It would be helpfull to have counter how much things I have to gather in each part of mission during it so I will know if I've missed something BEFORE leaving so I will not be forced to comeback 15 times.
Idea: as wwe have multiple quests and small inventory (now I have 40/42) maybe yo will make quests partially checkable? Fe. If I need 5 beetroots, 10 planks and 4 water to complete it I can gather planks, check this part to get rid of them from inventory, than check rest of quest.
Pls make energy regen faster. After you've run out of it there no real reson to enter game next half of day. In theory tamina is good way to make game ok for casual players so it's impossible to play whole day and grind like mad, but casuals are mainly weekend-players so for them it isn't good to play every 6 hours. I also think it can be good to remove stamina from expert fights (as they have daily limit anyway) and from useing raid tickets.
No secret ending after completing 30/30? I'm little disappointed. But main story was great anyway. I think I can have idea for some improvements for sequel. Don't know plot for sequel yet, but I will wrote it here together with gameplay ideas if it will clear.
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