Dutcher's Comments

Game Comments
Play Kick The Critter Kick The Critter Jul. 29, 2014
I always like historically correct games
Play Solarmax 2 Solarmax 2 Jul. 06, 2014
Level 32, what the hack was that? haha
Play The Sun Goes to Space The Sun Goes to Space Jun. 24, 2014
Save the planet by hitting it with the sun. GENIUS!
Play Botiada Botiada Jun. 22, 2014
I absolutely love that there are 4 different goals in each level. It is a unique way to show how well designed these levels are
Play Notorious Inc Notorious Inc Jun. 22, 2014
Hmm, what a delicious looking strawberry... o no, it tastes like blueberry!
Play Pixelo Pixelo May. 21, 2014
@migrated, you can by pressing the c-key, it allows you to switch the function around
Play Hippolyta Hippolyta Apr. 19, 2014
I don't recall playing an online game with such a great introduction. The game is only better
Play Picross Madness Picross Madness Apr. 15, 2014
I'd love to see an option to disable the lives, so you can select wrong tiles without seeing it change because its wrong (if it's wrong, you won't be able to complete it by all statements anyhow.
Play Ditto Ditto Apr. 15, 2014
Damn, I did not expect to see it end like that. God damn you feels!
Play Flood Runner 4 Flood Runner 4 Apr. 12, 2014
Great game, the only things I would change is increase the amount of medic boxes (possibly decrease the health amount if this makes it too unbalanced) and decrease the gap between bronze-zilver-gold medals.
Play Fractured 2 Fractured 2 Feb. 07, 2014
Great game, wonderful gameplay, but maybe it's just me (Firefox 26.0), but the responses were a bit sluggish sometimes where it kept going left even though I didn't press the key anymore for instance. Otherwise, really beautiful 4/5
Developer response from GroZZleR

That's weird. Was the game running sluggish for you? Ideally it should be hitting 60 FPS and silky smooth.

Play L.I.F.E. L.I.F.E. Dec. 07, 2013
This game perfectly shows why I don't skydive, one might just encounter a whole bunch of knives soaring through the air.
Play War Reporter Dress Up War Reporter Dress Up Nov. 25, 2013
Rule #1: Fashion first. Rule #2: Safety first. - Priorities are in order.
Play Is my computer on? Is my computer on? Nov. 25, 2013
O thank god. I was already worried my computer was dead.
Play Twizz'ed Firefarta Twizz'ed Firefarta Nov. 18, 2013
I hate it when I walk through the zoo and an elephant falls on my head...
Play i saw her too, with lasers i saw her too, with lasers Nov. 02, 2013
Spawn zombies in the intro movie and the game is stuck. Resetting here does not work. Maybe, just maybe, this could be fixed?
Play Headless Zombie Headless Zombie Oct. 04, 2013
Hmm, I could use this pumpkin as a head. If only it had a face carved in...
Play Socrates Jones: Pro Philosopher Socrates Jones: Pro Philosopher Sep. 15, 2013
You raise an excellent point dear Kant, but let me just counter it with NANANANNAA BATMAN!
Play RUNTRIS RUNTRIS Aug. 28, 2013
O, and could you perhaps not refresh the blocks when a new power-up is added? It's really annoying when you want to place a block and just before you click it suddenly is different, you miss it and you fall to a painful yet quick death. :D
Play RUNTRIS RUNTRIS Aug. 28, 2013
This is a very unique and beautiful game, the presentation is very suitable. My only concern here is the learning curve and Iskijos point about the boo-screen. The please don't tell anyone is a nice joke, but the 'boo' is too ofsetting to properly enjoy it. As for the learning curve, the starting speed was quite fast which made the start and figuring out how to place blocks quite difficult even after reading the instructions. Maybe you could start with some kind of introductory run which starts slower and after some practice introduces the several powerups slowly. Also, could you perhaps make the breakable blocks survive for a little longer? Needs some tweaking but for now 3.5/5
Developer response from sgehlich

Thanks a lot for your constructive comment! You know, I think games nowadays are way too easy to master, so I made this game very (maybe too) difficult. I'm thinking about turning the tutorial into a real level which stops from time to time to explain the game, maybe that would help? :)