DarkChewie's Comments

Game Comments
Play Fear Less! Fear Less! Mar. 10, 2013
Great game! I love the design and setting!
Play Tequila Zombies 2 Tequila Zombies 2 Aug. 04, 2012
Man I love this game but those bosses are cheap as @$%!@. Pure luck as to whether you either get guns or not.
Play Tequila Zombies 2 Tequila Zombies 2 Aug. 03, 2012
Excellent character design, pickups, environments and enemies. Lots of fun. Body armor is a little overpowered, and it is a little tedious to start all the way over after getting to the final boss the third time.
Play Running Fred Running Fred May. 07, 2012
Sometimes it's easy to tell when a game has been designed by programmers who want to make a fun new experience for other players, and when a game has been designed by a committee hoping to simply make money from consumers.
Play Nuclear Outrun Nuclear Outrun May. 04, 2012
Nice work, Nerdook! I think you're getting better at level design and execution. Your games have always had interesting ideas, but I've really dug the past few and played them to the end (compared to about 50% of your earlier games).
Play Fixation Fixation Apr. 24, 2012
Great game. One quibble: I found that removing the smoke-ring meter made blowing them difficult. The game removed the meter before I got good at it, and I still have a tough time knowing what the timing should be.
Play Anaksha Mini Adventures 2: A New Threat Anaksha Mini Adventures 2: A New Threat Mar. 20, 2012
A few easily fixable bugs: Door key #8 no longer works on Door #8 after you've gone in once Bobby pin only works on doors the plot knows you need to get into (text fix?) J**z stains don't show up on skeezy guy in alley (shouldn't the UV light work on him if nothing else?)
Play Anaksha Mini Adventures 2: A New Threat Anaksha Mini Adventures 2: A New Threat Mar. 20, 2012
Nice to see an old-school adventure game AND a non-white-male protagonist!
Play Necronator 2 Necronator 2 Mar. 05, 2012
There's some great stuff here, but the poor unit control makes this game frustrating and not fun.
Play Bad Eggs Online Bad Eggs Online Nov. 12, 2011
Fun game, but the premium content is a bit expensive. I don't mind paying $1-2 to support designers (and maybe get a few goodies) but more than that seems a bit much. Still a great game overall; I had a lot of fun.
Play Diamond Hollow II Diamond Hollow II Oct. 01, 2011
Other people have talked about the gameplay, but I was impressed with the storytelling too. It was fully integrated into the gameplay, was interesting, and had some nice ambiguities (gun decides to go non-violent after it's already killed a bunch of people, which is how things probably would go in real life).
Play BioGems BioGems Sep. 11, 2011
This is a very fun game, but the art design is pretty generic. Where's the personality?
Play CycloManiacs 2 CycloManiacs 2 Aug. 20, 2011
This game manages to do well both at being silly and at having a large scope, with many characters, levels and minigames. Both of these things are surprisingly difficult to pull off right.
Play The Adventures of Dear Explorer The Adventures of Dear Explorer Jun. 29, 2011
Fun game. Let me just say that this is a fun, clever game with great design. But %%@!%($$!## those insta-deaths are annoying when one has to start all the way over from the beginning of a level, collecting all those $%@$!@!# coins, notes, etc.
Play TextRPG: The Rise of Diablo TextRPG: The Rise of Diablo Jan. 29, 2011
Fun at first but OMG this game goes downhill at the end. There's no way I'm going through the 500 demon ordeal to face the "true" diablo again.
Play Desert Moon Desert Moon Dec. 12, 2010
This game has a killer concept with above-average execution. Other people have made some constructive comments--I'll just say keep up the good work!
Play Zombie Trailer Park Zombie Trailer Park Dec. 06, 2010
This is a fun zombie game with a nice concept, but the last level is frustratingly hard (for me, the frustrating part comes from not being able to see what I did wrong or what I needed to do). Still, I had a good time and look forward to a sequel.
Play GunBlood GunBlood Nov. 27, 2010
Things I'd like to see in a sequel/remake (feel free to add others): More reactions (gun hand, legs, gut shot, groin, etc) Different guns Adjustable difficulty More bonus levels (maybe you AS the assistant getting shot at?)
Play GunBlood GunBlood Nov. 27, 2010
This is a simple game in many ways, but there are many tiny elements that make it great (bits bouncing down after a headshot, silly bonus rounds), nice character design, etc. Looking forward to a sequel/remake with extra features.
Play Bloody Sunset Bloody Sunset Nov. 06, 2010
A very fun game--zombie killing is always fun, and the perks, character, design and humor made it stand out. I found the game to be on the easy side, even on "hard" difficulty, once I got going. I never got to see a golem's attack until I let one get close on purpose. But great job overall--keep up the good work!