avatar for Draco18s

Draco18s's profile

Developer_icon Levelbug31

About me

I is dragon.

  • Age: 22
  • Sex: Male
  • Location:
  • Member Since: Apr. 11, 2007
  • Last Login: May. 12, 2008
  • Current Points: 6214
  • Comments: 509
Latest Achievements
Deceptive Dessert (completed)
Went Fast and Won (completed)
Ragdoll Ninja (completed)
Faberge Factory (completed)
Preschool Artist (completed)
Office Job Veteran (completed)
Causal Gamer (completed)
Flux to Be You (completed)
Teeter-Totter to the TARDIS (completed)
Paradox Shmaradox (completed)
Speed Razor (completed)
Xtreme Tanx (completed)
Fulp Fiction (completed)
Profesioeo (completed)
Rodoeo (completed)
Wool Whacker (completed)
The Fanciest Pants (completed)
Spectral Selection (completed)
You're Doing It Wrong (completed)
Prismatic Rampage (completed)
First Picks (completed)
 
Deceptive Dessert (completed)
Deceptive Dessert Badge (hard - 30 points)
Complete level 40 under "Kongregate badge mode" in Portal: The Flash Version
Acquired May. 11, 2008

Shouts & Whispers

Shouts
Whispers
Person Content
avatar for Cloud_9ine
Cloud_9ine
Oct. 27, 2007

i no you go to the afd…

avatar for DicingDangers
DicingDangers
Oct. 21, 2007

Wanted to thank ou for you help in developing Novastrike. Your advice has been very good. Im going to make a few small changes and then move on to the next game. Thanks again!

avatar for ElementalM
ElementalM
Oct. 18, 2007

hey whats up

view all 9 shouts

Draco18s' comments

Game Comments
Play Rainbow Ring 2
Rainbow Ring 2
May. 12, 2008
I strait up don't get it.
Play DarkWarStrategy Chapter 1
DarkWarStrategy Chapter 1
May. 11, 2008
I'm with Einar. Story elements are all far far past TL;DR.
Play Dragon Run
Dragon Run
May. 11, 2008
SuitedCriminal: it took 10 weeks, because that was the course structure. All of the other games that came out of that class were simplistic basic games (DDR clone that was iffy on some parts, a side-scrolling shooter that had numberous problems with multiple bullets on screen (they weren't being removed from the game code correctly), a "catch the falling stuff" game that used hit detection to keep the player on screen, and an avalanch avoider). I'm not saying that somebody else couldn't do it better and faster, but keep in mind that this was my FIRST FLASH GAME. Take a look at other people's firsts, they're things like "click the button, yay, you win!" or avoiders of various kinds.