Dever's Comments


Nuclear Outrun

Play Nuclear Outrun

May. 02, 2012

Rating: 3

I'm impressed by how well the autodrive works.



Feb. 11, 2012

Rating: 2

I wish there was a practice mode where you can skip to any part, so I don't have to go through most of a song just to practice a certain spot.

Cuboy: Cubeture 2

Play Cuboy: Cubeture 2

Jan. 28, 2012

Rating: 1185

Something looked very wrong about "gladiator training". Is that what they called it back then?

Developer response from ediblecastle

Yeah those were very sexy times.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Dec. 04, 2011

Rating: 10

It's annoying that the game kicks you out for idling while you're waiting for buildings to finish.

Bullet Heaven

Play Bullet Heaven

Apr. 01, 2011

Rating: 1

Finally an excellent danmaku on Kong. It's been years after so many disappointing shooters.

Omega Box

Play Omega Box

Mar. 11, 2011

Rating: 30

All Achievements: [Death by Wall Laser][Death by Smart Bomb][Death by Homing Missile][Survive Omega Head's attack][Survive Mine Droid's attack][Survive Laser Core's attack][Survive Laser Lock's attack][Survive Atomic Bomer's attack][Survive Droid Legion's attack][Survive Twin Laser's attack][Survive Mega Drill's attack][Death by Plasma Carrier][Survive Anti-Portal's attack][Score 10,000 points][Score 100,000 points][Score 500,000 points][Score 1,000,000 points][Score 2,000,000 points][Get a combo of 50][Get a combo of 100][Get a combo of 200][Survivor: Die 22 times][Quickness: Dodge 100 Smart Bombs][Collector: Absorb 500 Plasma Cells]

Darkest Days

Play Darkest Days

Dec. 22, 2010

Rating: 9

I made it to Stage 43, but I would've died much sooner if it wasn't for the lag later on. I destroyed bases with Shockwave to clear half the screen and mainly stayed there waiting for Missiles and Shockwave to destroy everything. In much later stages, I focused my main gun only on enemies. My upgrade path was mainly: [1] Max Shockwave, but never put points in Knockback. Shockwave instantly kills enemies right next to you and can destroy bases when touching them. [2] Put 1 point each in Pierce and Criticals. [3] Max Homing Missiles, and put ~5 in Missile Burst. [4] Max Frenzy. The cooldown for Shockwave goes twice as fast when Frenzy is active. It'll also help you dash in to grab power-ups. [5] Max Pierce, Criticals, and Missile Burst. [6] Upgrade your main gun starting with Burst and Splitter Shells. Around Stage 30, you'll need more Speed from Fire Rate to outrun some enemies. Upgrade Accuracy last since you're depending on Criticals.

Deadly Venom

Play Deadly Venom

Nov. 17, 2010

Rating: 0

No, I didn't try clicking the chest to see if they do something like in Epic Battle Fantasy. ¬_¬

Gravitee Wars

Play Gravitee Wars

Nov. 15, 2010

Rating: 0

Just a few suggestions: Allow the mouse to scroll at the edges but only when you're not aiming. Possibly add a zoom. In the play menu, keep the tabs in the same order. In the weapon shop, show the weapon description on mouse-over of the weapon icon or add the ? icon.

Thousand Dollar Soul

Play Thousand Dollar Soul

Oct. 10, 2010

Rating: 0

If you plan on making another like this, might I suggest using a visual novel format instead of a wall of text storybook.

Crush The Castle 2

Play Crush The Castle 2

Sep. 08, 2010

Rating: -2

Gimmicky button placement? When you start a new game, the "Next" x2, "Premium Goods", and "Purchase All" buttons are all in the same spot in sequential screens. A good GUI design never places buttons for different actions in the same spot where users can accidentally click on them.

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 04, 2010

Rating: -2

Although I love how you can walk around, treasure hunt, and talk to other characters, I prefer how the previous games got straight to the epic battles. This is like EBF 1&2 with added grinding.

MARDEK RPG Walkthrough

Play MARDEK RPG Walkthrough

Jul. 12, 2010

Rating: -1

Please add info about what gets imported from earlier chapters (like gold, items, level, skills, etc.) and other bonuses from importing like medals.


Play Loved

Jun. 15, 2010

Rating: 1

For a moment, I had the urge to blow into an NES cartridge.


Play Redshift

Apr. 20, 2010

Rating: 0

Hits can actually miss? Really, in a shooter?


Play Kongai

Apr. 04, 2010

Rating: 0

I wanted to check out the new cards, but I was just reminded why I left in the first place. The RNG usually dictates matches and spits out nearly impossible odds way too often.

Dream World

Play Dream World

Feb. 01, 2010

Rating: -1

A healthy break... So if I want to spend as much energy as possible without gems, that's a 3hr 20min break for 50 max energy. I'd have to wake up in the middle of the night. That doesn't seem healthy at all.

Diepix Heroes

Play Diepix Heroes

Dec. 14, 2009

Rating: 0

Maybe someone can explain the scoring system or why mine was so high. I used an Engineer with a ton of turrets, but I can't repeat the score since the update.

My Pet Protector

Play My Pet Protector

Sep. 03, 2009

Rating: 0

This reminds me of Princess Maker, which is a good thing.

Red Code 2

Play Red Code 2

Aug. 20, 2009

Rating: 0

Um, this game has already been uploaded here.