I love the game but do agree it's hard to keep the heroes properly leveled to really deal any damage which is kind of frustrating. I would also like to make another suggestion: it would be cool to have a shuffle button for those times where matches are scarce and the ooze is just in a tough spot. Maybe for a certain percentage of your ooze as a tradeoff you can shuffle everything without having to exhaust your matches?
This is really great. I like how much it simplifies the coding process although I don't plan on making any games, I just did this for a fun little challenge. One problem: for some reason when I open my game, I can't see the whole screen (I see the head of my stickman and everything else works fine). :(
I think what I like most about this game is the flexibility. I like that there is more than one way to solve a level and that certain moves may make a puzzle unsolvable. It makes the game more fun, and being a math geek, the fact that it involves numbers also makes it entertaining of course.
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