

There a bug that you didnt receive your Money after a flight. You just had your money left before you start. In this situation you have to press start twice to take off. All in all a nice idea and also a entertaining game!

Gorillas.bas

Play Gorillas.bas

Aug. 17, 2010

Rating: 30

i Love this game :) But just a clone? its easier then playing around with DosBox, but you can simply add some more options! Like adding a point to change the detonation radius of your banana! Thats what I've done with the original .bas-Code ;) Or an option that the wind will change during the levels. But all in all a comfortable clone of gorilla!

Bloons Super Monkey

Play Bloons Super Monkey

Feb. 23, 2010

Rating: 0

nice game, but it should have a Save option or at least an option to restart the level! Its not really fun to start over and over again and level up your monkey

Starcom

Play Starcom

Jun. 16, 2009

Rating: 0

Different kind of Ships would also be a good idea. e.g. a fast one with few upgrade slots but fast enough to dodge lasers and some other and at last a slow one with much weapons, lots of upgrade slots and armor

Starcom

Play Starcom

Jun. 15, 2009

Rating: 0

Oh, I love this game. It remeinds me of an old DOS Game named "SOLARIS". The gameplay has great possibilities! What I missed was a freeplay mode where I can take different missions or trade to earn money. Also you could implement nicer grafics in the buy menu. the extras and upgrades you get are really great. at whole 5/5

Eternal Red

Play Eternal Red

Dec. 04, 2008

Rating: 0

The game its a nice idea. I liked the colours and the gameplay. But everything what can be done wrong seems to be scrwed up :( its a boring game! I playerd the first level for over one hour. Its pretty easy, my towers kill everything. I reached wave 65, and theres seems no end? For what? totally senseless and theres no fun after all. Only 2/5.

3000 AD

Play 3000 AD

Nov. 20, 2008

Rating: 0

a really nice game :) I like the Mech-Style,the gameplay and the story. Terrain graphic is okay, but the tyoe could be clearer. The missios should be a little longer, the maps bigger and so you perhaps need a minimap. There could be other features like Wingmen or support by infantry or tanks. A little balancing could also be done. the game its to easy! the weapons have too much power and a low heat. And there is a little bug: if your spend your money after a mission and reload the game, you keep your improvments but get your manoey back ;) But despite all: i like the game :) 5/5

Squares and Blades 2

Play Squares and Blades 2

Oct. 27, 2008

Rating: 0

ahhhh, the game needs a save feature! dont want to play the first missions on and on. but its a nice game: 4/5

Snow Drift Racing

Play Snow Drift Racing

Oct. 27, 2008

Rating: 0

its a really nice game idea. But only racing against the clock is realy stupid and boring after a short while. The game has everything needed for a good game: nice grafic, different cars, a damage model, fuel needed and an acceptable controlling. missing: competition against ai, different tracks, better collision with the walls (sometimes I stuck and get lots of damage). so, only 1 of 5 becuse its get boring after 2 min and it has such a potential

Orchestrated Death

Play Orchestrated Death

Oct. 14, 2008

Rating: 0

i likes the nice idea. But the deaths are really strange. I would prefer it, if you have to find a way that doesn't look so constructed.

Professor Fizzwizzle

Play Professor Fizzwizzle

Jun. 11, 2008

Rating: 0

nice gameplay, but too easy and short :/ 4/5 points :)

Solar Ranger

Play Solar Ranger

May. 06, 2008

Rating: 0

very nice game and a good idea. Its a really good Space-trading game. But its too short and its getting boring after ten minutes :/