Dottoman's Comments

Game Comments
Play ELEPHANT RAVE ELEPHANT RAVE Apr. 02, 2014
Life. Love. Misunderstanding. Weird noises.
Play Learn to Fly Idle Learn to Fly Idle Mar. 21, 2014
The Idle game I never knew I wanted!
Play Proke Proke Feb. 09, 2014
Vocabulary don't fail me now!
Play Dynetzzle Dynetzzle Feb. 03, 2014
Unfortunately for you, Dynetzzle, I am naturally inclined toward spatial learning and thinking! Perhaps your sequel will prove a more worthy foe?
Play Dibbles: For The Greater Good Dibbles: For The Greater Good Nov. 25, 2013
And so the plebeians lay down their lives for their lord, as dictated by the divine third person power. Drown yourselves in ritual suicide so that the king may pass freely pitiful mortals!
Play Strand Strand Nov. 13, 2013
I have to admit, thought I knew where this was heading after the first couple levels. Then, BAM, pegs.
Play Dungeons of Kong Dungeons of Kong Nov. 10, 2013
It's no Desktop Dungeons, but the game is very fast and enjoyable.
Play Another Cave Runner Another Cave Runner Nov. 10, 2013
Short but sweet.
Play Deep Sleep Deep Sleep Oct. 27, 2013
"Little Cody is lost without his plushie tiger" comes up as a bonus thing you can do in the sequel, Deeper Sleep.
Play Flood Fill Flood Fill Oct. 19, 2013
I'd like to keep playing, but every time I finish a puzzle the mouse seems to stop working for filling colors or operating the menu. And manually reloading the page and having to sit through the ads is a bit of a pain. Looks promising, but no rating just yet.
Play 10 10 Oct. 19, 2013
Wonderful!
Developer response from iojoe

Thanks Dottoman!

Play Deeper Sleep Deeper Sleep Oct. 14, 2013
"Welp, there goes the waterwheel. Better go back to see if the elevator is working now. Oh... oh my.... Bert..." D:
Play BLYM BLYM Sep. 23, 2013
Decent game, great music in the later levels. Also, excellent tutorials. Not enough games introduce concepts and techniques in easily understood ways completely without any text or voice over to tell the player how this new thing works. In light of the fact that you reasonably expect your players to be intelligent and pay attention to the game they're playing, Blym gets a 5/5 from me. As I said above, not a great game itself, but the design that went into making the game's difficulty curve deserves recognition from players and other developers.
Play Ragdoll Achievement 2 Ragdoll Achievement 2 Sep. 21, 2013
Fury Arrow would be a lot easier to achieve if the damn crossbows didn't miss every other shot and their pin-to-the-wall final shot didn't just bounce off the dummy if it's already pinned. Other than that, frustrating but decent.
Play Ether War Ether War Sep. 21, 2013
Simple, easy and fast. But fun.
Play Red Remover Player Pack 2 Red Remover Player Pack 2 Sep. 20, 2013
Level 24 is really cool! Kudos to the level maker!
Play Cargo Bridge Cargo Bridge Sep. 19, 2013
Glad I watch so much of the science channel! Triangles!
Play Live Puzzle 2 Live Puzzle 2 Sep. 18, 2013
I'm thinking that maybe the easy mode is a bit TOO easy.
Play Socrates Jones: Pro Philosopher Socrates Jones: Pro Philosopher Sep. 13, 2013
"I just realized! Over half of us have facial hair!" Kant you so crazy. "See you back here in a few dozen years..." Wow that's kind of a dark note. I love these logic thinky games! 5/5 +Fav
Play Socrates Jones: Pro Philosopher Socrates Jones: Pro Philosopher Sep. 13, 2013
"It doesn't matter how you argue that purple is the best color." "Of course not, we all know green is anyway!" *looks carefully at characters* I see what you did there.