Fun little game, but the really long wall climb with overhangs was very frustrating. Obviously, figuring out the timing of your jumps is the challenge, but a platform about halfway up would have made that challenge a lot more bearable. There's nothing worse than being almost there and falling all the way to the bottom.
Damn it! I restarted the Feb 21st mission 3 times before finally covering 3/4 of the level, getting to the creep emitters, then I accidentally click survival and suddenly lose. There should be a pop up to ask you to confirm when you click survival.
Nice, but monotonous. Would be nice if there were other levels with other bosses or something. Endless isn't really enough for replayability, since it's pointless, except for bragging rights. Also, it would be nice if there was some sort of explanation of what can insta-kill you before you get a maxed squad built up and start thinking "now I got this!" only to run too close to barbed wire and die. honestly, I didn't even think I got that close.
I actually like this version better than spectrum, but I encountered a glitch where the opponent had 18 cards left in deck, played a hydramorph, I destroyed it, and it went back to the top of his deck and kept being replayed every turn until my data crystal stopped his card draw.
ugh! not ANOTHER automated, squad-based, energy-limited card game. sorry, but I've played enough of these. take away either the energy limit, the automation, and/or allow more of a deck-build than a squad, and I'd be all over it, but as it is, I'll play Warstorm or Tyrant
is it possible to win the 1st tutorial on hard? I tried with 2 rat's nests, I tried with 3. I tried no meat so I had enough gold to spawn, I tried with meat and ran out of gold. I tried meat in only one or two nests. nothing I did worked.
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