My personal gripe with this is that there's waaaay too many puzzles. Not that there's too much, but that these sort of devolve into meaningless patterns real quick, rather than being a challenge to find a picture in the blocks.
Been having a problem with the shield upgrades and crafting. I pushed it early to get good shields. They have like 16 damage and I can craft between 30 and 30 strength. Except I consistently get about two points below whatever they're at, regardless of how well I can make my shields. :P
Pretty good game! :) Unfortunately, it's pretty finnicky about where and when you can hit down to activate stuff. I spent about ten minutes running around with only one thing left to do before I managed to figure out that the black spot in that early tunnel IS a door, it just didn't let me in the last four or five times I tried.
My question: Are there any differences between characters or are they just visual skins? If so, it'd be cool if each one had unique bits :) Like the first ninja you unlock could have your scrolls last longer (cuz he has the one on his back), stuff like that would be cool.
To be honest, these games are starting to give me some kind of pavlovian reaction. The second I see "Multiplayer" on this site, I already don't like where it's going.
On the other hand, at least I can tell that I won't like it without having to actually click on the game, so hey!
It's old-school MMO stuff. Kill bandits, grab belts, give to an NPC.... I SHOULD be bored as hell with this game, except for the fact that I'm somehow a cowboy with a laser gun riding a freaking dinosaur. 5/5.
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