Seriously, Rock – you should pursue that idea (of remaking the game in another format that can properly support it). Like Mardek, there's just too much potential here to waste on sites like Kongregate. I would love to experience the rest of your story.
Sigh. I had hoped that the MMO aspect of this game was optional, but now you're forcing me to battle a higher-level opponent if I want to keep playing? Not all of us worship at the MMO altar, you know. Interesting story and dialogue, but I guess I'll just have to find myself another game.
The gem system is essentially broken, due to the vast amount of gold it costs to remove gems in order to socket them into new equipment. Unless the gem in question is insanely boosted, it's simply not worth the price, so the player ends up simply keeping them socketed in discarded equipment while upgrading them, essentially removing them from the game. Seriously, the price of removing gems from equipment should be dropped to no more than 500, 1,000, 1,500 and 2,000 gold for the four rarities of equipment.
So apparently the developers have been faced with the "Purchased Failed" error message for a year now, and it still manages to crop up. Doesn't exactly strengthen my faith in their bug fixing abilities...
@Insomniac: Seems to me that your Catch Difficulty meter is broken. You've only got three or so first-level beasts at Average (none at Easy), a few more at Hard and then virtually all beasts across all levels at Very Hard. Not much point in having a difficulty meter when a beast that reaches 100% chance at 10% HP is rated as being as difficult to catch as one that never makes it past 27% even when at 1 HP and asleep.
@Insomniac: It's really a problem that the doors to the data rooms in the Sludge Co Dungeon only seem to open for the player that whacks the transformer station. That way, the dungeon cannot be completed by the other players until/unless that player decides to download the data.
@Insomniac: Glitch at the Gladiator's Grove Arena. In "Beat the Clock" vs. the flame beasts, "Detonate" targeted my primary monster but the damage was dealt to my benched monster (i.e. the monster that wasn't part of the battle was the one that got damaged). This happened twice in a row. Also, a general glitch is that damage is sometimes seen to target an empty space on the board with none of my monsters actually being hit.
@Insomniac: Another frequent clitch in connection with "Blizzard" occurs when your monster is hit with "Confused". At times, your handler will then tell the monster to use "Confused" instead of "Blizzard". Obviously, this is not possible, so the game just freezes until you restart it.
@Insomniac: Two points about "Blizzard" that you may already be aware of: 1) If your monster runs out of Stamina, it just freezes for the rest of the battle. Instead, you ought to get back control or be forced to "Nap" it to regain Stamina. 2) If another one of your monsters enters the battle after "Blizzard" has been cast, it is mistakenly treated as an enemy and injured by the spell. PS: Awesome game you guys have made. Love your witty dialogue (as always).
Honestly, those daily quests are a joke. I would prefer not having them to having to read about 1) Electric spider, 2) Mother Electric, 3) Gearhead, or 4) Grand Crank recycled endlessly. At the very least, have us kill or collect xx WITHOUT telling us where they are. Oh, and alter the prizes so that 90% of them aren't wood bundles. At this point, I don't even care enough to complete them any more.
Fundamentally flawed, I'd say. "Knightmare Tower" is a perfect example of how this kind of game should be made: You die because you're too slow, too weak, etc. To die from bingo fuel before going anywhere? Man, that's lame. I'll pass.
Wheee: My saves are still there! I guess that means you fixed the save bug that drove me away from this game two years ago. Thanks a bunch, Pseudolonewolf. And an even bigger thank you for creating by far the best free games I've ever come across on Kongregate or anywhere else - and for proving that expensive, FF-style graphics really don't matter as long as story, writing, characters and gameplay rock the house. I can't recommend the Mardek series highly enough, and I'm really looking forward to sinking my teeth into no. 3 once I'm done with this one :-D
No need to sail across spikes on 1-3 to cut your death toll to 1. Just perform seppuku in the right place, so animal number two can get the key, land on the corpse and clear the stage. Still can't move the cart on 5-2 without blocking the hole, though :-(
Same here: This game seemed to show promise. Great dialogue. But I only upgraded my Flash because the game TOLD me to, and now I've lost my saves because of it? When NO OTHER game on this site has given me any trouble? Screw that. Fix your damn game, man. My life's too short to waste on more of your bugs.
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